Expand description
Unsafe bindings to Jolt Physics 5.6.0 through the joltc C wrapper.
Everything here is bindgen output over joltc’s include/joltc.h plus this
fork’s native/joltc_ext/joltc_ext.h, and keeps their JPH_* names. The output is
committed under src/bindings/, one file per ABI family and configuration, so building
needs no libclang; the bindgen feature generates it at build time instead. The
supported targets are the registry in build/targets.rs; 32-bit targets are not
supported. The
extension adds functions in joltc’s naming that are compiled into the joltc
archive: a JPH_StateRecorder, JPH_CharacterVirtual_SaveState and
RestoreState, JPH_CharacterVirtual_ExtendedUpdate2 and
RefreshContacts2 with explicit gravity, filters and temp allocator,
JPH_VehicleConstraint_AsConstraint, the Constraint base of a vehicle
constraint, and for ragdolls JPH_RagdollSettings_SetPart, the typed
JPH_RagdollSettings_SetPartToParentSwingTwist, _SetPartToParentHinge and
_SetPartToParentSixDOF, JPH_RagdollSettings_CalculateConstraintPriorities,
the swing-twist motor states (JPH_SwingTwistConstraint_SetSwingMotorState,
_GetSwingMotorState, _SetTwistMotorState, _GetTwistMotorState), its
SetTargetOrientationBS and GetRotationInConstraintSpace, and
JPH_HingeConstraint_SetTargetOrientationBS, and materials with user data
(JPH_PhysicsMaterial_Create2, JPH_PhysicsMaterial_GetUserData,
JPH_ConvexShapeSettings_SetMaterial, JPH_HeightFieldShapeSettings_Create2), the
sub-shape pair of a removed contact (JPH_SubShapeIDPair_GetBody1ID and its three siblings),
a contact listener whose validate callback gets the collide result without faces
(JPH_ContactListener2_*, JPH_PhysicsSystem_SetContactListener2) and a soft body contact
listener (JPH_SoftBodyContactListener_*,
JPH_PhysicsSystem_SetSoftBodyContactListener, JPH_SoftBodyManifold_*), and shapes saved
to bytes with their children and materials and restored (JPH_Shape_SaveBinaryState,
JPH_Shape_RestoreBinaryState, JPH_ShapeBinaryState_*). The safe API lives in the
oxijolt crate.
§Features
asserts: compile Jolt with its debug assertions. joltc’s default handler prints a failed assertion and then executes a breakpoint (__debugbreakon MSVC), so raw users should install their own withJPH_SetAssertFailureHandlerbeforeJPH_Init. The handler is one process-global joltc slot, and theoxijoltcrate installs its own.double-precision: world positions (Real,JPH_RVec3,JPH_RMat4) usef64.cross-platform-deterministic: build Jolt with its cross-platform deterministic floating point settings (slower; same results across compilers and platforms).debug-renderer: compile Jolt’s debug renderer into the native libraries and bind joltc’s debug drawing functions.bindgen: generate the bindings at build time with libclang instead of using the committed ones. It does not add supported targets.
§Native build and JOLTC_LIB_DIR
By default the build script builds joltc and Jolt from the vendor/ submodules with
CMake, always in Release. Set JOLTC_LIB_DIR to an install prefix produced by an
earlier build (OUT_DIR/joltc) to skip CMake: it holds lib/ with the joltc and Jolt
static libraries, include/joltc.h, include/joltc_ext.h and
oxijolt-sys-manifest.txt. A prefix is specific
to the target, the C runtime, the crate features and the pinned joltc and Jolt
commits; the build script validates all of these against the manifest and refuses a
mismatch.
§Using the raw API
joltc’s own contract, as observed in its source:
- Shape creators such as
JPH_BoxShape_Createreturn a shape that holds one reference, andJPH_Shape_Destroyreleases one. Bodies keep their own reference, so the creator releases its reference once it no longer needs the shape. JPH_PhysicsSystem_Destroydeletes the broad-phase layer interface and both layer filters passed inJPH_PhysicsSystemSettings. Do not destroy them yourself.JPH_Initis guarded by a plainbool, and creating or destroying a physics system writes an unsynchronised global map. CallJPH_Initonce, and create and destroy systems from one thread at a time.JPH_PhysicsSystem_Updateuses one global temp allocator. UseJPH_PhysicsSystem_Update2with a per-worldJPH_TempAllocatorinstead.- joltc’s
JPH_CharacterVirtual_Update,ExtendedUpdate,RefreshContacts,WalkStairs,StickToFloorandSetShapeuse joltc’s one global temp allocator and are not thread-safe. UseJPH_CharacterVirtual_ExtendedUpdate2andJPH_CharacterVirtual_RefreshContacts2with a per-world allocator instead. JPH_CharacterVirtualSettings_Init(andJPH_CharacterSettings_Init) create an empty shape and its settings on every call, each holding a reference nobody releases. Fill the settings field by field instead.- A recorder passed to
JPH_CharacterVirtual_RestoreStatemust hold a complete stream written byJPH_CharacterVirtual_SaveState. JPH_JobSystemThreadPool_CreatemapsnumThreads <= 0to “as many as there are hardware threads”, so pass a positive worker count when the count matters.- joltc’s object-layer, body and shape filters (
JPH_ObjectLayerFilter_*,JPH_BodyFilter_*,JPH_ShapeFilter_*) call one process-global proc table per filter type. Theoxijoltcrate installs those tables once and owns them. Code that links both crates must not callJPH_*Filter_SetProcsfor these three types, and must not pass filters it created withJPH_*Filter_Createto queries, because the callbacks ofoxijoltwould receive theiruserData. - joltc’s body activation and character contact listeners and the extension’s contact
listener (
JPH_ContactListener2_*) and soft body contact listener also call one process-global proc table each. Theoxijoltcrate installs them once and owns them: code that links both crates must not callJPH_ContactListener2_SetProcs,JPH_BodyActivationListener_SetProcs,JPH_CharacterContactListener_SetProcsorJPH_SoftBodyContactListener_SetProcs, nor create listeners of these types, whoseuserDatathe callbacks ofoxijoltwould receive. joltc’s own contact listener (JPH_ContactListener_*) is not used byoxijoltand is free for other code. - A vehicle constraint must be registered both as a constraint
(
JPH_PhysicsSystem_AddConstraintwithJPH_VehicleConstraint_AsConstraint) and as a step listener (JPH_PhysicsSystem_AddStepListenerwithJPH_VehicleConstraint_AsPhysicsStepListener), and its collision tester must be set before the first step. Remove it from both before its last reference is released (JPH_Constraint_Destroyon theAsConstraintpointer) and before its body is destroyed. JPH_VehicleEngineSettings_Initallocates aJPH_LinearCurvefornormalizedTorquethat the caller must destroy withJPH_LinearCurve_Destroy.- The
JPH_Wheel_GetContact*getters are meaningful only whileJPH_Wheel_HasContactreturns true. JPH_RagdollSettings_CreateRagdolldereferences null when the world cannot hold every part. CheckJPH_PhysicsSystem_GetNumBodies() + parts <= JPH_PhysicsSystem_GetMaxBodies()first, with no body created concurrently. The skeleton must list parents before their children.- A ragdoll destroys its bodies through its physics system when its last reference is
released: remove it from the system (
JPH_Ragdoll_RemoveFromPhysicsSystem) before that, and release it before the system is destroyed. JPH_Ragdoll_DriveToPoseUsingMotorsdrives only swing-twist and hinge parts (any other constraint is a Jolt assertion) and needsJPH_RagdollSettings_CalculateBodyIndexToConstraintIndexto have run.JPH_RagdollSettings_SetPartToParenthandles swing-twist only and drops the constraint base settings, the spring modes and the motor torque limits; the typedJPH_RagdollSettings_SetPartToParent*functions of the extension keep every field.- A motor state other than
JPH_MotorState_Offneeds valid motor settings (JoltMotorSettings::IsValid). - These joltc functions are not bound:
JPH_RagdollSettings_DisableParentChildCollisions,JPH_Ragdoll_SetPose2,JPH_Ragdoll_GetPose2,JPH_SkeletonMapper_Initialize,JPH_SkeletonMapper_LockAllTranslations,JPH_SkeletonMapper_LockTranslations,JPH_SkeletonMapper_MapandJPH_SkeletonMapper_MapReverse. They reinterpret a 4-alignedJPH_Mat4array as Jolt’s 16-alignedMat44, which is undefined behaviour for most arrays a caller can pass. - The debug drawing functions (
JPH_DebugRenderer_*,JPH_BodyDrawFilter_*,JPH_PhysicsSystem_Draw*,JPH_Shape_Draw) exist only with thedebug-rendererfeature, which also compiles Jolt’s debug renderer into the native libraries. - Jolt’s
DebugRendereris a process singleton and joltc’sJPH_DebugRenderer_SetProcssets one global proc table. With thedebug-rendererfeature ofoxijolt, that crate installs the table and creates a renderer duringPhysicsWorld::debug_lines; code that links both crates must not callJPH_DebugRenderer_SetProcsor keep its ownJPH_DebugRendereralive.
Structs§
- JPH_
AABox - JPH_
Body - JPH_
Body Activation Listener - JPH_
Body Activation Listener_ Procs - JPH_
Body Creation Settings - JPH_
Body Draw Filter - JPH_
Body Draw Filter_ Procs - JPH_
Body Filter - JPH_
Body Filter_ Procs - JPH_
Body Interface - JPH_
Body Lock Interface - JPH_
Body Lock Multi Read - JPH_
Body Lock Multi Write - JPH_
Body Lock Read - JPH_
Body Lock Write - JPH_
BoxShape - JPH_
BoxShape Settings - JPH_
Broad Phase Cast Result - JPH_
Broad Phase Layer Filter - JPH_
Broad Phase Layer Filter_ Procs - JPH_
Broad Phase Layer Interface - JPH_
Broad Phase Query - JPH_
Capsule Shape - JPH_
Capsule Shape Settings - JPH_
Character - JPH_
Character Base - JPH_
Character Base Settings - JPH_
Character Contact - JPH_
Character Contact Listener - JPH_
Character Contact Listener_ Procs - JPH_
Character Contact Settings - JPH_
Character Settings - JPH_
Character Virtual - JPH_
Character Virtual Settings - JPH_
Character VsCharacter Collision - JPH_
Character VsCharacter Collision_ Procs - JPH_
Collide Point Result - JPH_
Collide Settings Base - JPH_
Collide Shape Result - JPH_
Collide Shape Settings - JPH_
Collision Estimation Result - JPH_
Collision Group - JPH_
Compound Shape - JPH_
Compound Shape Settings - JPH_
Cone Constraint - JPH_
Cone Constraint Settings - JPH_
Constraint - JPH_
Constraint Settings - JPH_
Contact Listener - JPH_
Contact Listener2 - JPH_
Contact Listener_ Procs - JPH_
Contact Manifold - JPH_
Contact Settings - JPH_
Convex Hull Shape - JPH_
Convex Hull Shape Settings - JPH_
Convex Shape - JPH_
Convex Shape Settings - JPH_
Cylinder Shape - JPH_
Cylinder Shape Settings - JPH_
Debug Renderer - JPH_
Debug Renderer_ Procs - JPH_
Decorated Shape - JPH_
Distance Constraint - JPH_
Distance Constraint Settings - JPH_
Draw Settings - JPH_
Empty Shape - JPH_
Empty Shape Settings - JPH_
Extended Update Settings - JPH_
Fixed Constraint - JPH_
