use crate::{
environment::LayoutEnvironment,
event::EventResult,
layout::ResolvedLayout,
primitives::{Point, ProposedDimensions, Size},
view::{ViewLayout, ViewMarker},
};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Edges {
All,
Horizontal,
Vertical,
Top,
Bottom,
Leading,
Trailing,
}
#[derive(Debug, Clone)]
pub struct Padding<T> {
edges: Edges,
#[allow(clippy::struct_field_names)]
padding: u32,
inner: T,
}
impl<T> Padding<T> {
#[allow(missing_docs)]
pub const fn new(edges: Edges, padding: u32, inner: T) -> Self {
Self {
edges,
padding,
inner,
}
}
}
impl<T> PartialEq for Padding<T> {
fn eq(&self, other: &Self) -> bool {
self.padding == other.padding && self.edges == other.edges
}
}
impl<V: ViewMarker> ViewMarker for Padding<V> {
type Renderables = V::Renderables;
type Transition = V::Transition;
}
impl<Captures: ?Sized, V> ViewLayout<Captures> for Padding<V>
where
V: ViewLayout<Captures>,
{
type Sublayout = ResolvedLayout<V::Sublayout>;
type State = V::State;
fn priority(&self) -> i8 {
self.inner.priority()
}
fn is_empty(&self) -> bool {
self.inner.is_empty()
}
fn transition(&self) -> Self::Transition {
self.inner.transition()
}
fn build_state(&self, captures: &mut Captures) -> Self::State {
self.inner.build_state(captures)
}
fn layout(
&self,
offer: &ProposedDimensions,
env: &impl LayoutEnvironment,
captures: &mut Captures,
state: &mut Self::State,
) -> ResolvedLayout<Self::Sublayout> {
let (leading, trailing, top, bottom) = match self.edges {
Edges::All => (self.padding, self.padding, self.padding, self.padding),
Edges::Horizontal => (self.padding, self.padding, 0, 0),
Edges::Vertical => (0, 0, self.padding, self.padding),
Edges::Top => (0, 0, self.padding, 0),
Edges::Bottom => (0, 0, 0, self.padding),
Edges::Leading => (self.padding, 0, 0, 0),
Edges::Trailing => (0, self.padding, 0, 0),
};
let extra_width = leading + trailing;
let extra_height = top + bottom;
let padded_offer = ProposedDimensions {
width: offer.width - extra_width,
height: offer.height - extra_height,
};
let child_layout = self.inner.layout(&padded_offer, env, captures, state);
let padding_size = child_layout.resolved_size + Size::new(extra_width, extra_height);
ResolvedLayout {
sublayouts: child_layout,
resolved_size: padding_size,
}
}
fn render_tree(
&self,
layout: &ResolvedLayout<Self::Sublayout>,
origin: Point,
env: &impl LayoutEnvironment,
captures: &mut Captures,
state: &mut Self::State,
) -> Self::Renderables {
let (leading, top) = match self.edges {
Edges::All => (self.padding, self.padding),
Edges::Horizontal | Edges::Leading => (self.padding, 0),
Edges::Vertical | Edges::Top => (0, self.padding),
Edges::Bottom | Edges::Trailing => (0, 0),
};
self.inner.render_tree(
&layout.sublayouts,
origin + Point::new(leading as i32, top as i32),
env,
captures,
state,
)
}
fn handle_event(
&self,
event: &crate::view::Event,
context: &crate::event::EventContext,
render_tree: &mut Self::Renderables,
captures: &mut Captures,
state: &mut Self::State,
) -> EventResult {
self.inner
.handle_event(event, context, render_tree, captures, state)
}
}