1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
/*
* Copyright 2009,2011,2012 Reality Jockey, Ltd.
* info@rjdj.me
* http://rjdj.me/
*
* This file is part of ZenGarden.
*
* ZenGarden is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ZenGarden is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with ZenGarden. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef _DSP_ADC_H_
#define _DSP_ADC_H_
#include "DspObject.h"
class DspAdc : public DspObject {
public:
static MessageObject *new_object(PdMessage *init_message, PdGraph *graph);
DspAdc(PdGraph *graph);
~DspAdc();
static const char *get_object_label();
std::string toString();
// This object doesn't do anything with audio, it only provides buffers. It should not be included
// in the dsp list
bool doesProcessAudio() { return false; }
bool canSetBufferAtOutlet(unsigned int outlet_index) { return false; }
float *get_dsp_buffer_at_outlet(int outlet_index);
};
inline const char *DspAdc::get_object_label() {
return "adc~";
}
inline std::string DspAdc::toString() {
return DspAdc::get_object_label();
}
#endif // _DSP_ADC_H_