Fixed Constraint Settings - JPH_
Gear Constraint - JPH_
Gear Constraint Settings - JPH_
Group Filter - JPH_
Group Filter Table - JPH_
Height Field Shape - JPH_
Height Field Shape Settings - JPH_
Hinge Constraint - JPH_
Hinge Constraint Settings - JPH_
Indexed Triangle - JPH_
Indexed Triangle NoMaterial - JPH_
JobSystem - JPH_
JobSystem Config - JPH_
Linear Curve - JPH_
Mass Properties - JPH_
Mat4 - JPH_
Mesh Shape - JPH_
Mesh Shape Settings - JPH_
Motion Properties - JPH_
Motor Settings - JPH_
Motorcycle Controller - JPH_
Motorcycle Controller Settings - JPH_
Mutable Compound Shape - JPH_
Mutable Compound Shape Settings - JPH_
Narrow Phase Query - JPH_
Object Layer Filter - JPH_
Object Layer Filter_ Procs - JPH_
Object Layer Pair Filter - JPH_
Object VsBroad Phase Layer Filter - JPH_
Offset Center OfMass Shape - JPH_
Offset Center OfMass Shape Settings - JPH_
Path Constraint - JPH_
Path Constraint Path - JPH_
Path Constraint Settings - JPH_
Physics Material - JPH_
Physics Settings - JPH_
Physics Step Listener - JPH_
Physics Step Listener Context - JPH_
Physics Step Listener_ Procs - JPH_
Physics System - JPH_
Physics System Settings - JPH_
Plane - JPH_
Plane Shape - JPH_
Plane Shape Settings - JPH_
Point - JPH_
Point Constraint - JPH_
Point Constraint Settings - JPH_
Pulley Constraint - JPH_
Pulley Constraint Settings - JPH_
Quat - JPH_
Rack AndPinion Constraint - JPH_
Rack AndPinion Constraint Settings - JPH_
Ragdoll - JPH_
Ragdoll Settings - JPH_
RayCast Result - JPH_
RayCast Settings - JPH_
Rotated Translated Shape - JPH_
Rotated Translated Shape Settings - JPH_
Scaled Shape - JPH_
Scaled Shape Settings - JPH_
Shape - JPH_
Shape Binary State - JPH_
Shape Cast Result - JPH_
Shape Cast Settings - JPH_
Shape Filter - JPH_
Shape Filter_ Procs - JPH_
Shape Settings - JPH_
Shared Mutex - JPH_
SimShape Filter - JPH_
SimShape Filter_ Procs - JPH_
SixDOF Constraint - JPH_
SixDOF Constraint Settings - JPH_
Skeletal Animation - JPH_
Skeleton - JPH_
Skeleton Joint - JPH_
Skeleton Mapper - JPH_
Skeleton Pose - JPH_
Slider Constraint - JPH_
Slider Constraint Settings - JPH_
Soft Body Contact Listener - JPH_
Soft Body Contact Listener_ Procs - JPH_
Soft Body Contact Settings - JPH_
Soft Body Creation Settings - JPH_
Soft Body Manifold - JPH_
Soft Body Shared Settings - JPH_
Soft Body Vertex Attributes - JPH_
Soft Face - JPH_
Soft Vertex - JPH_
Sphere Shape - JPH_
Sphere Shape Settings - JPH_
Spring Settings - JPH_
State Recorder - JPH_
Static Compound Shape - JPH_
Static Compound Shape Settings - JPH_
SubShapeID Pair - JPH_
Supporting Face - JPH_
Swing Twist Constraint - JPH_
Swing Twist Constraint Settings - JPH_
Tapered Capsule Shape - JPH_
Tapered Capsule Shape Settings - JPH_
Tapered Cylinder Shape - JPH_
Tapered Cylinder Shape Settings - JPH_
Temp Allocator - JPH_
Tracked Vehicle Controller - JPH_
Tracked Vehicle Controller Settings - JPH_
Triangle - JPH_
Triangle Shape - JPH_
Triangle Shape Settings - JPH_
TwoBody Constraint - JPH_
Vec3 - JPH_
Vec4 - JPH_
Vehicle Anti Roll Bar - JPH_
Vehicle Collision Tester - JPH_
Vehicle Collision Tester Cast Cylinder - JPH_
Vehicle Collision Tester Cast Sphere - JPH_
Vehicle Collision Tester Ray - JPH_
Vehicle Constraint - JPH_
Vehicle Constraint Settings - JPH_
Vehicle Controller - JPH_
Vehicle Controller Settings - JPH_
Vehicle Differential Settings - JPH_
Vehicle Engine - JPH_
Vehicle Engine Settings - JPH_
Vehicle Track - JPH_
Vehicle Track Settings - JPH_
Vehicle Transmission - JPH_
Vehicle Transmission Settings - JPH_
Wheel - JPH_
Wheel Settings - JPH_
Wheel SettingsTV - JPH_
Wheel SettingsWV - JPH_
WheelTV - JPH_
WheelWV - JPH_
Wheeled Vehicle Controller - JPH_
Wheeled Vehicle Controller Settings - JobSystem
Thread Pool Config
Constants§
- ASSERTS_
ENABLED - Whether the native library was built with Jolt’s assertions (the
assertsfeature). - CROSS_
PLATFORM_ DETERMINISTIC_ ENABLED - Whether the native library was built with Jolt’s cross-platform determinism (the
cross-platform-deterministicfeature). - JOLTC_
COMMIT - joltc commit the native library is built from (the
vendor/joltcsubmodule). - JOLTC_
EXT_ REVISION - Revision of this fork’s joltc additions (
native/joltc_ext/) in the native library. A prebuilt prefix of another revision is refused by the build script. - JOLT_
COMMIT - Jolt Physics commit the native library is built from (the
vendor/JoltPhysicssubmodule). - JPH_
Activation_ Activate - JPH_
Activation_ Dont Activate - JPH_
Active Edge Mode_ Collide Only With Active - JPH_
Active Edge Mode_ Collide With All - JPH_
AllowedDO Fs_ All - JPH_
AllowedDO Fs_ Plane2D - JPH_
AllowedDO Fs_ RotationX - JPH_
AllowedDO Fs_ RotationY - JPH_
AllowedDO Fs_ RotationZ - JPH_
AllowedDO Fs_ TranslationX - JPH_
AllowedDO Fs_ TranslationY - JPH_
AllowedDO Fs_ TranslationZ - JPH_
Back Face Mode_ Collide With Back Faces - JPH_
Back Face Mode_ Ignore Back Faces - JPH_
Body Manager_ Shape Color_ Instance Color - JPH_
Body Manager_ Shape Color_ Island Color - JPH_
Body Manager_ Shape Color_ Material Color - JPH_
Body Manager_ Shape Color_ Motion Type Color - JPH_
Body Manager_ Shape Color_ Shape Type Color - JPH_
Body Manager_ Shape Color_ Sleep Color - JPH_
Body Type_ Rigid - JPH_
Body Type_ Soft - JPH_
CAPSULE_ PROJECTION_ SLOP - JPH_
Collect Faces Mode_ Collect Faces - JPH_
Collect Faces Mode_ NoFaces - JPH_
Collision Collector Type_ AllHit - JPH_
Collision Collector Type_ AllHit Sorted - JPH_
Collision Collector Type_ AnyHit - JPH_
Collision Collector Type_ Closest Hit - JPH_
Constraint Space_ Local ToBodyCOM - JPH_
Constraint Space_ World Space - JPH_
Constraint SubType_ Cone - JPH_
Constraint SubType_ Distance - JPH_
Constraint SubType_ Fixed - JPH_
Constraint SubType_ Gear - JPH_
Constraint SubType_ Hinge - JPH_
Constraint SubType_ Path - JPH_
Constraint SubType_ Point - JPH_
Constraint SubType_ Pulley - JPH_
Constraint SubType_ Rack AndPinion - JPH_
Constraint SubType_ SixDOF - JPH_
Constraint SubType_ Slider - JPH_
Constraint SubType_ Swing Twist - JPH_
Constraint SubType_ User1 - JPH_
Constraint SubType_ User2 - JPH_
Constraint SubType_ User3 - JPH_
Constraint SubType_ User4 - JPH_
Constraint SubType_ Vehicle - JPH_
Constraint Type_ Constraint - JPH_
Constraint Type_ TwoBody Constraint - JPH_
DEFAULT_ CONVEX_ RADIUS - JPH_
Debug Renderer_ Cast Shadow_ Off - JPH_
Debug Renderer_ Cast Shadow_ On - JPH_
Debug Renderer_ Draw Mode_ Solid - JPH_
Debug Renderer_ Draw Mode_ Wireframe - JPH_
Ground State_ InAir - JPH_
Ground State_ NotSupported - JPH_
Ground State_ OnGround - JPH_
Ground State_ OnSteep Ground - JPH_
INVALID_ COLLISION_ GROUP_ ID - JPH_
INVALID_ COLLISION_ SUBGROUP_ ID - JPH_
MAX_ PHYSICS_ BARRIERS - JPH_
MAX_ PHYSICS_ JOBS - JPH_
M_ PI - JPH_
Mesh_ Shape_ Build Quality_ Favor Build Speed - JPH_
Mesh_ Shape_ Build Quality_ Favor Runtime Performance - JPH_
Motion Quality_ Discrete - JPH_
Motion Quality_ Linear Cast - JPH_
Motion Type_ Dynamic - JPH_
Motion Type_ Kinematic - JPH_
Motion Type_ Static - JPH_
Motor State_ Off - JPH_
Motor State_ Position - JPH_
Motor State_ Velocity - JPH_
Override Mass Properties_ Calculate Inertia - JPH_
Override Mass Properties_ Calculate Mass AndInertia - JPH_
Override Mass Properties_ Mass AndInertia Provided - JPH_
Path Rotation Constraint Type_ Constrain Around Binormal - JPH_
Path Rotation Constraint Type_ Constrain Around Normal - JPH_
Path Rotation Constraint Type_ Constrain Around Tangent - JPH_
Path Rotation Constraint Type_ Constrain ToPath - JPH_
Path Rotation Constraint Type_ Free - JPH_
Path Rotation Constraint Type_ Fully Constrained - JPH_
Physics Update Error_ Body Pair Cache Full - JPH_
Physics Update Error_ Contact Constraints Full - JPH_
Physics Update Error_ Manifold Cache Full - JPH_
Physics Update Error_ None - JPH_
Shape SubType_ Box - JPH_
Shape SubType_ Capsule - JPH_
Shape SubType_ Convex Hull - JPH_
Shape SubType_ Cylinder - JPH_
Shape SubType_ Height Field - JPH_
Shape SubType_ Mesh - JPH_
Shape SubType_ Mutable Compound - JPH_
Shape SubType_ Offset Center OfMass - JPH_
Shape SubType_ Rotated Translated - JPH_
Shape SubType_ Scaled - JPH_
Shape SubType_ Soft Body - JPH_
Shape SubType_ Sphere - JPH_
Shape SubType_ Static Compound - JPH_
Shape SubType_ Tapered Capsule - JPH_
Shape SubType_ Triangle - JPH_
Shape Type_ Compound - JPH_
Shape Type_ Convex - JPH_
Shape Type_ Decorated - JPH_
Shape Type_ Height Field - JPH_
Shape Type_ Mesh - JPH_
Shape Type_ Soft Body - JPH_
Shape Type_ User1 - JPH_
Shape Type_ User2 - JPH_
Shape Type_ User3 - JPH_
Shape Type_ User4 - JPH_
SixDOF Constraint Axis_ RotationX - JPH_
SixDOF Constraint Axis_ RotationY - JPH_
SixDOF Constraint Axis_ RotationZ - JPH_
SixDOF Constraint Axis_ TranslationX - JPH_
SixDOF Constraint Axis_ TranslationY - JPH_
SixDOF Constraint Axis_ TranslationZ - JPH_
Soft Body Bend Type_ Dihedral - JPH_
Soft Body Bend Type_ Distance - JPH_
Soft Body Bend Type_ None - JPH_
Soft Body Constraint Color_ Constraint Group - JPH_
Soft Body Constraint Color_ Constraint Order - JPH_
Soft Body Constraint Color_ Constraint Type - JPH_
Soft BodyLRA Type_ Euclidean Distance - JPH_
Soft BodyLRA Type_ Geodesic Distance - JPH_
Soft BodyLRA Type_ None - JPH_
Soft Body Validate Result_ Accept Contact - JPH_
Soft Body Validate Result_ Reject Contact - JPH_
Spring Mode_ Frequency AndDamping - JPH_
Spring Mode_ Stiffness AndDamping - JPH_
State Recorder State_ All - JPH_
State Recorder State_ Bodies - JPH_
State Recorder State_ Constraints - JPH_
State Recorder State_ Contacts - JPH_
State Recorder State_ Global - JPH_
State Recorder State_ None - JPH_
Swing Type_ Cone - JPH_
Swing Type_ Pyramid - JPH_
Track Side_ Left - JPH_
Track Side_ Right - JPH_
Transmission Mode_ Auto - JPH_
Transmission Mode_ Manual - JPH_
Validate Result_ Accept AllContacts ForThis Body Pair - JPH_
Validate Result_ Accept Contact - JPH_
Validate Result_ Reject AllContacts ForThis Body Pair - JPH_
Validate Result_ Reject Contact - _JPH_
Activation_ Count - _JPH_
Activation_ Force32 - _JPH_
Active Edge Mode_ Count - _JPH_
Active Edge Mode_ Force32 - _JPH_
AllowedDO Fs_ Count - _JPH_
AllowedDO Fs_ Force32 - _JPH_
Back Face Mode_ Count - _JPH_
Back Face Mode_ Force32 - _JPH_
Body Manager_ Shape Color_ Count - _JPH_
Body Manager_ Shape Color_ Force32 - _JPH_
Body Type_ Count - _JPH_
Body Type_ Force32 - _JPH_
Collect Faces Mode_ Count - _JPH_
Collect Faces Mode_ Force32 - _JPH_
Collision Collector Type_ Count - _JPH_
Collision Collector Type_ Force32 - _JPH_
Constraint Space_ Count - _JPH_
Constraint Space_ Force32 - _JPH_
Constraint SubType_ Count - _JPH_
