use crate::common::*;
use crate::AppKit::*;
use crate::Foundation::*;
use crate::GameController::*;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "GameController_GCColor")]
pub struct GCColor;
#[cfg(feature = "GameController_GCColor")]
unsafe impl ClassType for GCColor {
type Super = NSObject;
type Mutability = InteriorMutable;
}
);
#[cfg(feature = "GameController_GCColor")]
unsafe impl NSCoding for GCColor {}
#[cfg(feature = "GameController_GCColor")]
unsafe impl NSCopying for GCColor {}
#[cfg(feature = "GameController_GCColor")]
unsafe impl NSObjectProtocol for GCColor {}
#[cfg(feature = "GameController_GCColor")]
unsafe impl NSSecureCoding for GCColor {}
extern_methods!(
#[cfg(feature = "GameController_GCColor")]
unsafe impl GCColor {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Id<Self>;
#[method_id(@__retain_semantics Init initWithRed:green:blue:)]
pub unsafe fn initWithRed_green_blue(
this: Allocated<Self>,
red: c_float,
green: c_float,
blue: c_float,
) -> Id<Self>;
#[method(red)]
pub unsafe fn red(&self) -> c_float;
#[method(green)]
pub unsafe fn green(&self) -> c_float;
#[method(blue)]
pub unsafe fn blue(&self) -> c_float;
}
);
extern_methods!(
#[cfg(feature = "GameController_GCColor")]
unsafe impl GCColor {
#[method_id(@__retain_semantics New new)]
pub unsafe fn new() -> Id<Self>;
}
);