purezen 0.0.2

Runtime for the Pure Data (Pd) audio programming language, implemented as an extensible audio library allowing full control over signal processing, message passing, and graph manipulation. Pure Data is a graph-based programming language environment creating interactive music and multimedia works.
Documentation
/*
 *  Copyright 2011,2012 Reality Jockey, Ltd.
 *                 info@rjdj.me
 *                 http://rjdj.me/
 * 
 *  This file is part of ZenGarden.
 *
 *  ZenGarden is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU Lesser General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  ZenGarden is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Lesser General Public License for more details.
 *  
 *  You should have received a copy of the GNU Lesser General Public License
 *  along with ZenGarden.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "ArrayArithmetic.h"
#include "DspFilter.h"

class PdGraph;

DspFilter::DspFilter(int numMessageInlets, PdGraph *graph) : DspObject(numMessageInlets, 1, 0, 1, graph) {
  x1 = x2 = y1 = y2 = 0.0f;

  process_function = &processFilter;
  process_functionNoMessage = &processFilter;
}

DspFilter::~DspFilter() {
  // nothing to do
}

void DspFilter::onInletConnectionUpdate(unsigned int inlet_index) {
  // TODO(mhroth)
}

void DspFilter::processFilter(DspObject *dspObject, int fromIndex, int toIndex) {
  DspFilter *d = reinterpret_cast<DspFilter *>(dspObject);
  
  int n = toIndex - fromIndex; // number of samples to process
  float bufferIn[n+2]; // new inlet buffer
  bufferIn[0] = d->x2; bufferIn[1] = d->x1;
  memcpy(bufferIn+2, d->dspBufferAtInlet[0]+fromIndex, n*sizeof(float));
  
  float bufferOut[n+2]; // new outlet buffer
  bufferOut[0] = d->y2; bufferOut[1] = d->y1;
  
  #if __APPLE__
  vDSP_deq22(bufferIn, 1, d->b, bufferOut, 1, n);
  #else
  int _toIndex = n + 2;
  for (int i = 2; i < _toIndex; ++i) {
    bufferOut[i] = d->b[0]*bufferIn[i] + d->b[1]*bufferIn[i-1] + d->b[2]*bufferIn[i-2] -
        d->b[3]*bufferOut[i-1] - d->b[4]*bufferOut[i-2];
  }
  #endif
  
  memcpy(d->dspBufferAtOutlet[0]+fromIndex, bufferOut+2, n*sizeof(float));
  
  // retain state
  d->x2 = bufferIn[n]; d->x1 = bufferIn[n+1];
  d->y2 = bufferOut[n]; d->y1 = bufferOut[n+1];
}