Constraint SubType_ Force32 - _JPH_
Constraint Type_ Count - _JPH_
Constraint Type_ Force32 - _JPH_
Debug Renderer_ Cast Shadow_ Count - _JPH_
Debug Renderer_ Cast Shadow_ Force32 - _JPH_
Debug Renderer_ Draw Mode_ Count - _JPH_
Debug Renderer_ Draw Mode_ Force32 - _JPH_
Ground State_ Count - _JPH_
Ground State_ Force32 - _JPH_
JPH_ Override Mass Properties_ Count - _JPH_
JPH_ Override Mass Properties_ Force32 - _JPH_
Mesh_ Shape_ Build Quality_ Count - _JPH_
Mesh_ Shape_ Build Quality_ Force32 - _JPH_
Motion Quality_ Count - _JPH_
Motion Quality_ Force32 - _JPH_
Motion Type_ Count - _JPH_
Motion Type_ Force32 - _JPH_
Motor State_ Count - _JPH_
Motor State_ Force32 - _JPH_
Path Rotation Constraint Type_ Count - _JPH_
Path Rotation Constraint Type_ Force32 - _JPH_
Physics Update Error_ Count - _JPH_
Physics Update Error_ Force32 - _JPH_
Shape SubType_ Count - _JPH_
Shape SubType_ Force32 - _JPH_
Shape Type_ Count - _JPH_
Shape Type_ Force32 - _JPH_
SixDOF Constraint Axis_ Force32 - _JPH_
SixDOF Constraint Axis_ Num - _JPH_
SixDOF Constraint Axis_ NumTranslation - _JPH_
Soft Body Constraint Color_ Count - _JPH_
Soft Body Constraint Color_ Force32 - _JPH_
Soft BodyLRA Type_ Force32 - _JPH_
Soft Body Validate Result_ Force32 - _JPH_
Spring Mode_ Count - _JPH_
Spring Mode_ Force32 - _JPH_
State Recorder State_ Force32 - _JPH_
Swing Type_ Count - _JPH_
Swing Type_ Force32 - _JPH_
Transmission Mode_ Count - _JPH_
Transmission Mode_ Force32 - _JPH_
Validate Result_ Count - _JPH_
Validate Result_ Force32
Functions§
- JPH_
Body ⚠Activation Listener_ Create - JPH_
Body ⚠Activation Listener_ Destroy - JPH_
Body ⚠Activation Listener_ SetProcs - JPH_
Body ⚠Creation Settings_ Create - JPH_
Body ⚠Creation Settings_ Create2 - JPH_
Body ⚠Creation Settings_ Create3 - JPH_
Body ⚠Creation Settings_ Destroy - JPH_
Body ⚠Creation Settings_ GetAllow Dynamic OrKinematic - JPH_
Body ⚠Creation Settings_ GetAllow Sleeping - JPH_
Body ⚠Creation Settings_ GetAllowedDO Fs - JPH_
Body ⚠Creation Settings_ GetAngular Damping - JPH_
Body ⚠Creation Settings_ GetAngular Velocity - JPH_
Body ⚠Creation Settings_ GetApply Gyroscopic Force - JPH_
Body ⚠Creation Settings_ GetCollide Kinematic VsNon Dynamic - JPH_
Body ⚠Creation Settings_ GetCollision Group - JPH_
Body ⚠Creation Settings_ GetEnhanced Internal Edge Removal - JPH_
Body ⚠Creation Settings_ GetFriction - JPH_
Body ⚠Creation Settings_ GetGravity Factor - JPH_
Body ⚠Creation Settings_ GetInertia Multiplier - JPH_
Body ⚠Creation Settings_ GetIs Sensor - JPH_
Body ⚠Creation Settings_ GetLinear Damping - JPH_
Body ⚠Creation Settings_ GetLinear Velocity - JPH_
Body ⚠Creation Settings_ GetMass Properties Override - JPH_
Body ⚠Creation Settings_ GetMax Angular Velocity - JPH_
Body ⚠Creation Settings_ GetMax Linear Velocity - JPH_
Body ⚠Creation Settings_ GetMotion Quality - JPH_
Body ⚠Creation Settings_ GetMotion Type - JPH_
Body ⚠Creation Settings_ GetNum Position Steps Override - JPH_
Body ⚠Creation Settings_ GetNum Velocity Steps Override - JPH_
Body ⚠Creation Settings_ GetObject Layer - JPH_
Body ⚠Creation Settings_ GetOverride Mass Properties - JPH_
Body ⚠Creation Settings_ GetPosition - JPH_
Body ⚠Creation Settings_ GetRestitution - JPH_
Body ⚠Creation Settings_ GetRotation - JPH_
Body ⚠Creation Settings_ GetUse Manifold Reduction - JPH_
Body ⚠Creation Settings_ GetUser Data - JPH_
Body ⚠Creation Settings_ SetAllow Dynamic OrKinematic - JPH_
Body ⚠Creation Settings_ SetAllow Sleeping - JPH_
Body ⚠Creation Settings_ SetAllowedDO Fs - JPH_
Body ⚠Creation Settings_ SetAngular Damping - JPH_
Body ⚠Creation Settings_ SetAngular Velocity - JPH_
Body ⚠Creation Settings_ SetApply Gyroscopic Force - JPH_
Body ⚠Creation Settings_ SetCollide Kinematic VsNon Dynamic - JPH_
Body ⚠Creation Settings_ SetCollision Group - JPH_
Body ⚠Creation Settings_ SetEnhanced Internal Edge Removal - JPH_
Body ⚠Creation Settings_ SetFriction - JPH_
Body ⚠Creation Settings_ SetGravity Factor - JPH_
Body ⚠Creation Settings_ SetInertia Multiplier - JPH_
Body ⚠Creation Settings_ SetIs Sensor - JPH_
Body ⚠Creation Settings_ SetLinear Damping - JPH_
Body ⚠Creation Settings_ SetLinear Velocity - JPH_
Body ⚠Creation Settings_ SetMass Properties Override - JPH_
Body ⚠Creation Settings_ SetMax Angular Velocity - JPH_
Body ⚠Creation Settings_ SetMax Linear Velocity - JPH_
Body ⚠Creation Settings_ SetMotion Quality - JPH_
Body ⚠Creation Settings_ SetMotion Type - JPH_
Body ⚠Creation Settings_ SetNum Position Steps Override - JPH_
Body ⚠Creation Settings_ SetNum Velocity Steps Override - JPH_
Body ⚠Creation Settings_ SetObject Layer - JPH_
Body ⚠Creation Settings_ SetOverride Mass Properties - JPH_
Body ⚠Creation Settings_ SetPosition - JPH_
Body ⚠Creation Settings_ SetRestitution - JPH_
Body ⚠Creation Settings_ SetRotation - JPH_
Body ⚠Creation Settings_ SetUse Manifold Reduction - JPH_
Body ⚠Creation Settings_ SetUser Data - JPH_
Body ⚠Draw Filter_ Create - JPH_
Body ⚠Draw Filter_ Destroy - JPH_
Body ⚠Draw Filter_ SetProcs - JPH_
Body ⚠Filter_ Create - JPH_
Body ⚠Filter_ Destroy - JPH_
Body ⚠Filter_ SetProcs - JPH_
Body ⚠Interface_ Activate Bodies - JPH_
Body ⚠Interface_ Activate Bodies InAA Box - JPH_
Body ⚠Interface_ Activate Body - JPH_
Body ⚠Interface_ AddAngular Impulse - JPH_
Body ⚠Interface_ AddBody - JPH_
Body ⚠Interface_ AddForce - JPH_
Body ⚠Interface_ AddForce2 - JPH_
Body ⚠Interface_ AddForce AndTorque - JPH_
Body ⚠Interface_ AddImpulse - JPH_
Body ⚠Interface_ AddImpulse2 - JPH_
Body ⚠Interface_ AddLinear AndAngular Velocity - JPH_
Body ⚠Interface_ AddLinear Velocity - JPH_
Body ⚠Interface_ AddTorque - JPH_
Body ⚠Interface_ Apply Buoyancy Impulse - JPH_
Body ⚠Interface_ Assign BodyID - JPH_
Body ⚠Interface_ Assign BodyI D2 - JPH_
Body ⚠Interface_ Create AndAdd Body - JPH_
Body ⚠Interface_ Create AndAdd Soft Body - JPH_
Body ⚠Interface_ Create Body - JPH_
Body ⚠Interface_ Create Body WithID - JPH_
Body ⚠Interface_ Create Body WithoutID - JPH_
Body ⚠Interface_ Create Soft Body - JPH_
Body ⚠Interface_ Create Soft Body WithID - JPH_
Body ⚠Interface_ Create Soft Body WithoutID - JPH_
Body ⚠Interface_ Deactivate Bodies - JPH_
Body ⚠Interface_ Deactivate Body - JPH_
Body ⚠Interface_ Destroy Body - JPH_
Body ⚠Interface_ Destroy Body WithoutID - JPH_
Body ⚠Interface_ GetAngular Velocity - JPH_
Body ⚠Interface_ GetBody Type - JPH_
Body ⚠Interface_ GetCenter OfMass Position - JPH_
Body ⚠Interface_ GetCenter OfMass Transform - JPH_
Body ⚠Interface_ GetCollision Group - JPH_
Body ⚠Interface_ GetFriction - JPH_
Body ⚠Interface_ GetGravity Factor - JPH_
Body ⚠Interface_ GetInverse Inertia - JPH_
Body ⚠Interface_ GetLinear AndAngular Velocity - JPH_
Body ⚠Interface_ GetLinear Velocity - JPH_
Body ⚠Interface_ GetMaterial - JPH_
Body ⚠Interface_ GetMotion Quality - JPH_
Body ⚠Interface_ GetMotion Type - JPH_
Body ⚠Interface_ GetObject Layer - JPH_
Body ⚠Interface_ GetPoint Velocity - JPH_
Body ⚠Interface_ GetPosition - JPH_
Body ⚠Interface_ GetPosition AndRotation - JPH_
Body ⚠Interface_ GetRestitution - JPH_
Body ⚠Interface_ GetRotation - JPH_
Body ⚠Interface_ GetShape - JPH_
Body ⚠Interface_ GetUse Manifold Reduction - JPH_
Body ⚠Interface_ GetUser Data - JPH_
Body ⚠Interface_ GetWorld Transform - JPH_
Body ⚠Interface_ Invalidate Contact Cache - JPH_
Body ⚠Interface_ IsActive - JPH_
Body ⚠Interface_ IsAdded - JPH_
Body ⚠Interface_ IsSensor - JPH_
Body ⚠Interface_ Move Kinematic - JPH_
Body ⚠Interface_ Notify Shape Changed - JPH_
Body ⚠Interface_ Remove AndDestroy Body - JPH_
Body ⚠Interface_ Remove Body - JPH_
Body ⚠Interface_ Reset Sleep Timer - JPH_
Body ⚠Interface_ SetAngular Velocity - JPH_
Body ⚠Interface_ SetCollision Group - JPH_
Body ⚠Interface_ SetFriction - JPH_
Body ⚠Interface_ SetGravity Factor - JPH_
Body ⚠Interface_ SetIs Sensor - JPH_
Body ⚠Interface_ SetLinear AndAngular Velocity - JPH_
Body ⚠Interface_ SetLinear Velocity - JPH_
Body ⚠Interface_ SetMotion Quality - JPH_
Body ⚠Interface_ SetMotion Type - JPH_
Body ⚠Interface_ SetObject Layer - JPH_
Body ⚠Interface_ SetPosition - JPH_
Body ⚠Interface_ SetPosition AndRotation - JPH_
Body ⚠Interface_ SetPosition AndRotation When Changed - JPH_
Body ⚠Interface_ SetPosition Rotation AndVelocity - JPH_
Body ⚠Interface_ SetRestitution - JPH_
Body ⚠Interface_ SetRotation - JPH_
Body ⚠Interface_ SetShape - JPH_
Body ⚠Interface_ SetUse Manifold Reduction - JPH_
Body ⚠Interface_ SetUser Data - JPH_
Body ⚠Interface_ Unassign BodyID - JPH_
Body ⚠Lock Interface_ Lock Multi Read - JPH_
Body ⚠Lock Interface_ Lock Multi Write - JPH_
Body ⚠Lock Interface_ Lock Read - JPH_
Body ⚠Lock Interface_ Lock Write - JPH_
Body ⚠Lock Interface_ Unlock Read - JPH_
Body ⚠Lock Interface_ Unlock Write - JPH_
Body ⚠Lock Multi Read_ Destroy - JPH_
Body ⚠Lock Multi Read_ GetBody - JPH_
Body ⚠Lock Multi Write_ Destroy - JPH_
Body ⚠Lock Multi Write_ GetBody - JPH_
Body_ ⚠AddAngular Impulse - JPH_
Body_ ⚠AddForce - JPH_
Body_ ⚠AddForce AtPosition - JPH_
Body_ ⚠AddImpulse - JPH_
Body_ ⚠AddImpulse AtPosition - JPH_
Body_ ⚠AddTorque - JPH_
Body_ ⚠Apply Buoyancy Impulse - JPH_
Body_ ⚠Apply Buoyancy Impulse2 - JPH_
Body_ ⚠CanBe Kinematic OrDynamic - JPH_
Body_ ⚠GetAccumulated Force - JPH_
Body_ ⚠GetAccumulated Torque - JPH_
Body_ ⚠GetAllow Sleeping - JPH_
Body_ ⚠GetAngular Velocity - JPH_
Body_ ⚠GetApply Gyroscopic Force - JPH_
Body_ ⚠GetBody Type - JPH_
Body_ ⚠GetBroad Phase Layer - JPH_
Body_ ⚠GetCenter OfMass Position - JPH_
Body_ ⚠GetCenter OfMass Transform - JPH_
Body_ ⚠GetCollide Kinematic VsNon Dynamic - JPH_
Body_ ⚠GetCollision Group - JPH_
Body_ ⚠GetEnhanced Internal Edge Removal - JPH_
Body_ ⚠GetEnhanced Internal Edge Removal With Body - JPH_
Body_ ⚠GetFixed ToWorld Body - JPH_
Body_ ⚠GetFriction - JPH_
Body_ ⚠GetID - JPH_
Body_ ⚠GetInverse Center OfMass Transform - JPH_
Body_ ⚠GetInverse Inertia - JPH_
Body_ ⚠GetLinear Velocity - JPH_
Body_ ⚠GetMotion Properties - JPH_
Body_ ⚠GetMotion Properties Unchecked - JPH_
Body_ ⚠GetMotion Type - JPH_
Body_ ⚠GetObject Layer - JPH_
Body_ ⚠GetPoint Velocity - JPH_
Body_ ⚠GetPoint VelocityCOM - JPH_
Body_ ⚠GetPosition - JPH_
Body_ ⚠GetRestitution - JPH_
Body_ ⚠GetRotation - JPH_
Body_ ⚠GetShape - JPH_
Body_ ⚠GetSoft Body Vertex Count - JPH_
Body_ ⚠GetSoft Body Vertex Local Positions - JPH_
Body_ ⚠GetSoft Body Vertex Position - JPH_
Body_ ⚠GetSoft Body Vertex Positions - JPH_
Body_ ⚠GetSoft Body Vertices - JPH_
Body_ ⚠GetSubmerged Volume - JPH_
Body_ ⚠GetUse Manifold Reduction - JPH_
Body_ ⚠GetUse Manifold Reduction With Body - JPH_
Body_ ⚠GetUser Data - JPH_
Body_ ⚠GetWorld Space Bounds - JPH_
Body_ ⚠GetWorld Space Surface Normal - JPH_
