#[repr(u32)]pub enum AnimationTreePlayerAnimationProcessMode {
Physics = 0,
Idle = 1,
}
Variants§
Trait Implementations§
Source§impl Clone for AnimationTreePlayerAnimationProcessMode
impl Clone for AnimationTreePlayerAnimationProcessMode
Source§fn clone(&self) -> AnimationTreePlayerAnimationProcessMode
fn clone(&self) -> AnimationTreePlayerAnimationProcessMode
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl PartialEq for AnimationTreePlayerAnimationProcessMode
impl PartialEq for AnimationTreePlayerAnimationProcessMode
Source§fn eq(&self, other: &AnimationTreePlayerAnimationProcessMode) -> bool
fn eq(&self, other: &AnimationTreePlayerAnimationProcessMode) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Copy for AnimationTreePlayerAnimationProcessMode
impl Eq for AnimationTreePlayerAnimationProcessMode
impl StructuralPartialEq for AnimationTreePlayerAnimationProcessMode
Auto Trait Implementations§
impl Freeze for AnimationTreePlayerAnimationProcessMode
impl RefUnwindSafe for AnimationTreePlayerAnimationProcessMode
impl Send for AnimationTreePlayerAnimationProcessMode
impl Sync for AnimationTreePlayerAnimationProcessMode
impl Unpin for AnimationTreePlayerAnimationProcessMode
impl UnwindSafe for AnimationTreePlayerAnimationProcessMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more