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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <memory>
#include <hal/DriverStationTypes.h>
#include "frc/DriverStation.h"
#include "frc/simulation/CallbackStore.h"
namespace frc::sim {
/**
* Class to control a simulated driver station.
*/
class DriverStationSim {
public:
/**
* Register a callback on whether the DS is enabled.
*
* @param callback the callback that will be called whenever the enabled
* state is changed
* @param initialNotify if true, the callback will be run on the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]]
static std::unique_ptr<CallbackStore> RegisterEnabledCallback(
NotifyCallback callback, bool initialNotify);
/**
* Check if the DS is enabled.
*
* @return true if enabled
*/
static bool GetEnabled();
/**
* Change whether the DS is enabled.
*
* @param enabled the new value
*/
static void SetEnabled(bool enabled);
/**
* Register a callback on whether the DS is in autonomous mode.
*
* @param callback the callback that will be called on autonomous mode
* entrance/exit
* @param initialNotify if true, the callback will be run on the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]]
static std::unique_ptr<CallbackStore> RegisterAutonomousCallback(
NotifyCallback callback, bool initialNotify);
/**
* Check if the DS is in autonomous.
*
* @return true if autonomous
*/
static bool GetAutonomous();
/**
* Change whether the DS is in autonomous.
*
* @param autonomous the new value
*/
static void SetAutonomous(bool autonomous);
/**
* Register a callback on whether the DS is in test mode.
*
* @param callback the callback that will be called whenever the test mode
* is entered or left
* @param initialNotify if true, the callback will be run on the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]]
static std::unique_ptr<CallbackStore> RegisterTestCallback(
NotifyCallback callback, bool initialNotify);
/**
* Check if the DS is in test.
*
* @return true if test
*/
static bool GetTest();
/**
* Change whether the DS is in test.
*
* @param test the new value
*/
static void SetTest(bool test);
/**
* Register a callback on the eStop state.
*
* @param callback the callback that will be called whenever the eStop state
* changes
* @param initialNotify if true, the callback will be run on the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]]
static std::unique_ptr<CallbackStore> RegisterEStopCallback(
NotifyCallback callback, bool initialNotify);
/**
* Check if eStop has been activated.
*
* @return true if eStopped
*/
static bool GetEStop();
/**
* Set whether eStop is active.
*
* @param eStop true to activate
*/
static void SetEStop(bool eStop);
/**
* Register a callback on whether the FMS is connected.
*
* @param callback the callback that will be called whenever the FMS
* connection changes
* @param initialNotify if true, the callback will be run on the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]]
static std::unique_ptr<CallbackStore> RegisterFmsAttachedCallback(
NotifyCallback callback, bool initialNotify);
/**
* Check if the FMS is connected.
*
* @return true if FMS is connected
*/
static bool GetFmsAttached();
/**
* Change whether the FMS is connected.
*
* @param fmsAttached the new value
*/
static void SetFmsAttached(bool fmsAttached);
/**
* Register a callback on whether the DS is connected.
*
* @param callback the callback that will be called whenever the DS
* connection changes
* @param initialNotify if true, the callback will be run on the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]]
static std::unique_ptr<CallbackStore> RegisterDsAttachedCallback(
NotifyCallback callback, bool initialNotify);
/**
* Check if the DS is attached.
*
* @return true if attached
*/
static bool GetDsAttached();
/**
* Change whether the DS is attached.
*
* @param dsAttached the new value
*/
static void SetDsAttached(bool dsAttached);
/**
* Register a callback on the alliance station ID.
*
* @param callback the callback that will be called whenever the alliance
* station changes
* @param initialNotify if true, the callback will be run on the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]]
static std::unique_ptr<CallbackStore> RegisterAllianceStationIdCallback(
NotifyCallback callback, bool initialNotify);
/**
* Get the alliance station ID (color + number).
*
* @return the alliance station color and number
*/
static HAL_AllianceStationID GetAllianceStationId();
/**
* Change the alliance station.
*
* @param allianceStationId the new alliance station
*/
static void SetAllianceStationId(HAL_AllianceStationID allianceStationId);
/**
* Register a callback on match time.