Body_ ⚠GetWorld Transform - JPH_
Body_ ⚠IsActive - JPH_
Body_ ⚠IsCollision Cache Invalid - JPH_
Body_ ⚠IsDynamic - JPH_
Body_ ⚠IsIn Broad Phase - JPH_
Body_ ⚠IsKinematic - JPH_
Body_ ⚠IsRigid Body - JPH_
Body_ ⚠IsSensor - JPH_
Body_ ⚠IsSoft Body - JPH_
Body_ ⚠IsStatic - JPH_
Body_ ⚠Move Kinematic - JPH_
Body_ ⚠Reset Force - JPH_
Body_ ⚠Reset Motion - JPH_
Body_ ⚠Reset Sleep Timer - JPH_
Body_ ⚠Reset Torque - JPH_
Body_ ⚠SetAllow Sleeping - JPH_
Body_ ⚠SetAngular Velocity - JPH_
Body_ ⚠SetAngular Velocity Clamped - JPH_
Body_ ⚠SetApply Gyroscopic Force - JPH_
Body_ ⚠SetCollide Kinematic VsNon Dynamic - JPH_
Body_ ⚠SetCollision Group - JPH_
Body_ ⚠SetEnhanced Internal Edge Removal - JPH_
Body_ ⚠SetFriction - JPH_
Body_ ⚠SetIs Sensor - JPH_
Body_ ⚠SetLinear Velocity - JPH_
Body_ ⚠SetLinear Velocity Clamped - JPH_
Body_ ⚠SetMotion Type - JPH_
Body_ ⚠SetRestitution - JPH_
Body_ ⚠SetSoft Body Vertex InvMass - JPH_
Body_ ⚠SetSoft Body Vertex Velocity - JPH_
Body_ ⚠SetUse Manifold Reduction - JPH_
Body_ ⚠SetUser Data - JPH_
BoxShape ⚠Settings_ Create - JPH_
BoxShape ⚠Settings_ Create Shape - JPH_
BoxShape_ ⚠Create - JPH_
BoxShape_ ⚠GetConvex Radius - JPH_
BoxShape_ ⚠GetHalf Extent - JPH_
Broad ⚠Phase Layer Filter_ Create - JPH_
Broad ⚠Phase Layer Filter_ Destroy - JPH_
Broad ⚠Phase Layer Filter_ SetProcs - JPH_
Broad ⚠Phase Layer Interface Mask_ Configure Layer - JPH_
Broad ⚠Phase Layer Interface Mask_ Create - JPH_
Broad ⚠Phase Layer Interface Table_ Create - JPH_
Broad ⚠Phase Layer Interface Table_ MapObject ToBroad Phase Layer - JPH_
Broad ⚠Phase Layer Interface_ Destroy - JPH_
Broad ⚠Phase Query_ Cast Ray - JPH_
Broad ⚠Phase Query_ Cast Ray2 - JPH_
Broad ⚠Phase Query_ CollideAA Box - JPH_
Broad ⚠Phase Query_ Collide Point - JPH_
Broad ⚠Phase Query_ Collide Sphere - JPH_
Capsule ⚠Shape Settings_ Create - JPH_
Capsule ⚠Shape Settings_ Create Shape - JPH_
Capsule ⚠Shape_ Create - JPH_
Capsule ⚠Shape_ GetHalf Height OfCylinder - JPH_
Capsule ⚠Shape_ GetRadius - JPH_
Character ⚠Base_ Destroy - JPH_
Character ⚠Base_ GetCos MaxSlope Angle - JPH_
Character ⚠Base_ GetGround Body Id - JPH_
Character ⚠Base_ GetGround Material - JPH_
Character ⚠Base_ GetGround Normal - JPH_
Character ⚠Base_ GetGround Position - JPH_
Character ⚠Base_ GetGround State - JPH_
Character ⚠Base_ GetGround SubShape Id - JPH_
Character ⚠Base_ GetGround User Data - JPH_
Character ⚠Base_ GetGround Velocity - JPH_
Character ⚠Base_ GetShape - JPH_
Character ⚠Base_ GetUp - JPH_
Character ⚠Base_ IsSlope TooSteep - JPH_
Character ⚠Base_ IsSupported - JPH_
Character ⚠Base_ SetMax Slope Angle - JPH_
Character ⚠Base_ SetUp - JPH_
Character ⚠Contact Listener_ Create - JPH_
Character ⚠Contact Listener_ Destroy - JPH_
Character ⚠Contact Listener_ SetProcs - JPH_
Character ⚠Settings_ Init - JPH_
Character ⚠Virtual Settings_ Init - JPH_
Character ⚠Virtual_ CanWalk Stairs - JPH_
Character ⚠Virtual_ Cancel Velocity Towards Steep Slopes - JPH_
Character ⚠Virtual_ Create - JPH_
Character ⚠Virtual_ Extended Update - JPH_
Character ⚠Virtual_ Extended Update2 - JPH_
Character ⚠Virtual_ Finish Tracking Contact Changes - JPH_
Character ⚠Virtual_ GetActive Contact - JPH_
Character ⚠Virtual_ GetCenter OfMass Transform - JPH_
Character ⚠Virtual_ GetCharacter Padding - JPH_
Character ⚠Virtual_ GetEnhanced Internal Edge Removal - JPH_
Character ⚠Virtual_ GetHit Reduction CosMax Angle - JPH_
Character ⚠Virtual_ GetID - JPH_
Character ⚠Virtual_ GetInner BodyID - JPH_
Character ⚠Virtual_ GetLinear Velocity - JPH_
Character ⚠Virtual_ GetMass - JPH_
Character ⚠Virtual_ GetMax Hits Exceeded - JPH_
Character ⚠Virtual_ GetMax NumHits - JPH_
Character ⚠Virtual_ GetMax Strength - JPH_
Character ⚠Virtual_ GetNum Active Contacts - JPH_
Character ⚠Virtual_ GetPenetration Recovery Speed - JPH_
Character ⚠Virtual_ GetPosition - JPH_
Character ⚠Virtual_ GetRotation - JPH_
Character ⚠Virtual_ GetShape Offset - JPH_
Character ⚠Virtual_ GetUser Data - JPH_
Character ⚠Virtual_ GetWorld Transform - JPH_
Character ⚠Virtual_ HasCollided With - JPH_
Character ⚠Virtual_ HasCollided With Body - JPH_
Character ⚠Virtual_ HasCollided With Character - JPH_
Character ⚠Virtual_ Refresh Contacts - JPH_
Character ⚠Virtual_ Refresh Contacts2 - JPH_
Character ⚠Virtual_ Restore State - JPH_
Character ⚠Virtual_ Save State - JPH_
Character ⚠Virtual_ SetCharacter VsCharacter Collision - JPH_
Character ⚠Virtual_ SetEnhanced Internal Edge Removal - JPH_
Character ⚠Virtual_ SetHit Reduction CosMax Angle - JPH_
Character ⚠Virtual_ SetInner Body Shape - JPH_
Character ⚠Virtual_ SetLinear Velocity - JPH_
Character ⚠Virtual_ SetListener - JPH_
Character ⚠Virtual_ SetMass - JPH_
Character ⚠Virtual_ SetMax NumHits - JPH_
Character ⚠Virtual_ SetMax Strength - JPH_
Character ⚠Virtual_ SetPenetration Recovery Speed - JPH_
Character ⚠Virtual_ SetPosition - JPH_
Character ⚠Virtual_ SetRotation - JPH_
Character ⚠Virtual_ SetShape - JPH_
Character ⚠Virtual_ SetShape Offset - JPH_
Character ⚠Virtual_ SetUser Data - JPH_
Character ⚠Virtual_ Start Tracking Contact Changes - JPH_
Character ⚠Virtual_ Stick ToFloor - JPH_
Character ⚠Virtual_ Update - JPH_
Character ⚠Virtual_ Update Ground Velocity - JPH_
Character ⚠Virtual_ Walk Stairs - JPH_
Character ⚠VsCharacter Collision Simple_ AddCharacter - JPH_
Character ⚠VsCharacter Collision Simple_ Remove Character - JPH_
Character ⚠VsCharacter Collision_ Create - JPH_
Character ⚠VsCharacter Collision_ Create Simple - JPH_
Character ⚠VsCharacter Collision_ Destroy - JPH_
Character ⚠VsCharacter Collision_ SetProcs - JPH_
Character_ ⚠Activate - JPH_
Character_ ⚠AddImpulse - JPH_
Character_ ⚠AddLinear Velocity - JPH_
Character_ ⚠AddTo Physics System - JPH_
Character_ ⚠Create - JPH_
Character_ ⚠GetBodyID - JPH_
Character_ ⚠GetCenter OfMass Position - JPH_
Character_ ⚠GetLayer - JPH_
Character_ ⚠GetLinear Velocity - JPH_
Character_ ⚠GetPosition - JPH_
Character_ ⚠GetPosition AndRotation - JPH_
Character_ ⚠GetRotation - JPH_
Character_ ⚠GetWorld Transform - JPH_
Character_ ⚠Post Simulation - JPH_
Character_ ⚠Remove From Physics System - JPH_
Character_ ⚠SetLayer - JPH_
Character_ ⚠SetLinear AndAngular Velocity - JPH_
Character_ ⚠SetLinear Velocity - JPH_
Character_ ⚠SetPosition - JPH_
Character_ ⚠SetPosition AndRotation - JPH_
Character_ ⚠SetRotation - JPH_
Character_ ⚠SetShape - JPH_
Collide ⚠Shape Result_ Free Members - JPH_
Collide ⚠Shape Settings_ Init - JPH_
Collision ⚠Dispatch_ Cast Shape VsShape Local Space - JPH_
Collision ⚠Dispatch_ Cast Shape VsShape World Space - JPH_
Collision ⚠Dispatch_ Collide Shape VsShape - JPH_
Collision ⚠Estimation Result_ Free Members - JPH_
Compound ⚠Shape Settings_ AddShape - JPH_
Compound ⚠Shape Settings_ AddShape2 - JPH_
Compound ⚠Shape_ GetNum SubShapes - JPH_
Compound ⚠Shape_ GetSub Shape - JPH_
Compound ⚠Shape_ GetSub Shape Index FromID - JPH_
Cone ⚠Constraint Settings_ Init - JPH_
Cone ⚠Constraint_ Create - JPH_
Cone ⚠Constraint_ GetCos Half Cone Angle - JPH_
Cone ⚠Constraint_ GetSettings - JPH_
Cone ⚠Constraint_ GetTotal Lambda Position - JPH_
Cone ⚠Constraint_ GetTotal Lambda Rotation - JPH_
Cone ⚠Constraint_ SetHalf Cone Angle - JPH_
Constraint_ ⚠Destroy - JPH_
Constraint_ ⚠GetConstraint Priority - JPH_
Constraint_ ⚠GetEnabled - JPH_
Constraint_ ⚠GetNum Position Steps Override - JPH_
Constraint_ ⚠GetNum Velocity Steps Override - JPH_
Constraint_ ⚠GetSub Type - JPH_
Constraint_ ⚠GetType - JPH_
Constraint_ ⚠GetUser Data - JPH_
Constraint_ ⚠IsActive - JPH_
Constraint_ ⚠Notify Shape Changed - JPH_
Constraint_ ⚠Reset Warm Start - JPH_
Constraint_ ⚠SetConstraint Priority - JPH_
Constraint_ ⚠SetEnabled - JPH_
Constraint_ ⚠SetNum Position Steps Override - JPH_
Constraint_ ⚠SetNum Velocity Steps Override - JPH_
Constraint_ ⚠SetUser Data - JPH_
Constraint_ ⚠Setup Velocity Constraint - JPH_
Constraint_ ⚠Solve Position Constraint - JPH_
Constraint_ ⚠Solve Velocity Constraint - JPH_
Constraint_ ⚠Warm Start Velocity Constraint - JPH_
Contact ⚠Listener2_ Create - JPH_
Contact ⚠Listener2_ Destroy - JPH_
Contact ⚠Listener2_ SetProcs - JPH_
Contact ⚠Listener_ Create - JPH_
Contact ⚠Listener_ Destroy - JPH_
Contact ⚠Listener_ SetProcs - JPH_
Contact ⚠Manifold_ GetPenetration Depth - JPH_
Contact ⚠Manifold_ GetPoint Count - JPH_
Contact ⚠Manifold_ GetSub ShapeI D1 - JPH_
Contact ⚠Manifold_ GetSub ShapeI D2 - JPH_
Contact ⚠Manifold_ GetWorld Space Contact Point On1 - JPH_
Contact ⚠Manifold_ GetWorld Space Contact Point On2 - JPH_
Contact ⚠Manifold_ GetWorld Space Normal - JPH_
Convex ⚠Hull Shape Settings_ Create - JPH_
Convex ⚠Hull Shape Settings_ Create Shape - JPH_
Convex ⚠Hull Shape_ GetFace Vertices - JPH_
Convex ⚠Hull Shape_ GetNum Faces - JPH_
Convex ⚠Hull Shape_ GetNum Points - JPH_
Convex ⚠Hull Shape_ GetNum Vertices InFace - JPH_
Convex ⚠Hull Shape_ GetPoint - JPH_
Convex ⚠Shape Settings_ GetDensity - JPH_
Convex ⚠Shape Settings_ SetDensity - JPH_
Convex ⚠Shape Settings_ SetMaterial - JPH_
Convex ⚠Shape_ GetDensity - JPH_
Convex ⚠Shape_ SetDensity - JPH_
Cylinder ⚠Shape Settings_ Create - JPH_
Cylinder ⚠Shape Settings_ Create Shape - JPH_
Cylinder ⚠Shape_ Create - JPH_
Cylinder ⚠Shape_ GetHalf Height - JPH_
Cylinder ⚠Shape_ GetRadius - JPH_
Debug ⚠Renderer_ Create - JPH_
Debug ⚠Renderer_ Destroy - JPH_
Debug ⚠Renderer_ Draw Arrow - JPH_
Debug ⚠Renderer_ Draw Box - JPH_
Debug ⚠Renderer_ Draw Box2 - JPH_
Debug ⚠Renderer_ Draw Capsule - JPH_
Debug ⚠Renderer_ Draw Coordinate System - JPH_
Debug ⚠Renderer_ Draw Cylinder - JPH_
Debug ⚠Renderer_ Draw Line - JPH_
Debug ⚠Renderer_ Draw Marker - JPH_
Debug ⚠Renderer_ Draw Open Cone - JPH_
Debug ⚠Renderer_ Draw Pie - JPH_
Debug ⚠Renderer_ Draw Plane - JPH_
Debug ⚠Renderer_ Draw Sphere - JPH_
Debug ⚠Renderer_ Draw Swing Cone Limits - JPH_
Debug ⚠Renderer_ Draw Swing Pyramid Limits - JPH_
Debug ⚠Renderer_ Draw Tapered Cylinder - JPH_
Debug ⚠Renderer_ Draw Triangle - JPH_
Debug ⚠Renderer_ Draw Unit Sphere - JPH_
Debug ⚠Renderer_ Draw Wire Box - JPH_
Debug ⚠Renderer_ Draw Wire Box2 - JPH_
Debug ⚠Renderer_ Draw Wire Sphere - JPH_
Debug ⚠Renderer_ Draw Wire Triangle - JPH_
Debug ⚠Renderer_ Draw Wire Unit Sphere - JPH_
Debug ⚠Renderer_ Next Frame - JPH_
Debug ⚠Renderer_ SetCamera Pos - JPH_
Debug ⚠Renderer_ SetProcs - JPH_
Decorated ⚠Shape_ GetInner Shape - JPH_
Distance ⚠Constraint Settings_ Init - JPH_
Distance ⚠Constraint_ Create - JPH_
Distance ⚠Constraint_ GetLimits Spring Settings - JPH_
Distance ⚠Constraint_ GetMax Distance - JPH_
Distance ⚠Constraint_ GetMin Distance - JPH_
Distance ⚠Constraint_ GetSettings - JPH_
Distance ⚠Constraint_ GetTotal Lambda Position - JPH_
