pub unsafe extern "C" fn JPH_CharacterVirtual_HasCollidedWithBody(
character: *mut JPH_CharacterVirtual,
body: JPH_BodyID,
) -> boolpub unsafe extern "C" fn JPH_CharacterVirtual_HasCollidedWithBody(
character: *mut JPH_CharacterVirtual,
body: JPH_BodyID,
) -> bool