Structs§
- Animation
core class Animation
inheritsResource
(reference counted).- Animation
Node core class AnimationNode
inheritsResource
(reference counted).- Animation
Node Add2 core class AnimationNodeAdd2
inheritsAnimationNode
(reference counted).- Animation
Node Add3 core class AnimationNodeAdd3
inheritsAnimationNode
(reference counted).- Animation
Node Animation core class AnimationNodeAnimation
inheritsAnimationRootNode
(reference counted).- Animation
Node Blend2 core class AnimationNodeBlend2
inheritsAnimationNode
(reference counted).- Animation
Node Blend3 core class AnimationNodeBlend3
inheritsAnimationNode
(reference counted).- Animation
Node Blend Space1D core class AnimationNodeBlendSpace1D
inheritsAnimationRootNode
(reference counted).- Animation
Node Blend Space2D core class AnimationNodeBlendSpace2D
inheritsAnimationRootNode
(reference counted).- Animation
Node Blend Tree core class AnimationNodeBlendTree
inheritsAnimationRootNode
(reference counted).- Animation
Node OneShot core class AnimationNodeOneShot
inheritsAnimationNode
(reference counted).- Animation
Node Output core class AnimationNodeOutput
inheritsAnimationNode
(reference counted).- Animation
Node State Machine core class AnimationNodeStateMachine
inheritsAnimationRootNode
(reference counted).- Animation
Node State Machine Transition core class AnimationNodeStateMachineTransition
inheritsResource
(reference counted).- Animation
Node Time Scale core class AnimationNodeTimeScale
inheritsAnimationNode
(reference counted).- Animation
Node Time Seek core class AnimationNodeTimeSeek
inheritsAnimationNode
(reference counted).- Animation
Node Transition core class AnimationNodeTransition
inheritsAnimationNode
(reference counted).- Animation
Player core class AnimationPlayer
inheritsNode
(unsafe).- Animation
Root Node core class AnimationRootNode
inheritsAnimationNode
(reference counted).- Animation
Track Edit Plugin tools class AnimationTrackEditPlugin
inheritsReference
(reference counted).- Animation
Tree core class AnimationTree
inheritsNode
(unsafe).- Animation
Tree Player core class AnimationTreePlayer
inheritsNode
(unsafe).- Bone2D
core class Bone2D
inheritsNode2D
(unsafe).- Bone
Attachment core class BoneAttachment
inheritsSpatial
(unsafe).- Skeleton
core class Skeleton
inheritsSpatial
(unsafe).- Skeleton2D
core class Skeleton2D
inheritsNode2D
(unsafe).- Tween
core class Tween
inheritsNode
(unsafe).
Enums§
- Animation
Interpolation Type - Animation
Node Filter Action - Animation
Node OneShot MixMode - Animation
Node State Machine Transition Switch Mode - Animation
Player Animation Process Mode - Animation
Track Type - Animation
Tree Animation Process Mode - Animation
Tree Player Animation Process Mode - Animation
Tree Player Node Type - Animation
Update Mode - Tween
Ease Type - Tween
Transition Type - Tween
Tween Process Mode