Distance ⚠Constraint_ SetDistance - JPH_
Distance ⚠Constraint_ SetLimits Spring Settings - JPH_
Draw ⚠Settings_ Init Default - JPH_
Empty ⚠Shape Settings_ Create - JPH_
Empty ⚠Shape Settings_ Create Shape - JPH_
Estimate ⚠Collision Response - JPH_
Fixed ⚠Constraint Settings_ Init - JPH_
Fixed ⚠Constraint_ Create - JPH_
Fixed ⚠Constraint_ GetSettings - JPH_
Fixed ⚠Constraint_ GetTotal Lambda Position - JPH_
Fixed ⚠Constraint_ GetTotal Lambda Rotation - JPH_
Gear ⚠Constraint Settings_ Init - JPH_
Gear ⚠Constraint_ Create - JPH_
Gear ⚠Constraint_ GetSettings - JPH_
Gear ⚠Constraint_ GetTotal Lambda - JPH_
Gear ⚠Constraint_ SetConstraints - JPH_
Group ⚠Filter Table_ Create - JPH_
Group ⚠Filter Table_ Disable Collision - JPH_
Group ⚠Filter Table_ Enable Collision - JPH_
Group ⚠Filter Table_ IsCollision Enabled - JPH_
Group ⚠Filter_ CanCollide - JPH_
Group ⚠Filter_ Destroy - JPH_
Height ⚠Field Shape Settings_ Calculate Bits PerSample ForError - JPH_
Height ⚠Field Shape Settings_ Create - JPH_
Height ⚠Field Shape Settings_ Create2 - JPH_
Height ⚠Field Shape Settings_ Create Shape - JPH_
Height ⚠Field Shape Settings_ Determine MinAnd MaxSample - JPH_
Height ⚠Field Shape Settings_ GetActive Edge CosThreshold Angle - JPH_
Height ⚠Field Shape Settings_ GetBits PerSample - JPH_
Height ⚠Field Shape Settings_ GetBlock Size - JPH_
Height ⚠Field Shape Settings_ GetMax Height Value - JPH_
Height ⚠Field Shape Settings_ GetMin Height Value - JPH_
Height ⚠Field Shape Settings_ GetOffset - JPH_
Height ⚠Field Shape Settings_ GetSample Count - JPH_
Height ⚠Field Shape Settings_ GetScale - JPH_
Height ⚠Field Shape Settings_ SetActive Edge CosThreshold Angle - JPH_
Height ⚠Field Shape Settings_ SetBits PerSample - JPH_
Height ⚠Field Shape Settings_ SetBlock Size - JPH_
Height ⚠Field Shape Settings_ SetMax Height Value - JPH_
Height ⚠Field Shape Settings_ SetMin Height Value - JPH_
Height ⚠Field Shape Settings_ SetOffset - JPH_
Height ⚠Field Shape Settings_ SetSample Count - JPH_
Height ⚠Field Shape Settings_ SetScale - JPH_
Height ⚠Field Shape_ GetBlock Size - JPH_
Height ⚠Field Shape_ GetMaterial - JPH_
Height ⚠Field Shape_ GetMax Height Value - JPH_
Height ⚠Field Shape_ GetMin Height Value - JPH_
Height ⚠Field Shape_ GetPosition - JPH_
Height ⚠Field Shape_ GetSample Count - JPH_
Height ⚠Field Shape_ IsNo Collision - JPH_
Height ⚠Field Shape_ Project Onto Surface - JPH_
Hinge ⚠Constraint Settings_ Init - JPH_
Hinge ⚠Constraint_ Create - JPH_
Hinge ⚠Constraint_ GetCurrent Angle - JPH_
Hinge ⚠Constraint_ GetLimits Max - JPH_
Hinge ⚠Constraint_ GetLimits Min - JPH_
Hinge ⚠Constraint_ GetLimits Spring Settings - JPH_
Hinge ⚠Constraint_ GetLocal Space Hinge Axis1 - JPH_
Hinge ⚠Constraint_ GetLocal Space Hinge Axis2 - JPH_
Hinge ⚠Constraint_ GetLocal Space Normal Axis1 - JPH_
Hinge ⚠Constraint_ GetLocal Space Normal Axis2 - JPH_
Hinge ⚠Constraint_ GetLocal Space Point1 - JPH_
Hinge ⚠Constraint_ GetLocal Space Point2 - JPH_
Hinge ⚠Constraint_ GetMax Friction Torque - JPH_
Hinge ⚠Constraint_ GetMotor Settings - JPH_
Hinge ⚠Constraint_ GetMotor State - JPH_
Hinge ⚠Constraint_ GetSettings - JPH_
Hinge ⚠Constraint_ GetTarget Angle - JPH_
Hinge ⚠Constraint_ GetTarget Angular Velocity - JPH_
Hinge ⚠Constraint_ GetTotal Lambda Motor - JPH_
Hinge ⚠Constraint_ GetTotal Lambda Position - JPH_
Hinge ⚠Constraint_ GetTotal Lambda Rotation - JPH_
Hinge ⚠Constraint_ GetTotal Lambda Rotation Limits - JPH_
Hinge ⚠Constraint_ HasLimits - JPH_
Hinge ⚠Constraint_ SetLimits - JPH_
Hinge ⚠Constraint_ SetLimits Spring Settings - JPH_
Hinge ⚠Constraint_ SetMax Friction Torque - JPH_
Hinge ⚠Constraint_ SetMotor Settings - JPH_
Hinge ⚠Constraint_ SetMotor State - JPH_
Hinge ⚠Constraint_ SetTarget Angle - JPH_
Hinge ⚠Constraint_ SetTarget Angular Velocity - JPH_
Hinge ⚠Constraint_ SetTarget OrientationBS - JPH_
Init ⚠ - JPH_
JobSystem ⚠Callback_ Create - JPH_
JobSystem ⚠Thread Pool_ Create - JPH_
JobSystem_ ⚠Destroy - JPH_
Linear ⚠Curve_ AddPoint - JPH_
Linear ⚠Curve_ Clear - JPH_
Linear ⚠Curve_ Create - JPH_
Linear ⚠Curve_ Destroy - JPH_
Linear ⚠Curve_ GetMaxX - JPH_
Linear ⚠Curve_ GetMinX - JPH_
Linear ⚠Curve_ GetPoint - JPH_
Linear ⚠Curve_ GetPoint Count - JPH_
Linear ⚠Curve_ GetPoints - JPH_
Linear ⚠Curve_ GetValue - JPH_
Linear ⚠Curve_ Reserve - JPH_
Linear ⚠Curve_ Sort - JPH_
Mass ⚠Properties_ Decompose Principal Moments OfInertia - JPH_
Mass ⚠Properties_ GetEquivalent Solid BoxSize - JPH_
Mass ⚠Properties_ Scale ToMass - JPH_
Mat4_ ⚠Add - JPH_
Mat4_ ⚠GetAxisX - JPH_
Mat4_ ⚠GetAxisY - JPH_
Mat4_ ⚠GetAxisZ - JPH_
Mat4_ ⚠GetQuaternion - JPH_
Mat4_ ⚠GetTranslation - JPH_
Mat4_ ⚠Identity - JPH_
Mat4_ ⚠Inverse Rotation Translation - JPH_
Mat4_ ⚠Inversed - JPH_
Mat4_ ⚠Multiply - JPH_
Mat4_ ⚠Multiply Scalar - JPH_
Mat4_ ⚠Rotation - JPH_
Mat4_ ⚠Rotation2 - JPH_
Mat4_ ⚠Rotation Translation - JPH_
Mat4_ ⚠Scale - JPH_
Mat4_ ⚠Subtract - JPH_
Mat4_ ⚠Translation - JPH_
Mat4_ ⚠Transposed - JPH_
Mat4_ ⚠Zero - JPH_
Math_ ⚠Cos - JPH_
Math_ ⚠Sin - JPH_
Mesh ⚠Shape Settings_ Create - JPH_
Mesh ⚠Shape Settings_ Create2 - JPH_
Mesh ⚠Shape Settings_ Create3 - JPH_
Mesh ⚠Shape Settings_ Create Shape - JPH_
Mesh ⚠Shape Settings_ GetActive Edge CosThreshold Angle - JPH_
Mesh ⚠Shape Settings_ GetBuild Quality - JPH_
Mesh ⚠Shape Settings_ GetMax Triangles PerLeaf - JPH_
Mesh ⚠Shape Settings_ GetPer Triangle User Data - JPH_
Mesh ⚠Shape Settings_ GetTriangle Count - JPH_
Mesh ⚠Shape Settings_ Sanitize - JPH_
Mesh ⚠Shape Settings_ SetActive Edge CosThreshold Angle - JPH_
Mesh ⚠Shape Settings_ SetBuild Quality - JPH_
Mesh ⚠Shape Settings_ SetMax Triangles PerLeaf - JPH_
Mesh ⚠Shape Settings_ SetPer Triangle User Data - JPH_
Mesh ⚠Shape_ GetTriangle User Data - JPH_
Motion ⚠Properties_ GetAllowedDO Fs - JPH_
Motion ⚠Properties_ GetAngular Damping - JPH_
Motion ⚠Properties_ GetInertia Rotation - JPH_
Motion ⚠Properties_ GetInverse Inertia Diagonal - JPH_
Motion ⚠Properties_ GetInverse Mass Unchecked - JPH_
Motion ⚠Properties_ GetLinear Damping - JPH_
Motion ⚠Properties_ Scale ToMass - JPH_
Motion ⚠Properties_ SetAngular Damping - JPH_
Motion ⚠Properties_ SetInverse Inertia - JPH_
Motion ⚠Properties_ SetInverse Mass - JPH_
Motion ⚠Properties_ SetLinear Damping - JPH_
Motion ⚠Properties_ SetMass Properties - JPH_
Motorcycle ⚠Controller Settings_ Create - JPH_
Motorcycle ⚠Controller Settings_ GetLean Smoothing Factor - JPH_
Motorcycle ⚠Controller Settings_ GetLean Spring Constant - JPH_
Motorcycle ⚠Controller Settings_ GetLean Spring Damping - JPH_
Motorcycle ⚠Controller Settings_ GetLean Spring Integration Coefficient - JPH_
Motorcycle ⚠Controller Settings_ GetLean Spring Integration Coefficient Decay - JPH_
Motorcycle ⚠Controller Settings_ GetMax Lean Angle - JPH_
Motorcycle ⚠Controller Settings_ SetLean Smoothing Factor - JPH_
Motorcycle ⚠Controller Settings_ SetLean Spring Constant - JPH_
Motorcycle ⚠Controller Settings_ SetLean Spring Damping - JPH_
Motorcycle ⚠Controller Settings_ SetLean Spring Integration Coefficient - JPH_
Motorcycle ⚠Controller Settings_ SetLean Spring Integration Coefficient Decay - JPH_
Motorcycle ⚠Controller Settings_ SetMax Lean Angle - JPH_
Motorcycle ⚠Controller_ Enable Lean Controller - JPH_
Motorcycle ⚠Controller_ Enable Lean Steering Limit - JPH_
Motorcycle ⚠Controller_ GetLean Smoothing Factor - JPH_
Motorcycle ⚠Controller_ GetLean Spring Constant - JPH_
Motorcycle ⚠Controller_ GetLean Spring Damping - JPH_
Motorcycle ⚠Controller_ GetLean Spring Integration Coefficient - JPH_
Motorcycle ⚠Controller_ GetLean Spring Integration Coefficient Decay - JPH_
Motorcycle ⚠Controller_ GetTarget Lean - JPH_
Motorcycle ⚠Controller_ GetWheel Base - JPH_
Motorcycle ⚠Controller_ IsLean Controller Enabled - JPH_
Motorcycle ⚠Controller_ IsLean Steering Limit Enabled - JPH_
Motorcycle ⚠Controller_ SetLean Smoothing Factor - JPH_
Motorcycle ⚠Controller_ SetLean Spring Constant - JPH_
Motorcycle ⚠Controller_ SetLean Spring Damping - JPH_
Motorcycle ⚠Controller_ SetLean Spring Integration Coefficient - JPH_
Motorcycle ⚠Controller_ SetLean Spring Integration Coefficient Decay - JPH_
Motorcycle ⚠Controller_ SetTarget Lean - JPH_
Mutable ⚠Compound Shape Settings_ Create - JPH_
Mutable ⚠Compound Shape_ AddShape - JPH_
Mutable ⚠Compound Shape_ Adjust Center OfMass - JPH_
Mutable ⚠Compound Shape_ Create - JPH_
Mutable ⚠Compound Shape_ Modify Shape - JPH_
Mutable ⚠Compound Shape_ Modify Shape2 - JPH_
Mutable ⚠Compound Shape_ Remove Shape - JPH_
Narrow ⚠Phase Query_ Cast Ray - JPH_
Narrow ⚠Phase Query_ Cast Ray2 - JPH_
Narrow ⚠Phase Query_ Cast Ray3 - JPH_
Narrow ⚠Phase Query_ Cast Shape - JPH_
Narrow ⚠Phase Query_ Cast Shape2 - JPH_
Narrow ⚠Phase Query_ Collide Point - JPH_
Narrow ⚠Phase Query_ Collide Point2 - JPH_
Narrow ⚠Phase Query_ Collide Shape - JPH_
Narrow ⚠Phase Query_ Collide Shape2 - JPH_
Object ⚠Layer Filter_ Create - JPH_
Object ⚠Layer Filter_ Destroy - JPH_
Object ⚠Layer Filter_ SetProcs - JPH_
Object ⚠Layer Pair Filter Mask_ Create - JPH_
Object ⚠Layer Pair Filter Mask_ GetGroup - JPH_
Object ⚠Layer Pair Filter Mask_ GetMask - JPH_
Object ⚠Layer Pair Filter Mask_ GetObject Layer - JPH_
Object ⚠Layer Pair Filter Table_ Create - JPH_
Object ⚠Layer Pair Filter Table_ Disable Collision - JPH_
Object ⚠Layer Pair Filter Table_ Enable Collision - JPH_
Object ⚠Layer Pair Filter Table_ Should Collide - JPH_
Object ⚠Layer Pair Filter_ Destroy - JPH_
Object ⚠VsBroad Phase Layer Filter Mask_ Create - JPH_
Object ⚠VsBroad Phase Layer Filter Table_ Create - JPH_
Object ⚠VsBroad Phase Layer Filter_ Destroy - JPH_
Offset ⚠Center OfMass Shape Settings_ Create - JPH_
Offset ⚠Center OfMass Shape Settings_ Create2 - JPH_
Offset ⚠Center OfMass Shape Settings_ Create Shape - JPH_
Offset ⚠Center OfMass Shape_ Create - JPH_
Offset ⚠Center OfMass Shape_ GetOffset - JPH_
Path ⚠Constraint Path Hermite_ AddPoint - JPH_
Path ⚠Constraint Path Hermite_ Create - JPH_
Path ⚠Constraint Path_ Destroy - JPH_
Path ⚠Constraint Path_ GetClosest Point - JPH_
Path ⚠Constraint Path_ GetPath MaxFraction - JPH_
Path ⚠Constraint Path_ IsLooping - JPH_
Path ⚠Constraint Path_ SetIs Looping - JPH_
Path ⚠Constraint Settings_ Init - JPH_
Path ⚠Constraint_ Create - JPH_
Path ⚠Constraint_ GetMax Friction Force - JPH_
Path ⚠Constraint_ GetPath - JPH_
Path ⚠Constraint_ GetPath Fraction - JPH_
Path ⚠Constraint_ GetPosition Motor Settings - JPH_
Path ⚠Constraint_ GetPosition Motor State - JPH_
Path ⚠Constraint_ GetTarget Path Fraction - JPH_
Path ⚠Constraint_ GetTarget Velocity - JPH_
Path ⚠Constraint_ GetTotal Lambda Motor - JPH_
