use crate::common::*;
use crate::AppKit::*;
use crate::Foundation::*;
use crate::GameController::*;
pub type GCControllerAxisValueChangedHandler =
*mut Block<(NonNull<GCControllerAxisInput>, c_float), ()>;
extern_class!(
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(feature = "GameController_GCControllerAxisInput")]
pub struct GCControllerAxisInput;
#[cfg(feature = "GameController_GCControllerAxisInput")]
unsafe impl ClassType for GCControllerAxisInput {
#[inherits(NSObject)]
type Super = GCControllerElement;
type Mutability = InteriorMutable;
}
);
#[cfg(feature = "GameController_GCControllerAxisInput")]
unsafe impl NSObjectProtocol for GCControllerAxisInput {}
extern_methods!(
#[cfg(feature = "GameController_GCControllerAxisInput")]
unsafe impl GCControllerAxisInput {
#[method(valueChangedHandler)]
pub unsafe fn valueChangedHandler(&self) -> GCControllerAxisValueChangedHandler;
#[method(setValueChangedHandler:)]
pub unsafe fn setValueChangedHandler(
&self,
value_changed_handler: GCControllerAxisValueChangedHandler,
);
#[method(value)]
pub unsafe fn value(&self) -> c_float;
#[method(setValue:)]
pub unsafe fn setValue(&self, value: c_float);
}
);
extern_methods!(
#[cfg(feature = "GameController_GCControllerAxisInput")]
unsafe impl GCControllerAxisInput {
#[method_id(@__retain_semantics Init init)]
pub unsafe fn init(this: Allocated<Self>) -> Id<Self>;
#[method_id(@__retain_semantics New new)]
pub unsafe fn new() -> Id<Self>;
}
);