purezen 0.0.2

Runtime for the Pure Data (Pd) audio programming language, implemented as an extensible audio library allowing full control over signal processing, message passing, and graph manipulation. Pure Data is a graph-based programming language environment creating interactive music and multimedia works.
Documentation
/*
 *  Copyright 2012 Reality Jockey, Ltd.
 *                 info@rjdj.me
 *                 http://rjdj.me/
 * 
 *  This file is part of ZenGarden.
 *
 *  ZenGarden is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU Lesser General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  ZenGarden is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Lesser General Public License for more details.
 *  
 *  You should have received a copy of the GNU Lesser General Public License
 *  along with ZenGarden.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef _BUFFER_POOL_
#define _BUFFER_POOL_

#include <list>
#include <stack>
using namespace std;

class BufferPool {
  public:
    BufferPool(unsigned short bufferSize);
    ~BufferPool();
  
    /**
     * If a buffer is available, it is reserved with a number of dependencies. Otherwise a new
     * buffer is created.
     */
    float *getBuffer(unsigned int numDependencies);
  
    /** The reference count of the buffer is reduced by one, possibly made available for other objects. */
    void releaseBuffer(float *buffer);
  
    /** Add to the reserve cound of the given buffer. */
    void reserveBuffer(float *buffer, unsigned int reserveCount);
  
    /** Resizes all buffers in the pool (reserved and available). */
//    void resizeBuffers(unsigned int newBufferSize);
  
    float *get_zero_buffer() { return zeroBuffer; }
  
    unsigned int getNumReservedBuffers() { return reserved.size(); }
    unsigned int getNumAvailableBuffers() { return pool.size(); }
    unsigned int getNumTotalBuffers() { return (pool.size() + reserved.size()); }
  
  private:
    /** A pool of reserved buffers, paired with the number of outstanding dependencies. */
    list<std::pair<float *, unsigned int> > reserved;
  
    /** A pool of available buffers. */
    stack<float *> pool;
  
    float *zeroBuffer;
  
    unsigned short bufferSize;
};

#endif // _BUFFER_POOL_