Path ⚠Constraint_ GetTotal Lambda Position - JPH_
Path ⚠Constraint_ GetTotal Lambda Position Limits - JPH_
Path ⚠Constraint_ GetTotal Lambda Rotation - JPH_
Path ⚠Constraint_ GetTotal Lambda Rotation Hinge - JPH_
Path ⚠Constraint_ SetMax Friction Force - JPH_
Path ⚠Constraint_ SetPosition Motor Settings - JPH_
Path ⚠Constraint_ SetPosition Motor State - JPH_
Path ⚠Constraint_ SetTarget Path Fraction - JPH_
Path ⚠Constraint_ SetTarget Velocity - JPH_
Physics ⚠Material_ AddRef - JPH_
Physics ⚠Material_ Create - JPH_
Physics ⚠Material_ Create2 - JPH_
Physics ⚠Material_ Destroy - JPH_
Physics ⚠Material_ GetDebug Color - JPH_
Physics ⚠Material_ GetDebug Name - JPH_
Physics ⚠Material_ GetRef Count - JPH_
Physics ⚠Material_ GetUser Data - JPH_
Physics ⚠Step Listener_ Create - JPH_
Physics ⚠Step Listener_ Destroy - JPH_
Physics ⚠Step Listener_ SetProcs - JPH_
Physics ⚠System_ Activate Bodies InAA Box - JPH_
Physics ⚠System_ AddConstraint - JPH_
Physics ⚠System_ AddConstraints - JPH_
Physics ⚠System_ AddStep Listener - JPH_
Physics ⚠System_ Create - JPH_
Physics ⚠System_ Destroy - JPH_
Physics ⚠System_ Draw Bodies - JPH_
Physics ⚠System_ Draw Constraint Limits - JPH_
Physics ⚠System_ Draw Constraint Reference Frame - JPH_
Physics ⚠System_ Draw Constraints - JPH_
Physics ⚠System_ GetActive Bodies - JPH_
Physics ⚠System_ GetActive Bodies Unsafe - JPH_
Physics ⚠System_ GetBodies - JPH_
Physics ⚠System_ GetBody Interface - JPH_
Physics ⚠System_ GetBody Interface NoLock - JPH_
Physics ⚠System_ GetBody Lock Interface - JPH_
Physics ⚠System_ GetBody Lock Interface NoLock - JPH_
Physics ⚠System_ GetBody Ptr - JPH_
Physics ⚠System_ GetBroad Phase Query - JPH_
Physics ⚠System_ GetConstraints - JPH_
Physics ⚠System_ GetGravity - JPH_
Physics ⚠System_ GetMax Bodies - JPH_
Physics ⚠System_ GetNarrow Phase Query - JPH_
Physics ⚠System_ GetNarrow Phase Query NoLock - JPH_
Physics ⚠System_ GetNum Active Bodies - JPH_
Physics ⚠System_ GetNum Bodies - JPH_
Physics ⚠System_ GetNum Constraints - JPH_
Physics ⚠System_ GetPhysics Settings - JPH_
Physics ⚠System_ Optimize Broad Phase - JPH_
Physics ⚠System_ Remove Constraint - JPH_
Physics ⚠System_ Remove Constraints - JPH_
Physics ⚠System_ Remove Step Listener - JPH_
Physics ⚠System_ Restore State - JPH_
Physics ⚠System_ Save State - JPH_
Physics ⚠System_ SetBody Activation Listener - JPH_
Physics ⚠System_ SetContact Listener - JPH_
Physics ⚠System_ SetContact Listener2 - JPH_
Physics ⚠System_ SetGravity - JPH_
Physics ⚠System_ SetPhysics Settings - JPH_
Physics ⚠System_ SetSim Shape Filter - JPH_
Physics ⚠System_ SetSoft Body Contact Listener - JPH_
Physics ⚠System_ Update - JPH_
Physics ⚠System_ Update2 - JPH_
Physics ⚠System_ Were Bodies InContact - JPH_
Plane ⚠Shape Settings_ Create - JPH_
Plane ⚠Shape Settings_ Create Shape - JPH_
Plane ⚠Shape_ Create - JPH_
Plane ⚠Shape_ GetHalf Extent - JPH_
Plane ⚠Shape_ GetPlane - JPH_
Point ⚠Constraint Settings_ Init - JPH_
Point ⚠Constraint_ Create - JPH_
Point ⚠Constraint_ GetLocal Space Point1 - JPH_
Point ⚠Constraint_ GetLocal Space Point2 - JPH_
Point ⚠Constraint_ GetSettings - JPH_
Point ⚠Constraint_ GetTotal Lambda Position - JPH_
Point ⚠Constraint_ SetPoint1 - JPH_
Point ⚠Constraint_ SetPoint2 - JPH_
Pulley ⚠Constraint Settings_ Init - JPH_
Pulley ⚠Constraint_ Create - JPH_
Pulley ⚠Constraint_ GetCurrent Length - JPH_
Pulley ⚠Constraint_ GetMax Length - JPH_
Pulley ⚠Constraint_ GetMin Length - JPH_
Pulley ⚠Constraint_ GetSettings - JPH_
Pulley ⚠Constraint_ GetTotal Lambda Position - JPH_
Pulley ⚠Constraint_ SetLength - JPH_
Quat_ ⚠Add - JPH_
Quat_ ⚠Conjugated - JPH_
Quat_ ⚠Divide Scalar - JPH_
Quat_ ⚠Dot - JPH_
Quat_ ⚠From Euler Angles - JPH_
Quat_ ⚠From To - JPH_
Quat_ ⚠GetAxis Angle - JPH_
Quat_ ⚠GetEuler Angles - JPH_
Quat_ ⚠GetPerpendicular - JPH_
Quat_ ⚠GetRotation Angle - JPH_
Quat_ ⚠GetSwing Twist - JPH_
Quat_ ⚠GetTwist - JPH_
Quat_ ⚠Inverse Rotate - JPH_
Quat_ ⚠Inversed - JPH_
Quat_ ⚠Lerp - JPH_
Quat_ ⚠Multiply - JPH_
Quat_ ⚠Multiply Scalar - JPH_
Quat_ ⚠Rotate - JPH_
Quat_ ⚠Rotate AxisX - JPH_
Quat_ ⚠Rotate AxisY - JPH_
Quat_ ⚠Rotate AxisZ - JPH_
Quat_ ⚠Slerp - JPH_
Quat_ ⚠Subtract - JPH_
RMat4_ ⚠Rotation Translation JPH_Mat4_RotationTranslationunder the name double precision uses.- JPH_
RRay ⚠Cast_ GetPoint OnRay - JPH_
Rack ⚠AndPinion Constraint Settings_ Init - JPH_
Rack ⚠AndPinion Constraint_ Create - JPH_
Rack ⚠AndPinion Constraint_ GetTotal Lambda - JPH_
Rack ⚠AndPinion Constraint_ SetConstraints - JPH_
Ragdoll ⚠Settings_ Calculate Body Index ToConstraint Index - JPH_
Ragdoll ⚠Settings_ Calculate Constraint Index ToBody IdxPair - JPH_
Ragdoll ⚠Settings_ Calculate Constraint Priorities - JPH_
Ragdoll ⚠Settings_ Create - JPH_
Ragdoll ⚠Settings_ Create Ragdoll - JPH_
Ragdoll ⚠Settings_ Destroy - JPH_
Ragdoll ⚠Settings_ GetConstraint Index ForBody Index - JPH_
Ragdoll ⚠Settings_ GetPart Count - JPH_
Ragdoll ⚠Settings_ GetSkeleton - JPH_
Ragdoll ⚠Settings_ Resize Parts - JPH_
Ragdoll ⚠Settings_ SetPart - JPH_
Ragdoll ⚠Settings_ SetPart Mass Properties - JPH_
Ragdoll ⚠Settings_ SetPart Motion Type - JPH_
Ragdoll ⚠Settings_ SetPart Object Layer - JPH_
Ragdoll ⚠Settings_ SetPart Position - JPH_
Ragdoll ⚠Settings_ SetPart Rotation - JPH_
Ragdoll ⚠Settings_ SetPart Shape - JPH_
Ragdoll ⚠Settings_ SetPart ToParent - JPH_
Ragdoll ⚠Settings_ SetPart ToParent Hinge - JPH_
Ragdoll ⚠Settings_ SetPart ToParent SixDOF - JPH_
Ragdoll ⚠Settings_ SetPart ToParent Swing Twist - JPH_
Ragdoll ⚠Settings_ SetSkeleton - JPH_
Ragdoll ⚠Settings_ Stabilize - JPH_
Ragdoll_ ⚠Activate - JPH_
Ragdoll_ ⚠AddTo Physics System - JPH_
Ragdoll_ ⚠Destroy - JPH_
Ragdoll_ ⚠Drive ToPose Using Kinematics - JPH_
Ragdoll_ ⚠Drive ToPose Using Motors - JPH_
Ragdoll_ ⚠GetBody Count - JPH_
Ragdoll_ ⚠GetBodyID - JPH_
Ragdoll_ ⚠GetConstraint - JPH_
Ragdoll_ ⚠GetConstraint Count - JPH_
Ragdoll_ ⚠GetPose - JPH_
Ragdoll_ ⚠GetRagdoll Settings - JPH_
Ragdoll_ ⚠GetRoot Transform - JPH_
Ragdoll_ ⚠IsActive - JPH_
Ragdoll_ ⚠Remove From Physics System - JPH_
Ragdoll_ ⚠Reset Warm Start - JPH_
Ragdoll_ ⚠SetPose - JPH_
RayCast_ ⚠GetPoint OnRay - JPH_
Rotated ⚠Translated Shape Settings_ Create - JPH_
Rotated ⚠Translated Shape Settings_ Create2 - JPH_
Rotated ⚠Translated Shape Settings_ Create Shape - JPH_
Rotated ⚠Translated Shape_ Create - JPH_
Rotated ⚠Translated Shape_ GetPosition - JPH_
Rotated ⚠Translated Shape_ GetRotation - JPH_
Scaled ⚠Shape Settings_ Create - JPH_
Scaled ⚠Shape Settings_ Create2 - JPH_
Scaled ⚠Shape Settings_ Create Shape - JPH_
Scaled ⚠Shape_ Create - JPH_
Scaled ⚠Shape_ GetScale - JPH_
SetAssert ⚠Failure Handler - JPH_
SetTrace ⚠Handler - JPH_
Shape ⚠Binary State_ Copy Data - JPH_
Shape ⚠Binary State_ Destroy - JPH_
Shape ⚠Binary State_ GetSize - JPH_
Shape ⚠Cast Settings_ Init - JPH_
Shape ⚠Filter_ Create - JPH_
Shape ⚠Filter_ Destroy - JPH_
Shape ⚠Filter_ GetBodyI D2 - JPH_
Shape ⚠Filter_ SetBodyI D2 - JPH_
Shape ⚠Filter_ SetProcs - JPH_
Shape ⚠Settings_ Create Shape With Error - JPH_
Shape ⚠Settings_ Destroy - JPH_
Shape ⚠Settings_ GetUser Data - JPH_
Shape ⚠Settings_ SetUser Data - JPH_
Shape_ ⚠Cast Ray - JPH_
Shape_ ⚠Cast Ray2 - JPH_
Shape_ ⚠Collide Point - JPH_
Shape_ ⚠Collide Point2 - JPH_
Shape_ ⚠Destroy - JPH_
Shape_ ⚠Draw - JPH_
Shape_ ⚠GetBinary State Version - JPH_
Shape_ ⚠GetCenter OfMass - JPH_
Shape_ ⚠GetInner Radius - JPH_
Shape_ ⚠GetLeaf Shape - JPH_
Shape_ ⚠GetLocal Bounds - JPH_
Shape_ ⚠GetMass Properties - JPH_
Shape_ ⚠GetMaterial - JPH_
Shape_ ⚠GetSub ShapeID Bits Recursive - JPH_
Shape_ ⚠GetSub Type - JPH_
Shape_ ⚠GetSupporting Face - JPH_
Shape_ ⚠GetSurface Normal - JPH_
Shape_ ⚠GetTriangles - JPH_
Shape_ ⚠GetType - JPH_
Shape_ ⚠GetUser Data - JPH_
Shape_ ⚠GetVolume - JPH_
Shape_ ⚠GetWorld Space Bounds - JPH_
Shape_ ⚠IsValid Scale - JPH_
Shape_ ⚠Make Scale Valid - JPH_
Shape_ ⚠Must BeStatic - JPH_
Shape_ ⚠Restore Binary State - JPH_
Shape_ ⚠Save Binary State - JPH_
Shape_ ⚠Scale Shape - JPH_
Shape_ ⚠SetUser Data - JPH_
Shutdown ⚠ - JPH_
SimShape ⚠Filter_ Create - JPH_
SimShape ⚠Filter_ Destroy - JPH_
SimShape ⚠Filter_ SetProcs - JPH_
SixDOF ⚠Constraint Settings_ Init - JPH_
SixDOF ⚠Constraint Settings_ IsFixed Axis - JPH_
SixDOF ⚠Constraint Settings_ IsFree Axis - JPH_
SixDOF ⚠Constraint Settings_ Make Fixed Axis - JPH_
SixDOF ⚠Constraint Settings_ Make Free Axis - JPH_
SixDOF ⚠Constraint Settings_ SetLimited Axis - JPH_
SixDOF ⚠Constraint_ Create - JPH_
SixDOF ⚠Constraint_ GetLimits Max - JPH_
SixDOF ⚠Constraint_ GetLimits Min - JPH_
SixDOF ⚠Constraint_ GetLimits Spring Settings - JPH_
SixDOF ⚠Constraint_ GetMax Friction - JPH_
SixDOF ⚠Constraint_ GetMotor Settings - JPH_
SixDOF ⚠Constraint_ GetMotor State - JPH_
SixDOF ⚠Constraint_ GetRotation InConstraint Space - JPH_
SixDOF ⚠Constraint_ GetRotation Limits Max - JPH_
SixDOF ⚠Constraint_ GetRotation Limits Min - JPH_
SixDOF ⚠Constraint_ GetSettings - JPH_
SixDOF ⚠Constraint_ GetTarget Angular VelocityCS - JPH_
SixDOF ⚠Constraint_ GetTarget OrientationCS - JPH_
SixDOF ⚠Constraint_ GetTarget PositionCS - JPH_
SixDOF ⚠Constraint_ GetTarget VelocityCS - JPH_
SixDOF ⚠Constraint_ GetTotal Lambda Motor Rotation - JPH_
SixDOF ⚠Constraint_ GetTotal Lambda Motor Translation - JPH_
SixDOF ⚠Constraint_ GetTotal Lambda Position - JPH_
SixDOF ⚠Constraint_ GetTotal Lambda Rotation - JPH_
SixDOF ⚠Constraint_ GetTranslation Limits Max - JPH_
SixDOF ⚠Constraint_ GetTranslation Limits Min - JPH_
SixDOF ⚠Constraint_ IsFixed Axis - JPH_
SixDOF ⚠Constraint_ IsFree Axis - JPH_
SixDOF ⚠Constraint_ SetLimits Spring Settings - JPH_
SixDOF ⚠Constraint_ SetMax Friction - JPH_
SixDOF ⚠Constraint_ SetMotor Settings - JPH_
SixDOF ⚠Constraint_ SetMotor State - JPH_
SixDOF ⚠Constraint_ SetTarget Angular VelocityCS - JPH_
SixDOF ⚠Constraint_ SetTarget OrientationBS - JPH_
SixDOF ⚠Constraint_ SetTarget OrientationCS - JPH_
SixDOF ⚠Constraint_ SetTarget PositionCS - JPH_
SixDOF ⚠Constraint_ SetTarget VelocityCS - JPH_
Skeletal ⚠Animation_ AddAnimated Joint - JPH_
Skeletal ⚠Animation_ AddKeyframe - JPH_
Skeletal ⚠Animation_ Create - JPH_
Skeletal ⚠Animation_ Destroy - JPH_
Skeletal ⚠Animation_ GetAnimated Joint Count - JPH_
Skeletal ⚠Animation_ GetDuration - JPH_
Skeletal ⚠Animation_ IsLooping - JPH_
Skeletal ⚠Animation_ Sample - JPH_
Skeletal ⚠Animation_ Scale Joints - JPH_
Skeletal ⚠Animation_ SetIs Looping - JPH_
Skeleton ⚠Mapper_ Create - JPH_
Skeleton ⚠Mapper_ Destroy - JPH_
Skeleton ⚠Mapper_ GetMapped Joint Index - JPH_
Skeleton ⚠Mapper_ Initialize2 - JPH_
Skeleton ⚠Mapper_ IsJoint Translation Locked - JPH_
Skeleton ⚠Mapper_ Lock AllTranslations2 - JPH_
Skeleton ⚠Mapper_ Lock Translations2 - JPH_
