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/*
* Copyright 2010,2011,2012 Reality Jockey, Ltd.
* info@rjdj.me
* http://rjdj.me/
*
* This file is part of ZenGarden.
*
* ZenGarden is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ZenGarden is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with ZenGarden. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef _DSP_CATCH_H_
#define _DSP_CATCH_H_
#include "DspObject.h"
class DspThrow;
/**
* [catch~ symbol]
* Implements the receiver of a many-to-one audio connection.
*/
class DspCatch : public DspObject {
public:
static MessageObject *new_object(PdMessage *init_message, PdGraph *graph);
DspCatch(PdMessage *init_message, PdGraph *graph);
~DspCatch();
list<DspObject *> getProcessOrder();
void add_throw(DspThrow *dspThrow);
void removeThrow(DspThrow *dspThrow);
const char *get_name() { return name; }
static const char *get_object_label() { return "catch~"; }
object::Type get_object_type() { return DSP_CATCH; }
string toString();
private:
static void processNone(DspObject *dspObject, int fromIndex, int toIndex);
static void processOne(DspObject *dspObject, int fromIndex, int toIndex);
static void processMany(DspObject *dspObject, int fromIndex, int toIndex);
char *name;
list<DspThrow *> throw_list; // list of associated throw~ objects
};
#endif // _DSP_CATCH_H_