*
* @param callback the callback that will be called whenever match time
* changes
* @param initialNotify if true, the callback will be run on the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]]
static std::unique_ptr<CallbackStore> RegisterMatchTimeCallback(
NotifyCallback callback, bool initialNotify);
/**
* Get the current value of the match timer.
*
* @return the current match time
*/
static double GetMatchTime();
/**
* Sets the match timer.
*
* @param matchTime the new match time
*/
static void SetMatchTime(double matchTime);
/**
* Updates DriverStation data so that new values are visible to the user
* program.
*/
static void NotifyNewData();
/**
* Sets suppression of DriverStation::ReportError and ReportWarning messages.
*
* @param shouldSend If false then messages will be suppressed.
*/
static void SetSendError(bool shouldSend);
/**
* Sets suppression of DriverStation::SendConsoleLine messages.
*
* @param shouldSend If false then messages will be suppressed.
*/
static void SetSendConsoleLine(bool shouldSend);
/**
* Gets the joystick outputs.
*
* @param stick The joystick number
* @return The joystick outputs
*/
static int64_t GetJoystickOutputs(int stick);
/**
* Gets the joystick rumble.
*
* @param stick The joystick number
* @param rumbleNum Rumble to get (0=left, 1=right)
* @return The joystick rumble value
*/
static int GetJoystickRumble(int stick, int rumbleNum);
/**
* Sets the state of one joystick button. %Button indexes begin at 1.
*
* @param stick The joystick number
* @param button The button index, beginning at 1
* @param state The state of the joystick button
*/
static void SetJoystickButton(int stick, int button, bool state);
/**
* Gets the value of the axis on a joystick.
*
* @param stick The joystick number
* @param axis The analog axis number
* @param value The value of the axis on the joystick
*/
static void SetJoystickAxis(int stick, int axis, double value);
/**
* Gets the state of a POV on a joystick.
*
* @param stick The joystick number
* @param pov The POV number
* @param value the angle of the POV in degrees, or -1 for not pressed
*/
static void SetJoystickPOV(int stick, int pov, int value);
/**
* Sets the state of all the buttons on a joystick.
*
* @param stick The joystick number
* @param buttons The bitmap state of the buttons on the joystick
*/
static void SetJoystickButtons(int stick, uint32_t buttons);
/**
* Sets the number of axes for a joystick.
*
* @param stick The joystick number
* @param count The number of axes on the indicated joystick
*/
static void SetJoystickAxisCount(int stick, int count);
/**
* Sets the number of POVs for a joystick.
*
* @param stick The joystick number
* @param count The number of POVs on the indicated joystick
*/
static void SetJoystickPOVCount(int stick, int count);
/**
* Sets the number of buttons for a joystick.
*
* @param stick The joystick number
* @param count The number of buttons on the indicated joystick
*/
static void SetJoystickButtonCount(int stick, int count);
/**
* Sets the value of isXbox for a joystick.
*
* @param stick The joystick number
* @param isXbox The value of isXbox
*/
static void SetJoystickIsXbox(int stick, bool isXbox);
/**
* Sets the value of type for a joystick.
*
* @param stick The joystick number
* @param type The value of type
*/
static void SetJoystickType(int stick, int type);
/**
* Sets the name of a joystick.
*
* @param stick The joystick number
* @param name The value of name
*/
static void SetJoystickName(int stick, std::string_view name);
/**
* Sets the types of Axes for a joystick.
*
* @param stick The joystick number
* @param axis The target axis
* @param type The type of axis
*/
static void SetJoystickAxisType(int stick, int axis, int type);
/**
* Sets the game specific message.
*
* @param message the game specific message
*/
static void SetGameSpecificMessage(std::string_view message);
/**
* Sets the event name.
*
* @param name the event name
*/
static void SetEventName(std::string_view name);
/**
* Sets the match type.
*
* @param type the match type
*/
static void SetMatchType(DriverStation::MatchType type);
/**
* Sets the match number.
*
* @param matchNumber the match number
*/
static void SetMatchNumber(int matchNumber);
/**
* Sets the replay number.
*
* @param replayNumber the replay number
*/
static void SetReplayNumber(int replayNumber);
/**
* Reset all simulation data for the Driver Station.
*/
static void ResetData();
};
} // namespace frc::sim