#[repr(u32)]pub enum AnimationNodeStateMachineTransitionSwitchMode {
ModeImmediate = 0,
ModeSync = 1,
ModeAtEnd = 2,
}Variants§
Trait Implementations§
Source§impl Clone for AnimationNodeStateMachineTransitionSwitchMode
impl Clone for AnimationNodeStateMachineTransitionSwitchMode
Source§fn clone(&self) -> AnimationNodeStateMachineTransitionSwitchMode
fn clone(&self) -> AnimationNodeStateMachineTransitionSwitchMode
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for AnimationNodeStateMachineTransitionSwitchMode
impl Eq for AnimationNodeStateMachineTransitionSwitchMode
impl StructuralPartialEq for AnimationNodeStateMachineTransitionSwitchMode
Auto Trait Implementations§
impl Freeze for AnimationNodeStateMachineTransitionSwitchMode
impl RefUnwindSafe for AnimationNodeStateMachineTransitionSwitchMode
impl Send for AnimationNodeStateMachineTransitionSwitchMode
impl Sync for AnimationNodeStateMachineTransitionSwitchMode
impl Unpin for AnimationNodeStateMachineTransitionSwitchMode
impl UnsafeUnpin for AnimationNodeStateMachineTransitionSwitchMode
impl UnwindSafe for AnimationNodeStateMachineTransitionSwitchMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more