Skeleton ⚠Mapper_ Map2 - JPH_
Skeleton ⚠Mapper_ MapReverse2 - JPH_
Skeleton ⚠Pose_ Calculate Joint Matrices - JPH_
Skeleton ⚠Pose_ Calculate Joint States - JPH_
Skeleton ⚠Pose_ Calculate Local Space Joint Matrices - JPH_
Skeleton ⚠Pose_ Create - JPH_
Skeleton ⚠Pose_ Destroy - JPH_
Skeleton ⚠Pose_ GetJoint Count - JPH_
Skeleton ⚠Pose_ GetJoint Matrices - JPH_
Skeleton ⚠Pose_ GetJoint Matrix - JPH_
Skeleton ⚠Pose_ GetJoint State - JPH_
Skeleton ⚠Pose_ GetRoot Offset - JPH_
Skeleton ⚠Pose_ GetSkeleton - JPH_
Skeleton ⚠Pose_ SetJoint Matrices - JPH_
Skeleton ⚠Pose_ SetJoint Matrix - JPH_
Skeleton ⚠Pose_ SetJoint State - JPH_
Skeleton ⚠Pose_ SetRoot Offset - JPH_
Skeleton ⚠Pose_ SetSkeleton - JPH_
Skeleton_ ⚠AddJoint - JPH_
Skeleton_ ⚠AddJoint2 - JPH_
Skeleton_ ⚠AddJoint3 - JPH_
Skeleton_ ⚠AreJoints Correctly Ordered - JPH_
Skeleton_ ⚠Calculate Parent Joint Indices - JPH_
Skeleton_ ⚠Create - JPH_
Skeleton_ ⚠Destroy - JPH_
Skeleton_ ⚠GetJoint - JPH_
Skeleton_ ⚠GetJoint Count - JPH_
Skeleton_ ⚠GetJoint Index - JPH_
Slider ⚠Constraint Settings_ Init - JPH_
Slider ⚠Constraint Settings_ SetSlider Axis - JPH_
Slider ⚠Constraint_ Create - JPH_
Slider ⚠Constraint_ GetCurrent Position - JPH_
Slider ⚠Constraint_ GetLimits Max - JPH_
Slider ⚠Constraint_ GetLimits Min - JPH_
Slider ⚠Constraint_ GetLimits Spring Settings - JPH_
Slider ⚠Constraint_ GetMax Friction Force - JPH_
Slider ⚠Constraint_ GetMotor Settings - JPH_
Slider ⚠Constraint_ GetMotor State - JPH_
Slider ⚠Constraint_ GetSettings - JPH_
Slider ⚠Constraint_ GetTarget Position - JPH_
Slider ⚠Constraint_ GetTarget Velocity - JPH_
Slider ⚠Constraint_ GetTotal Lambda Motor - JPH_
Slider ⚠Constraint_ GetTotal Lambda Position - JPH_
Slider ⚠Constraint_ GetTotal Lambda Position Limits - JPH_
Slider ⚠Constraint_ GetTotal Lambda Rotation - JPH_
Slider ⚠Constraint_ HasLimits - JPH_
Slider ⚠Constraint_ SetLimits - JPH_
Slider ⚠Constraint_ SetLimits Spring Settings - JPH_
Slider ⚠Constraint_ SetMax Friction Force - JPH_
Slider ⚠Constraint_ SetMotor Settings - JPH_
Slider ⚠Constraint_ SetMotor State - JPH_
Slider ⚠Constraint_ SetTarget Position - JPH_
Slider ⚠Constraint_ SetTarget Velocity - JPH_
Soft ⚠Body Contact Listener_ Create - JPH_
Soft ⚠Body Contact Listener_ Destroy - JPH_
Soft ⚠Body Contact Listener_ SetProcs - JPH_
Soft ⚠Body Creation Settings_ Create - JPH_
Soft ⚠Body Creation Settings_ Create2 - JPH_
Soft ⚠Body Creation Settings_ Destroy - JPH_
Soft ⚠Body Creation Settings_ GetAllow Sleeping - JPH_
Soft ⚠Body Creation Settings_ GetCollision Group - JPH_
Soft ⚠Body Creation Settings_ GetFaces Double Sided - JPH_
Soft ⚠Body Creation Settings_ GetFriction - JPH_
Soft ⚠Body Creation Settings_ GetGravity Factor - JPH_
Soft ⚠Body Creation Settings_ GetLinear Damping - JPH_
Soft ⚠Body Creation Settings_ GetMake Rotation Identity - JPH_
Soft ⚠Body Creation Settings_ GetMax Linear Velocity - JPH_
Soft ⚠Body Creation Settings_ GetNum Iterations - JPH_
Soft ⚠Body Creation Settings_ GetObject Layer - JPH_
Soft ⚠Body Creation Settings_ GetPosition - JPH_
Soft ⚠Body Creation Settings_ GetPressure - JPH_
Soft ⚠Body Creation Settings_ GetRestitution - JPH_
Soft ⚠Body Creation Settings_ GetRotation - JPH_
Soft ⚠Body Creation Settings_ GetSettings - JPH_
Soft ⚠Body Creation Settings_ GetUpdate Position - JPH_
Soft ⚠Body Creation Settings_ GetUser Data - JPH_
Soft ⚠Body Creation Settings_ GetVertex Radius - JPH_
Soft ⚠Body Creation Settings_ SetAllow Sleeping - JPH_
Soft ⚠Body Creation Settings_ SetCollision Group - JPH_
Soft ⚠Body Creation Settings_ SetFaces Double Sided - JPH_
Soft ⚠Body Creation Settings_ SetFriction - JPH_
Soft ⚠Body Creation Settings_ SetGravity Factor - JPH_
Soft ⚠Body Creation Settings_ SetLinear Damping - JPH_
Soft ⚠Body Creation Settings_ SetMake Rotation Identity - JPH_
Soft ⚠Body Creation Settings_ SetMax Linear Velocity - JPH_
Soft ⚠Body Creation Settings_ SetNum Iterations - JPH_
Soft ⚠Body Creation Settings_ SetObject Layer - JPH_
Soft ⚠Body Creation Settings_ SetPosition - JPH_
Soft ⚠Body Creation Settings_ SetPressure - JPH_
Soft ⚠Body Creation Settings_ SetRestitution - JPH_
Soft ⚠Body Creation Settings_ SetRotation - JPH_
Soft ⚠Body Creation Settings_ SetSettings - JPH_
Soft ⚠Body Creation Settings_ SetUpdate Position - JPH_
Soft ⚠Body Creation Settings_ SetUser Data - JPH_
Soft ⚠Body Creation Settings_ SetVertex Radius - JPH_
Soft ⚠Body Manifold_ GetContact BodyID - JPH_
Soft ⚠Body Manifold_ GetContact Normal - JPH_
Soft ⚠Body Manifold_ GetLocal Contact Point - JPH_
Soft ⚠Body Manifold_ GetNum Sensor Contacts - JPH_
Soft ⚠Body Manifold_ GetSensor Contact BodyID - JPH_
Soft ⚠Body Manifold_ GetVertex Count - JPH_
Soft ⚠Body Manifold_ HasContact - JPH_
Soft ⚠Body Shared Settings_ AddDihedral Bend Constraint - JPH_
Soft ⚠Body Shared Settings_ AddEdge Constraint - JPH_
Soft ⚠Body Shared Settings_ AddFace - JPH_
Soft ⚠Body Shared Settings_ AddFaces - JPH_
Soft ⚠Body Shared Settings_ AddVertex - JPH_
Soft ⚠Body Shared Settings_ AddVertices - JPH_
Soft ⚠Body Shared Settings_ AddVolume Constraint - JPH_
Soft ⚠Body Shared Settings_ Calculate Bend Constraint Constants - JPH_
Soft ⚠Body Shared Settings_ Calculate Edge Lengths - JPH_
Soft ⚠Body Shared Settings_ Calculate Volume Constraint Volumes - JPH_
Soft ⚠Body Shared Settings_ Create - JPH_
Soft ⚠Body Shared Settings_ Create Constraints - JPH_
Soft ⚠Body Shared Settings_ Create Constraints2 - JPH_
Soft ⚠Body Shared Settings_ Destroy - JPH_
Soft ⚠Body Shared Settings_ GetDihedral Bend Constraint Count - JPH_
Soft ⚠Body Shared Settings_ GetEdge Constraint Count - JPH_
Soft ⚠Body Shared Settings_ GetFace - JPH_
Soft ⚠Body Shared Settings_ GetFace Count - JPH_
Soft ⚠Body Shared Settings_ GetLRA Constraint Count - JPH_
Soft ⚠Body Shared Settings_ GetVertex - JPH_
Soft ⚠Body Shared Settings_ GetVertex Count - JPH_
Soft ⚠Body Shared Settings_ GetVolume Constraint Count - JPH_
Soft ⚠Body Shared Settings_ Optimize - JPH_
Soft ⚠Body Shared Settings_ Remove Face - JPH_
Soft ⚠Body Shared Settings_ Remove Vertex - JPH_
Soft ⚠Body Vertex Attributes_ Init - JPH_
Sphere ⚠Shape Settings_ Create - JPH_
Sphere ⚠Shape Settings_ Create Shape - JPH_
Sphere ⚠Shape Settings_ GetRadius - JPH_
Sphere ⚠Shape Settings_ SetRadius - JPH_
Sphere ⚠Shape_ Create - JPH_
Sphere ⚠Shape_ GetRadius - JPH_
State ⚠Recorder_ Copy Data - JPH_
State ⚠Recorder_ Create - JPH_
State ⚠Recorder_ Destroy - JPH_
State ⚠Recorder_ GetData Size - JPH_
State ⚠Recorder_ IsFailed - JPH_
State ⚠Recorder_ Rewind - JPH_
State ⚠Recorder_ Write Bytes - JPH_
Static ⚠Compound Shape Settings_ Create - JPH_
Static ⚠Compound Shape_ Create - JPH_
SubShapeID ⚠Pair_ GetBody1ID - JPH_
SubShapeID ⚠Pair_ GetBody2ID - JPH_
SubShapeID ⚠Pair_ GetSub ShapeI D1 - JPH_
SubShapeID ⚠Pair_ GetSub ShapeI D2 - JPH_
Swing ⚠Twist Constraint Settings_ Init - JPH_
Swing ⚠Twist Constraint_ Create - JPH_
Swing ⚠Twist Constraint_ GetMax Friction Torque - JPH_
Swing ⚠Twist Constraint_ GetNormal Half Cone Angle - JPH_
Swing ⚠Twist Constraint_ GetPlane Half Cone Angle - JPH_
Swing ⚠Twist Constraint_ GetRotation InConstraint Space - JPH_
Swing ⚠Twist Constraint_ GetSettings - JPH_
Swing ⚠Twist Constraint_ GetSwing Motor Settings - JPH_
Swing ⚠Twist Constraint_ GetSwing Motor State - JPH_
Swing ⚠Twist Constraint_ GetTarget Angular VelocityCS - JPH_
Swing ⚠Twist Constraint_ GetTarget OrientationCS - JPH_
Swing ⚠Twist Constraint_ GetTotal Lambda Motor - JPH_
Swing ⚠Twist Constraint_ GetTotal Lambda Position - JPH_
Swing ⚠Twist Constraint_ GetTotal Lambda SwingY - JPH_
Swing ⚠Twist Constraint_ GetTotal Lambda SwingZ - JPH_
Swing ⚠Twist Constraint_ GetTotal Lambda Twist - JPH_
Swing ⚠Twist Constraint_ GetTwist MaxAngle - JPH_
Swing ⚠Twist Constraint_ GetTwist MinAngle - JPH_
Swing ⚠Twist Constraint_ GetTwist Motor Settings - JPH_
Swing ⚠Twist Constraint_ GetTwist Motor State - JPH_
Swing ⚠Twist Constraint_ SetMax Friction Torque - JPH_
Swing ⚠Twist Constraint_ SetSwing Motor Settings - JPH_
Swing ⚠Twist Constraint_ SetSwing Motor State - JPH_
Swing ⚠Twist Constraint_ SetTarget Angular VelocityCS - JPH_
Swing ⚠Twist Constraint_ SetTarget OrientationBS - JPH_
Swing ⚠Twist Constraint_ SetTarget OrientationCS - JPH_
Swing ⚠Twist Constraint_ SetTwist Motor Settings - JPH_
Swing ⚠Twist Constraint_ SetTwist Motor State - JPH_
Tapered ⚠Capsule Shape Settings_ Create - JPH_
Tapered ⚠Capsule Shape Settings_ Create Shape - JPH_
Tapered ⚠Capsule Shape_ GetBottom Radius - JPH_
Tapered ⚠Capsule Shape_ GetHalf Height - JPH_
Tapered ⚠Capsule Shape_ GetTop Radius - JPH_
Tapered ⚠Cylinder Shape Settings_ Create - JPH_
Tapered ⚠Cylinder Shape Settings_ Create Shape - JPH_
Tapered ⚠Cylinder Shape_ GetBottom Radius - JPH_
Tapered ⚠Cylinder Shape_ GetConvex Radius - JPH_
Tapered ⚠Cylinder Shape_ GetHalf Height - JPH_
Tapered ⚠Cylinder Shape_ GetTop Radius - JPH_
Temp ⚠Allocator Malloc_ Create - JPH_
Temp ⚠Allocator_ Create - JPH_
Temp ⚠Allocator_ Destroy - JPH_
Tracked ⚠Vehicle Controller Settings_ Create - JPH_
Tracked ⚠Vehicle Controller Settings_ GetEngine - JPH_
Tracked ⚠Vehicle Controller Settings_ GetTransmission - JPH_
Tracked ⚠Vehicle Controller Settings_ SetEngine - JPH_
Tracked ⚠Vehicle Controller Settings_ SetTrack - JPH_
Tracked ⚠Vehicle Controller Settings_ SetTransmission - JPH_
Tracked ⚠Vehicle Controller_ GetBrake Input - JPH_
Tracked ⚠Vehicle Controller_ GetEngine - JPH_
Tracked ⚠Vehicle Controller_ GetForward Input - JPH_
Tracked ⚠Vehicle Controller_ GetLeft Ratio - JPH_
Tracked ⚠Vehicle Controller_ GetRight Ratio - JPH_
Tracked ⚠Vehicle Controller_ GetTrack - JPH_
Tracked ⚠Vehicle Controller_ GetTransmission - JPH_
Tracked ⚠Vehicle Controller_ SetBrake Input - JPH_
Tracked ⚠Vehicle Controller_ SetDriver Input - JPH_
Tracked ⚠Vehicle Controller_ SetForward Input - JPH_
Tracked ⚠Vehicle Controller_ SetLeft Ratio - JPH_
Tracked ⚠Vehicle Controller_ SetRight Ratio - JPH_
Triangle ⚠Shape Settings_ Create - JPH_
Triangle ⚠Shape Settings_ Create Shape - JPH_
Triangle ⚠Shape_ Create - JPH_
Triangle ⚠Shape_ GetConvex Radius - JPH_
Triangle ⚠Shape_ GetVertex1 - JPH_
Triangle ⚠Shape_ GetVertex2 - JPH_
Triangle ⚠Shape_ GetVertex3 - JPH_
TwoBody ⚠Constraint_ GetBody1 - JPH_
TwoBody ⚠Constraint_ GetBody2 - JPH_
TwoBody ⚠Constraint_ GetConstraint ToBody1 Matrix - JPH_
TwoBody ⚠Constraint_ GetConstraint ToBody2 Matrix - JPH_
Vec3_ ⚠Abs - JPH_
Vec3_ ⚠Add - JPH_
Vec3_ ⚠AxisX - JPH_
Vec3_ ⚠AxisY - JPH_
Vec3_ ⚠AxisZ - JPH_
Vec3_ ⚠Cross - JPH_
Vec3_ ⚠Divide - JPH_
Vec3_ ⚠Divide Scalar - JPH_
Vec3_ ⚠DotProduct - JPH_
Vec3_ ⚠GetNormalized Perpendicular - JPH_
