purezen 0.0.2

Runtime for the Pure Data (Pd) audio programming language, implemented as an extensible audio library allowing full control over signal processing, message passing, and graph manipulation. Pure Data is a graph-based programming language environment creating interactive music and multimedia works.
Documentation
/*
 *  Copyright 2010 Reality Jockey, Ltd.
 *                 info@rjdj.me
 *                 http://rjdj.me/
 * 
 *  This file is part of ZenGarden.
 *
 *  ZenGarden is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU Lesser General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  ZenGarden is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Lesser General Public License for more details.
 *  
 *  You should have received a copy of the GNU Lesser General Public License
 *  along with ZenGarden.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef _MESSAGE_TABLE_WRITE_H_
#define _MESSAGE_TABLE_WRITE_H_

#include "MessageObject.h"
#include "TableReceiverInterface.h"

/** [tabwrite name] */
class MessageTableWrite : public MessageObject, public TableReceiverInterface {
  
  public:
    static MessageObject *new_object(PdMessage *init_message, PdGraph *graph);
    MessageTableWrite(PdMessage *init_message, PdGraph *graph);
    ~MessageTableWrite();
    
    static const char *get_object_label();
    std::string toString();
    object::Type get_object_type();
    
    char *get_name();
    void set_table(MessageTable *table);
    bool shouldDistributeMessageToInlets();
    
  private:
    void process_message(int inlet_index, PdMessage *message);
    
    char *name;
    MessageTable *table;
    int index;
};

inline const char *MessageTableWrite::get_object_label() {
  return "tabwrite";
}

inline object::Type MessageTableWrite::get_object_type() {
  return MESSAGE_TABLE_WRITE;
}

inline std::string MessageTableWrite::toString() {
  return std::string(MessageTableWrite::get_object_label()) + " " + name;
}

#endif // _MESSAGE_TABLE_WRITE_H_