use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::parsing::{keys, Params};
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::TriggerBehavior;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerExcessDamage {
pub valid_source: Option<crate::parsing::CompiledSelector>,
pub valid_target: Option<crate::parsing::CompiledSelector>,
}
impl TriggerExcessDamage {
pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
Box::new(Self {
valid_source: params.selector_cloned(keys::VALID_SOURCE),
valid_target: params.selector_cloned(keys::VALID_TARGET),
})
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerExcessDamage {
fn trigger_type(&self) -> TriggerType {
TriggerType::ExcessDamage
}
fn perform_test(
&self,
trigger: &super::trigger::Trigger,
params: &RunParams,
game: &GameState,
) -> bool {
trigger.matches_optional_valid_card_filter(&self.valid_source, params.damage_source, game)
&& trigger.matches_damage_target_filter(&self.valid_target, params, game, false)
}
fn set_triggering_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &mut SpellAbility,
params: &RunParams,
_game: &GameState,
) {
if let Some(card) = params.damage_target_card {
sa.set_triggering_object(crate::ability::AbilityKey::Target, card.0.to_string());
} else if let Some(player) = params.damage_target_player {
sa.set_triggering_object(crate::ability::AbilityKey::Target, player.0.to_string());
}
if let Some(amount) = params.damage_amount {
sa.set_triggering_object(crate::ability::AbilityKey::DamageAmount, amount.to_string());
}
}
fn get_important_stack_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &SpellAbility,
) -> String {
format!(
"Damaged: {}, Amount: {}",
sa.get_triggering_object(crate::ability::AbilityKey::Target)
.unwrap_or_default(),
sa.get_triggering_object(crate::ability::AbilityKey::DamageAmount)
.unwrap_or_default()
)
}
}