use forge_foundation::ZoneType;
use super::{resolve_numeric_svar, EffectContext};
use crate::ability::ability_ir::DefinedRef;
use crate::card::card_util;
use crate::event::RunParams;
use crate::ids::CardId;
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
#[manabrew_engine_macros::spell_effect(UntapEffect)]
fn resolve(ctx: &mut EffectContext, sa: &crate::spellability::SpellAbility) {
let controller = sa.activating_player;
let etb = sa.ir.etb;
let mut targets = if sa.ir.untap_up_to {
choose_untap_type_targets(ctx, sa, controller)
} else {
resolve_untap_targets(ctx, sa)
};
targets.extend(card_util::get_radiance(ctx.game, sa).iter().copied());
targets.sort_unstable_by_key(|cid| cid.0);
targets.dedup();
for card_id in targets {
if ctx.game.card(card_id).zone == ZoneType::Battlefield {
untap_card(ctx, card_id, controller, etb);
}
}
}
fn resolve_untap_targets(ctx: &EffectContext, sa: &SpellAbility) -> Vec<CardId> {
if let Some(c) = sa.target_chosen.target_card {
return vec![c];
}
match sa
.ir
.defined
.as_ref()
.and_then(|defined| defined.refs.first())
{
None | Some(DefinedRef::SelfCard) => sa.source.into_iter().collect(),
Some(DefinedRef::ParentTarget) => ctx.parent_target_card.into_iter().collect(),
Some(DefinedRef::Remembered) => sa
.source
.map(|sid| ctx.game.card(sid).remembered_cards.clone())
.unwrap_or_default(),
_ => Vec::new(),
}
}
fn choose_untap_type_targets(
ctx: &mut EffectContext,
sa: &SpellAbility,
controller: crate::ids::PlayerId,
) -> Vec<CardId> {
let Some(untap_type) = sa.ir.untap_type.as_deref() else {
return Vec::new();
};
let valid_filter = untap_type.to_string();
let scope_to_controller = valid_filter.contains("YouCtrl");
let valid_selector = crate::parsing::cached_compiled_selector(&valid_filter);
let candidates: Vec<CardId> = if scope_to_controller {
ctx.game
.cards_in_zone(ZoneType::Battlefield, controller)
.to_vec()
} else {
ctx.game.cards_in_all_zones(ZoneType::Battlefield).collect()
};
let valid: Vec<CardId> = candidates
.into_iter()
.filter(|&card_id| {
ctx.game.card(card_id).tapped
&& super::matches_valid_cards_for_sa(
ctx.game,
sa,
ctx.game.card(card_id),
Some(&valid_selector),
&valid_filter,
)
})
.collect();
if valid.is_empty() {
return Vec::new();
}
let amount = resolve_numeric_svar(ctx.game, sa, "Amount", valid.len() as i32).max(0) as usize;
let max = amount.min(valid.len());
let min = if sa.ir.untap_up_to { 0 } else { max };
ctx.agents[controller.index()].choose_cards_for_effect(controller, &valid, min, max)
}
fn untap_card(
ctx: &mut EffectContext,
card_id: CardId,
controller: crate::ids::PlayerId,
etb: bool,
) {
if etb {
ctx.game.card_mut(card_id).set_tapped(false);
} else {
let untapped = ctx.game.untap(card_id);
if untapped {
ctx.trigger_handler.run_trigger(
TriggerType::Untaps,
RunParams {
card: Some(card_id),
player: Some(controller),
..Default::default()
},
false,
);
}
}
}
#[cfg(test)]
mod tests {
use crate::ability::spell_ability_effect::SpellAbilityEffect;
use forge_foundation::{CardTypeLine, ColorSet, ManaCost, ZoneType};
use std::collections::HashMap;
use crate::ability::effects::EffectContext;
use crate::agent::PassAgent;
use crate::card::Card;
use crate::game::GameState;
use crate::ids::{CardId, PlayerId};
use crate::mana::ManaPool;
use crate::spellability::SpellAbility;
use crate::trigger::handler::TriggerHandler;
fn make_creature(game: &mut GameState, owner: PlayerId) -> CardId {
let c = Card::new(
CardId(0),
"Bear".into(),
owner,
CardTypeLine::parse("Creature - Bear"),
ManaCost::parse("1 G"),
ColorSet::GREEN,
Some(2),
Some(2),
vec![],
vec![],
);
game.create_card(c)
}
#[test]
fn untap_effect_untaps_target() {
let mut game = GameState::new(&["Alice", "Bob"], 20);
let p0 = PlayerId(0);
let c1 = make_creature(&mut game, p0);
game.move_card(c1, ZoneType::Battlefield, p0);
game.tap(c1);
assert!(game.card(c1).tapped);
let mut sa = SpellAbility::new_simple(None, p0, "SP$ Untap | ValidTgts$ Creature");
sa.target_chosen.target_card = Some(c1);
let mut th = TriggerHandler::new();
let mut agents: Vec<Box<dyn crate::agent::PlayerAgent>> =
vec![Box::new(PassAgent), Box::new(PassAgent)];
let mut mp = vec![ManaPool::default(), ManaPool::default()];
let templates = HashMap::new();
let templates_variants = HashMap::new();
let token_fallback = HashMap::new();
let edition_dates: HashMap<String, String> = HashMap::new();
let mut rng_adapter = crate::game_rng::ThreadRngAdapter;
let mut ctx = EffectContext {
game: &mut game,
combat: None,
agents: &mut agents,
trigger_handler: &mut th,
token_templates: &templates,
token_art_variants: &templates_variants,
token_fallback: &token_fallback,
edition_dates: &edition_dates,
mana_pools: &mut mp,
parent_target_card: None,
rng: &mut rng_adapter,
};
super::UntapEffect::resolve(&mut ctx, &sa);
assert!(!ctx.game.card(c1).tapped);
}
}