tiger-lib 1.18.0

Library used by the tools ck3-tiger, vic3-tiger, and imperator-tiger. This library holds the bulk of the code for them. It can be built either for ck3-tiger with the feature ck3, or for vic3-tiger with the feature vic3, or for imperator-tiger with the feature imperator, but not both at the same time.
Documentation
use crate::block::Block;
use crate::ck3::modif::ModifKinds;
use crate::ck3::validate::validate_traits;
use crate::context::ScopeContext;
use crate::db::{Db, DbKind};
use crate::desc::validate_desc;
use crate::everything::Everything;
use crate::game::GameFlags;
use crate::item::{Item, ItemLoader};
use crate::modif::validate_modifs;
use crate::scopes::Scopes;
use crate::token::Token;
use crate::tooltipped::Tooltipped;
use crate::validator::Validator;

#[derive(Clone, Debug)]
pub struct DoctrineGroup {}
#[derive(Clone, Debug)]
pub struct Doctrine {}

inventory::submit! {
    ItemLoader::Normal(GameFlags::Ck3, Item::DoctrineGroup, DoctrineGroup::add)
}
inventory::submit! {
    ItemLoader::Normal(GameFlags::Ck3, Item::Doctrine, Doctrine::add)
}

impl DoctrineGroup {
    pub fn add(db: &mut Db, key: Token, block: Block) {
        db.add(Item::DoctrineGroup, key, block, Box::new(Self {}));
    }
}
impl Doctrine {
    pub fn add(db: &mut Db, key: Token, block: Block) {
        db.add(Item::Doctrine, key, block, Box::new(Self {}));
    }
}

impl DbKind for DoctrineGroup {
    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
        let mut vd = Validator::new(block, data);

        let loca = format!("{key}_name");
        data.verify_exists_implied(Item::Localization, &loca, key);

        data.verify_icon("NGameIcons|DOCTRINE_GROUP_TYPE_ICON_PATH", key, ".dds");

        vd.field_value("category");

        vd.field_integer("number_of_picks");
        vd.field_trigger_rooted("is_available_on_create", Tooltipped::No, Scopes::Faith);

        vd.field_list_items("doctrine_types", Item::Doctrine);
    }
}

impl DbKind for Doctrine {
    fn has_property(
        &self,
        _key: &Token,
        block: &Block,
        property: &str,
        _data: &Everything,
    ) -> bool {
        if property == "unreformed"
            && let Some(parameters) = block.get_field_block("parameters")
        {
            for (key, _) in parameters.iter_assignments() {
                if key.is("unreformed") {
                    return true;
                }
            }
        }
        false
    }

    fn add_subitems(&self, _key: &Token, block: &Block, db: &mut Db) {
        if let Some(block) = block.get_field_block("parameters") {
            for (key, value) in block.iter_assignments() {
                if value.is("yes") || value.is("no") {
                    db.add_flag(Item::DoctrineBooleanParameter, key.clone());
                }
                db.add_flag(Item::DoctrineParameter, key.clone());
            }
        }
    }

    fn validate(&self, key: &Token, block: &Block, data: &Everything) {
        let mut vd = Validator::new(block, data);
        let mut sc = ScopeContext::new(Scopes::Faith, key);
        sc.define_list("selected_doctrines", Scopes::Doctrine, key);

        let icon = vd.field_value("icon").unwrap_or(key);
        data.verify_icon("NGameIcons|DOCTRINE_TYPE_ICON_PATH", icon, ".dds");

        if !vd.field_validated_sc("name", &mut sc, validate_desc) {
            let loca = format!("{key}_name");
            data.verify_exists_implied(Item::Localization, &loca, key);
        }

        if !vd.field_validated_sc("desc", &mut sc, validate_desc) {
            let loca = format!("{key}_desc");
            data.verify_exists_implied(Item::Localization, &loca, key);
        }

        vd.field_bool("visible");
        vd.field_validated_block("parameters", validate_parameters);
        vd.field_script_value("piety_cost", &mut sc);
        vd.field_trigger("is_shown", Tooltipped::No, &mut sc);
        vd.field_trigger("can_pick", Tooltipped::Yes, &mut sc);

        vd.field_validated_block("character_modifier", |block, data| {
            let mut vd = Validator::new(block, data);
            vd.field_item("name", Item::Localization);
            validate_modifs(block, data, ModifKinds::Character, vd);
        });

        // Not documented, but used in vanilla
        vd.field_validated_block("clergy_modifier", |block, data| {
            let vd = Validator::new(block, data);
            validate_modifs(block, data, ModifKinds::Character, vd);
        });

        // In the docs but not used in vanilla
        vd.field_validated_block("doctrine_character_modifier", |block, data| {
            let mut vd = Validator::new(block, data);
            vd.field_item("doctrine", Item::Doctrine);
            validate_modifs(block, data, ModifKinds::Character, vd);
        });

        vd.field_validated_block("traits", validate_traits);
    }
}

fn validate_parameters(block: &Block, data: &Everything) {
    let mut vd = Validator::new(block, data);

    vd.unknown_value_fields(|_, value| {
        if value.is("yes") || value.is("no") {
            return;
        }
        value.expect_number();
    });
}