use crate::{
environment::LayoutEnvironment,
event::{Event, EventContext, EventResult},
focus::{DefaultFocus, FocusGroup},
layout::ResolvedLayout,
primitives::{Point, ProposedDimensions},
view::{ViewLayout, ViewMarker},
};
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ExclusiveFocus<T> {
child: T,
group: FocusGroup,
}
impl<T: ViewMarker> ExclusiveFocus<T> {
#[must_use]
pub fn new(child: T, group: FocusGroup) -> Self {
Self { child, group }
}
}
impl<T: ViewMarker> ViewMarker for ExclusiveFocus<T> {
type Renderables = T::Renderables;
type Transition = T::Transition;
}
impl<Captures: ?Sized, T: ViewLayout<Captures>> ViewLayout<Captures> for ExclusiveFocus<T>
where
T::FocusTree: DefaultFocus,
{
type Sublayout = T::Sublayout;
type State = T::State;
type FocusTree = T::FocusTree;
fn priority(&self) -> i8 {
self.child.priority()
}
fn is_empty(&self) -> bool {
self.child.is_empty()
}
fn transition(&self) -> Self::Transition {
self.child.transition()
}
fn build_state(&self, captures: &mut Captures) -> Self::State {
self.child.build_state(captures)
}
fn layout(
&self,
offer: &ProposedDimensions,
env: &impl LayoutEnvironment,
captures: &mut Captures,
state: &mut Self::State,
) -> ResolvedLayout<Self::Sublayout> {
self.child.layout(offer, env, captures, state)
}
fn render_tree(
&self,
layout: &Self::Sublayout,
origin: Point,
env: &impl LayoutEnvironment,
captures: &mut Captures,
state: &mut Self::State,
) -> Self::Renderables {
self.child.render_tree(layout, origin, env, captures, state)
}
fn handle_event(
&self,
event: &Event,
context: &EventContext,
render_tree: &mut Self::Renderables,
captures: &mut Captures,
state: &mut Self::State,
focus: &mut Self::FocusTree,
) -> EventResult {
let Event::Focus {
group: event_group, ..
} = event
else {
return self
.child
.handle_event(event, context, render_tree, captures, state, focus)
.with_group(self.group);
};
if *event_group == self.group {
return self
.child
.handle_event(event, context, render_tree, captures, state, focus)
.with_group(self.group);
}
EventResult::Deferred
}
}