use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::parsing::{keys, Params};
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::TriggerBehavior;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerBlocks {
pub valid_card: Option<crate::parsing::CompiledSelector>,
pub valid_blocked: Option<crate::parsing::CompiledSelector>,
}
impl TriggerBlocks {
pub fn parse(params: &Params) -> Box<dyn TriggerBehavior> {
Box::new(Self {
valid_card: params.selector_cloned(keys::VALID_CARD),
valid_blocked: params.selector_cloned(keys::VALID_BLOCKED),
})
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerBlocks {
fn trigger_type(&self) -> TriggerType {
TriggerType::Blocks
}
fn perform_test(
&self,
trigger: &super::trigger::Trigger,
params: &RunParams,
game: &GameState,
) -> bool {
trigger.matches_optional_valid_card_filter(&self.valid_card, params.blocker, game)
&& trigger.matches_optional_valid_card_filter(
&self.valid_blocked,
params.blocked_attacker,
game,
)
}
fn set_triggering_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &mut SpellAbility,
params: &RunParams,
_game: &GameState,
) {
if let Some(blocker) = params.blocker {
sa.set_triggering_object(crate::ability::AbilityKey::Blocker, blocker.0.to_string());
}
if let Some(attackers) = params.attacker_ids.as_ref() {
let csv = attackers
.iter()
.map(|c| c.0.to_string())
.collect::<Vec<_>>()
.join(",");
sa.set_triggering_object(crate::ability::AbilityKey::Attackers, &csv);
}
}
fn get_important_stack_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &SpellAbility,
) -> String {
format!(
"Blocker: {}",
sa.get_triggering_object(crate::ability::AbilityKey::Blocker)
.unwrap_or("")
)
}
}