#include <config.h>
#if HAVE_GL
# include <FL/glut.H>
Fl_Glut_Bitmap_Font glutBitmap9By15 = {FL_SCREEN, 15};
Fl_Glut_Bitmap_Font glutBitmap8By13 = {FL_SCREEN, 13};
Fl_Glut_Bitmap_Font glutBitmapTimesRoman10 = {FL_TIMES, 10};
Fl_Glut_Bitmap_Font glutBitmapTimesRoman24 = {FL_TIMES, 24};
Fl_Glut_Bitmap_Font glutBitmapHelvetica10 = {FL_HELVETICA, 10};
Fl_Glut_Bitmap_Font glutBitmapHelvetica12 = {FL_HELVETICA, 12};
Fl_Glut_Bitmap_Font glutBitmapHelvetica18 = {FL_HELVETICA, 18};
void glutBitmapCharacter(void* font, int character) {
gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
char a[1]; a[0] = character;
gl_draw(a,1);
}
int glutBitmapHeight(void* font) {
gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
return gl_height();
}
int glutBitmapLength(void *font, const unsigned char *string) {
gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
const char *s = (const char*)string;
return int(gl_width(s)+.5);
}
void glutBitmapString(void *font, const unsigned char *string) {
gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
const char *s = (const char*)string;
gl_draw(s);
}
int glutBitmapWidth(void* font, int character) {
gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
return int(gl_width(character)+.5);
}
void glutStrokeCharacter(void* fontID, int character) {
const Fl_Glut_StrokeChar *schar;
const Fl_Glut_StrokeStrip *strip;
int i, j;
Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
if (character < 0 || character >= font->Quantity) return;
schar = font->Characters[character];
if (!schar) return;
strip = schar->Strips;
for (i = 0; i < schar->Number; i++, strip++)
{
glBegin(GL_LINE_STRIP);
for (j = 0; j < strip->Number; j++)
glVertex2f(strip->Vertices[j].X, strip->Vertices[j].Y);
glEnd();
}
glTranslatef(schar->Right, 0.0, 0.0);
}
void glutStrokeString(void* fontID, const unsigned char *string) {
unsigned char c;
int i, j;
float length = 0.0;
Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
if (!string || ! *string) return;
while ((c = *string++) != 0) {
if (c < font->Quantity) {
if (c == '\n') {
glTranslatef(-length, -(float)(font->Height), 0.0);
length = 0.0;
} else {
const Fl_Glut_StrokeChar *schar = font->Characters[c];
if (schar) {
const Fl_Glut_StrokeStrip *strip = schar->Strips;
for (i = 0; i < schar->Number; i++, strip++) {
glBegin(GL_LINE_STRIP);
for (j = 0; j < strip->Number; j++)
glVertex2f(strip->Vertices[j].X, strip->Vertices[j].Y);
glEnd();
}
length += schar->Right;
glTranslatef(schar->Right, 0.0, 0.0);
}
}
}
}
}
int glutStrokeWidth( void* fontID, int character )
{
const Fl_Glut_StrokeChar *schar;
Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
if (character < 0 || character >= font->Quantity) return 0;
schar = font->Characters[ character ];
return schar ? (int)(schar->Right + 0.5) : 0;
}
int glutStrokeLength(void* fontID, const unsigned char* string) {
unsigned char c;
float length = 0.0;
float this_line_length = 0.0;
Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
if (!string || ! *string) return 0;
while ((c = *string++) != 0) {
if (c < font->Quantity) {
if (c == '\n') {
if (length < this_line_length) length = this_line_length;
this_line_length = 0.0;
} else {
const Fl_Glut_StrokeChar *schar = font->Characters[c];
if (schar) this_line_length += schar->Right;
}
}
}
if (length < this_line_length) length = this_line_length;
return (int)(length + 0.5);
}
GLfloat glutStrokeHeight(void* fontID) {
Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
return font->Height;
}
#endif