use crate::common::*;
use crate::AppKit::*;
use crate::Foundation::*;
use crate::GameController::*;
extern_protocol!(
pub unsafe trait GCTouchedStateInput: NSObjectProtocol {
#[method(touchedDidChangeHandler)]
unsafe fn touchedDidChangeHandler(
&self,
) -> *mut Block<
(
NonNull<ProtocolObject<dyn GCPhysicalInputElement>>,
NonNull<ProtocolObject<dyn GCTouchedStateInput>>,
Bool,
),
(),
>;
#[method(setTouchedDidChangeHandler:)]
unsafe fn setTouchedDidChangeHandler(
&self,
touched_did_change_handler: Option<
&Block<
(
NonNull<ProtocolObject<dyn GCPhysicalInputElement>>,
NonNull<ProtocolObject<dyn GCTouchedStateInput>>,
Bool,
),
(),
>,
>,
);
#[method(isTouched)]
unsafe fn isTouched(&self) -> bool;
#[method(lastTouchedStateTimestamp)]
unsafe fn lastTouchedStateTimestamp(&self) -> NSTimeInterval;
#[method(lastTouchedStateLatency)]
unsafe fn lastTouchedStateLatency(&self) -> NSTimeInterval;
#[cfg(feature = "Foundation_NSSet")]
#[method_id(@__retain_semantics Other sources)]
unsafe fn sources(&self) -> Id<NSSet<ProtocolObject<dyn GCPhysicalInputSource>>>;
}
unsafe impl ProtocolType for dyn GCTouchedStateInput {}
);