aws-sdk-gamelift 1.119.0

AWS SDK for Amazon GameLift
Documentation
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub fn ser_update_fleet_capacity_input_input(
    encoder: &mut ::aws_smithy_cbor::Encoder,
    #[allow(unused)] input: &crate::operation::update_fleet_capacity::UpdateFleetCapacityInput,
) -> ::std::result::Result<(), ::aws_smithy_types::error::operation::SerializationError> {
    encoder.begin_map();
    if let Some(var_1) = &input.fleet_id {
        encoder.str("FleetId").str(var_1.as_str());
    }
    if let Some(var_2) = &input.desired_instances {
        encoder.str("DesiredInstances").integer(*var_2);
    }
    if let Some(var_3) = &input.min_size {
        encoder.str("MinSize").integer(*var_3);
    }
    if let Some(var_4) = &input.max_size {
        encoder.str("MaxSize").integer(*var_4);
    }
    if let Some(var_5) = &input.location {
        encoder.str("Location").str(var_5.as_str());
    }
    if let Some(var_6) = &input.managed_capacity_configuration {
        encoder.str("ManagedCapacityConfiguration");
        crate::protocol_serde::shape_managed_capacity_configuration::ser_managed_capacity_configuration(encoder, var_6)?;
    }
    encoder.end();
    Ok(())
}