#[repr(u32)]pub enum AnimationPlayerAnimationProcessMode {
Physics = 0,
Idle = 1,
}
Variants§
Trait Implementations§
Source§impl Clone for AnimationPlayerAnimationProcessMode
impl Clone for AnimationPlayerAnimationProcessMode
Source§fn clone(&self) -> AnimationPlayerAnimationProcessMode
fn clone(&self) -> AnimationPlayerAnimationProcessMode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl PartialEq for AnimationPlayerAnimationProcessMode
impl PartialEq for AnimationPlayerAnimationProcessMode
Source§fn eq(&self, other: &AnimationPlayerAnimationProcessMode) -> bool
fn eq(&self, other: &AnimationPlayerAnimationProcessMode) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for AnimationPlayerAnimationProcessMode
impl Eq for AnimationPlayerAnimationProcessMode
impl StructuralPartialEq for AnimationPlayerAnimationProcessMode
Auto Trait Implementations§
impl Freeze for AnimationPlayerAnimationProcessMode
impl RefUnwindSafe for AnimationPlayerAnimationProcessMode
impl Send for AnimationPlayerAnimationProcessMode
impl Sync for AnimationPlayerAnimationProcessMode
impl Unpin for AnimationPlayerAnimationProcessMode
impl UnwindSafe for AnimationPlayerAnimationProcessMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more