Vec3_ ⚠IsClose - JPH_
Vec3_ ⚠IsNaN - JPH_
Vec3_ ⚠IsNear Zero - JPH_
Vec3_ ⚠IsNormalized - JPH_
Vec3_ ⚠Length - JPH_
Vec3_ ⚠Length Squared - JPH_
Vec3_ ⚠Multiply - JPH_
Vec3_ ⚠Multiply Matrix - JPH_
Vec3_ ⚠Multiply Scalar - JPH_
Vec3_ ⚠Negate - JPH_
Vec3_ ⚠Normalize - JPH_
Vec3_ ⚠Normalized - JPH_
Vec3_ ⚠Subtract - JPH_
Vehicle ⚠Anti Roll Bar_ Init - JPH_
Vehicle ⚠Collision Tester Cast Cylinder_ Create - JPH_
Vehicle ⚠Collision Tester Cast Cylinder_ Create2 - JPH_
Vehicle ⚠Collision Tester Cast Sphere_ Create - JPH_
Vehicle ⚠Collision Tester Cast Sphere_ Create2 - JPH_
Vehicle ⚠Collision Tester Ray_ Create - JPH_
Vehicle ⚠Collision Tester Ray_ Create2 - JPH_
Vehicle ⚠Collision Tester_ Destroy - JPH_
Vehicle ⚠Collision Tester_ GetObject Layer - JPH_
Vehicle ⚠Collision Tester_ SetObject Layer - JPH_
Vehicle ⚠Constraint Settings_ Init - JPH_
Vehicle ⚠Constraint_ AsConstraint - JPH_
Vehicle ⚠Constraint_ AsPhysics Step Listener - JPH_
Vehicle ⚠Constraint_ Create - JPH_
Vehicle ⚠Constraint_ GetController - JPH_
Vehicle ⚠Constraint_ GetGravity Override - JPH_
Vehicle ⚠Constraint_ GetLocal Forward - JPH_
Vehicle ⚠Constraint_ GetLocal Up - JPH_
Vehicle ⚠Constraint_ GetVehicle Body - JPH_
Vehicle ⚠Constraint_ GetWheel - JPH_
Vehicle ⚠Constraint_ GetWheel Local Basis - JPH_
Vehicle ⚠Constraint_ GetWheel Local Transform - JPH_
Vehicle ⚠Constraint_ GetWheel World Transform - JPH_
Vehicle ⚠Constraint_ GetWheels Count - JPH_
Vehicle ⚠Constraint_ GetWorld Up - JPH_
Vehicle ⚠Constraint_ IsGravity Overridden - JPH_
Vehicle ⚠Constraint_ Override Gravity - JPH_
Vehicle ⚠Constraint_ Reset Gravity Override - JPH_
Vehicle ⚠Constraint_ SetMax Pitch Roll Angle - JPH_
Vehicle ⚠Constraint_ SetVehicle Collision Tester - JPH_
Vehicle ⚠Controller Settings_ Destroy - JPH_
Vehicle ⚠Controller_ GetConstraint - JPH_
Vehicle ⚠Differential Settings_ Init - JPH_
Vehicle ⚠Engine Settings_ Init - JPH_
Vehicle ⚠Engine_ Allow Sleep - JPH_
Vehicle ⚠Engine_ Apply Damping - JPH_
Vehicle ⚠Engine_ Apply Torque - JPH_
Vehicle ⚠Engine_ ClampRPM - JPH_
Vehicle ⚠Engine_ GetAngular Velocity - JPH_
Vehicle ⚠Engine_ GetCurrentRPM - JPH_
Vehicle ⚠Engine_ GetTorque - JPH_
Vehicle ⚠Engine_ SetCurrentRPM - JPH_
Vehicle ⚠Track Settings_ Init - JPH_
Vehicle ⚠Track_ GetAngular Damping - JPH_
Vehicle ⚠Track_ GetAngular Velocity - JPH_
Vehicle ⚠Track_ GetDifferential Ratio - JPH_
Vehicle ⚠Track_ GetDriven Wheel - JPH_
Vehicle ⚠Track_ GetInertia - JPH_
Vehicle ⚠Track_ GetMax Brake Torque - JPH_
Vehicle ⚠Track_ SetAngular Velocity - JPH_
Vehicle ⚠Transmission Settings_ Create - JPH_
Vehicle ⚠Transmission Settings_ Destroy - JPH_
Vehicle ⚠Transmission Settings_ GetClutch Release Time - JPH_
Vehicle ⚠Transmission Settings_ GetClutch Strength - JPH_
Vehicle ⚠Transmission Settings_ GetGear Ratio - JPH_
Vehicle ⚠Transmission Settings_ GetGear Ratio Count - JPH_
Vehicle ⚠Transmission Settings_ GetGear Ratios - JPH_
Vehicle ⚠Transmission Settings_ GetMode - JPH_
Vehicle ⚠Transmission Settings_ GetReverse Gear Ratio - JPH_
Vehicle ⚠Transmission Settings_ GetReverse Gear Ratio Count - JPH_
Vehicle ⚠Transmission Settings_ GetReverse Gear Ratios - JPH_
Vehicle ⚠Transmission Settings_ GetShift DownRPM - JPH_
Vehicle ⚠Transmission Settings_ GetShift UpRPM - JPH_
Vehicle ⚠Transmission Settings_ GetSwitch Latency - JPH_
Vehicle ⚠Transmission Settings_ GetSwitch Time - JPH_
Vehicle ⚠Transmission Settings_ SetClutch Release Time - JPH_
Vehicle ⚠Transmission Settings_ SetClutch Strength - JPH_
Vehicle ⚠Transmission Settings_ SetGear Ratio - JPH_
Vehicle ⚠Transmission Settings_ SetGear Ratios - JPH_
Vehicle ⚠Transmission Settings_ SetMode - JPH_
Vehicle ⚠Transmission Settings_ SetReverse Gear Ratio - JPH_
Vehicle ⚠Transmission Settings_ SetReverse Gear Ratios - JPH_
Vehicle ⚠Transmission Settings_ SetShift DownRPM - JPH_
Vehicle ⚠Transmission Settings_ SetShift UpRPM - JPH_
Vehicle ⚠Transmission Settings_ SetSwitch Latency - JPH_
Vehicle ⚠Transmission Settings_ SetSwitch Time - JPH_
Vehicle ⚠Transmission_ Allow Sleep - JPH_
Vehicle ⚠Transmission_ GetClutch Friction - JPH_
Vehicle ⚠Transmission_ GetCurrent Gear - JPH_
Vehicle ⚠Transmission_ GetCurrent Ratio - JPH_
Vehicle ⚠Transmission_ IsSwitching Gear - JPH_
Vehicle ⚠Transmission_ Set - JPH_
Vehicle ⚠Transmission_ SetMode - JPH_
Vehicle ⚠Transmission_ Update - JPH_
Wheel ⚠SettingsTV_ Create - JPH_
Wheel ⚠SettingsTV_ GetLateral Friction - JPH_
Wheel ⚠SettingsTV_ GetLongitudinal Friction - JPH_
Wheel ⚠SettingsTV_ SetLateral Friction - JPH_
Wheel ⚠SettingsTV_ SetLongitudinal Friction - JPH_
Wheel ⚠SettingsWV_ Create - JPH_
Wheel ⚠SettingsWV_ GetAngular Damping - JPH_
Wheel ⚠SettingsWV_ GetInertia - JPH_
Wheel ⚠SettingsWV_ GetLateral Friction - JPH_
Wheel ⚠SettingsWV_ GetLongitudinal Friction - JPH_
Wheel ⚠SettingsWV_ GetMax Brake Torque - JPH_
Wheel ⚠SettingsWV_ GetMax Hand Brake Torque - JPH_
Wheel ⚠SettingsWV_ GetMax Steer Angle - JPH_
Wheel ⚠SettingsWV_ SetAngular Damping - JPH_
Wheel ⚠SettingsWV_ SetInertia - JPH_
Wheel ⚠SettingsWV_ SetLateral Friction - JPH_
Wheel ⚠SettingsWV_ SetLongitudinal Friction - JPH_
Wheel ⚠SettingsWV_ SetMax Brake Torque - JPH_
Wheel ⚠SettingsWV_ SetMax Hand Brake Torque - JPH_
Wheel ⚠SettingsWV_ SetMax Steer Angle - JPH_
Wheel ⚠Settings_ Create - JPH_
Wheel ⚠Settings_ Destroy - JPH_
Wheel ⚠Settings_ GetEnable Suspension Force Point - JPH_
Wheel ⚠Settings_ GetPosition - JPH_
Wheel ⚠Settings_ GetRadius - JPH_
Wheel ⚠Settings_ GetSteering Axis - JPH_
Wheel ⚠Settings_ GetSuspension Direction - JPH_
Wheel ⚠Settings_ GetSuspension Force Point - JPH_
Wheel ⚠Settings_ GetSuspension MaxLength - JPH_
Wheel ⚠Settings_ GetSuspension MinLength - JPH_
Wheel ⚠Settings_ GetSuspension Preload Length - JPH_
Wheel ⚠Settings_ GetSuspension Spring - JPH_
Wheel ⚠Settings_ GetWheel Forward - JPH_
Wheel ⚠Settings_ GetWheel Up - JPH_
Wheel ⚠Settings_ GetWidth - JPH_
Wheel ⚠Settings_ SetEnable Suspension Force Point - JPH_
Wheel ⚠Settings_ SetPosition - JPH_
Wheel ⚠Settings_ SetRadius - JPH_
Wheel ⚠Settings_ SetSteering Axis - JPH_
Wheel ⚠Settings_ SetSuspension Direction - JPH_
Wheel ⚠Settings_ SetSuspension Force Point - JPH_
Wheel ⚠Settings_ SetSuspension MaxLength - JPH_
Wheel ⚠Settings_ SetSuspension MinLength - JPH_
Wheel ⚠Settings_ SetSuspension Preload Length - JPH_
Wheel ⚠Settings_ SetSuspension Spring - JPH_
Wheel ⚠Settings_ SetWheel Forward - JPH_
Wheel ⚠Settings_ SetWheel Up - JPH_
Wheel ⚠Settings_ SetWidth - JPH_
WheelTV_ ⚠Create - JPH_
WheelTV_ ⚠GetSettings - JPH_
WheelWV_ ⚠Apply Torque - JPH_
WheelWV_ ⚠Create - JPH_
WheelWV_ ⚠GetSettings - JPH_
Wheel_ ⚠Create - JPH_
Wheel_ ⚠Destroy - JPH_
Wheel_ ⚠GetAngular Velocity - JPH_
Wheel_ ⚠GetContact BodyID - JPH_
Wheel_ ⚠GetContact Lateral - JPH_
Wheel_ ⚠GetContact Longitudinal - JPH_
Wheel_ ⚠GetContact Normal - JPH_
Wheel_ ⚠GetContact Point Velocity - JPH_
Wheel_ ⚠GetContact Position - JPH_
Wheel_ ⚠GetContact SubShapeID - JPH_
Wheel_ ⚠GetLateral Lambda - JPH_
Wheel_ ⚠GetLongitudinal Lambda - JPH_
Wheel_ ⚠GetRotation Angle - JPH_
Wheel_ ⚠GetSettings - JPH_
Wheel_ ⚠GetSteer Angle - JPH_
Wheel_ ⚠GetSuspension Lambda - JPH_
Wheel_ ⚠GetSuspension Length - JPH_
Wheel_ ⚠HasContact - JPH_
Wheel_ ⚠HasHit Hard Point - JPH_
Wheel_ ⚠SetAngular Velocity - JPH_
Wheel_ ⚠SetRotation Angle - JPH_
Wheel_ ⚠SetSteer Angle - JPH_
Wheeled ⚠Vehicle Controller Settings_ AddDifferential - JPH_
Wheeled ⚠Vehicle Controller Settings_ Create - JPH_
Wheeled ⚠Vehicle Controller Settings_ GetDifferential - JPH_
Wheeled ⚠Vehicle Controller Settings_ GetDifferential Limited Slip Ratio - JPH_
Wheeled ⚠Vehicle Controller Settings_ GetDifferentials Count - JPH_
Wheeled ⚠Vehicle Controller Settings_ GetEngine - JPH_
Wheeled ⚠Vehicle Controller Settings_ GetTransmission - JPH_
Wheeled ⚠Vehicle Controller Settings_ SetDifferential - JPH_
Wheeled ⚠Vehicle Controller Settings_ SetDifferential Limited Slip Ratio - JPH_
Wheeled ⚠Vehicle Controller Settings_ SetDifferentials - JPH_
Wheeled ⚠Vehicle Controller Settings_ SetDifferentials Count - JPH_
Wheeled ⚠Vehicle Controller Settings_ SetEngine - JPH_
Wheeled ⚠Vehicle Controller Settings_ SetTransmission - JPH_
Wheeled ⚠Vehicle Controller_ GetBrake Input - JPH_
Wheeled ⚠Vehicle Controller_ GetEngine - JPH_
Wheeled ⚠Vehicle Controller_ GetForward Input - JPH_
Wheeled ⚠Vehicle Controller_ GetHand Brake Input - JPH_
Wheeled ⚠Vehicle Controller_ GetRight Input - JPH_
Wheeled ⚠Vehicle Controller_ GetTransmission - JPH_
Wheeled ⚠Vehicle Controller_ GetWheel Speed AtClutch - JPH_
Wheeled ⚠Vehicle Controller_ SetBrake Input - JPH_
Wheeled ⚠Vehicle Controller_ SetDriver Input - JPH_
Wheeled ⚠Vehicle Controller_ SetForward Input - JPH_
Wheeled ⚠Vehicle Controller_ SetHand Brake Input - JPH_
Wheeled ⚠Vehicle Controller_ SetRight Input - JPH_
Wheeled ⚠Vehicle Controller_ SetTire MaxImpulse Callback
Type Aliases§
- JPH_
Activation - JPH_
Active Edge Mode - JPH_
AllowedDO Fs - JPH_
Assert Failure Func - JPH_
Back Face Mode - JPH_
BodyID - JPH_
Body Manager_ Shape Color - JPH_
Body Type - JPH_
Bool - JPH_
Broad Phase Layer - JPH_
Cast RayCollector Callback - JPH_
Cast RayResult Callback - JPH_
Cast Shape Collector Callback - JPH_
Cast Shape Result Callback - JPH_
CharacterID - JPH_
Collect Faces Mode - JPH_
Collide Point Collector Callback - JPH_
Collide Point Result Callback - JPH_
Collide Shape Body Collector Callback - JPH_
Collide Shape Body Result Callback - JPH_
Collide Shape Collector Callback - JPH_
Collide Shape Result Callback - JPH_
Collision Collector Type - JPH_
Collision GroupID - JPH_
Collision SubGroupID - JPH_
Color - JPH_
Constraint Space - JPH_
Constraint SubType - JPH_
Constraint Type - JPH_
Debug Renderer_ Cast Shadow - JPH_
Debug Renderer_ Draw Mode - JPH_
Ground State - JPH_
JobFunction - JPH_
Mesh_ Shape_ Build Quality - JPH_
Motion Quality - JPH_
Motion Type - JPH_
Motor State - JPH_
Object Layer - JPH_
Override Mass Properties - JPH_
Path Rotation Constraint Type - JPH_
Physics Update Error - JPH_
Queue JobCallback - JPH_
Queue Jobs Callback - JPH_
RMat4 - JPH_
RVec3 - JPH_
RayCast Body Collector Callback - JPH_
RayCast Body Result Callback - JPH_
Shape SubType - JPH_
Shape Type - JPH_
SixDOF Constraint Axis - JPH_
Soft Body Bend Type - JPH_
Soft Body Constraint Color - JPH_
Soft BodyLRA Type - JPH_
Soft Body Validate Result - JPH_
Spring Mode - JPH_
State Recorder State - JPH_
SubShapeID - JPH_
Swing Type - JPH_
Tire MaxImpulse Callback - JPH_
Trace Func - JPH_
Track Side - JPH_
Transmission Mode - JPH_
Validate Result - Real
- Scalar type of world positions:
f64with thedouble-precisionfeature,f32otherwise.