pub fn ser_update_game_server_input_input(
encoder: &mut ::aws_smithy_cbor::Encoder,
#[allow(unused)] input: &crate::operation::update_game_server::UpdateGameServerInput,
) -> ::std::result::Result<(), ::aws_smithy_types::error::operation::SerializationError> {
encoder.begin_map();
if let Some(var_1) = &input.game_server_group_name {
encoder.str("GameServerGroupName").str(var_1.as_str());
}
if let Some(var_2) = &input.game_server_id {
encoder.str("GameServerId").str(var_2.as_str());
}
if let Some(var_3) = &input.game_server_data {
encoder.str("GameServerData").str(var_3.as_str());
}
if let Some(var_4) = &input.utilization_status {
encoder.str("UtilizationStatus").str(var_4.as_str());
}
if let Some(var_5) = &input.health_check {
encoder.str("HealthCheck").str(var_5.as_str());
}
encoder.end();
Ok(())
}