#pragma once
#include <functional>
#include <string_view>
#include <hal/Value.h>
namespace frc::sim {
using NotifyCallback = std::function<void(std::string_view, const HAL_Value*)>;
using ConstBufferCallback = std::function<void(
std::string_view, const unsigned char* buffer, unsigned int count)>;
using CancelCallbackFunc = void (*)(int32_t index, int32_t uid);
using CancelCallbackNoIndexFunc = void (*)(int32_t uid);
using CancelCallbackChannelFunc = void (*)(int32_t index, int32_t channel,
int32_t uid);
void CallbackStoreThunk(const char* name, void* param, const HAL_Value* value);
void ConstBufferCallbackStoreThunk(const char* name, void* param,
const unsigned char* buffer,
unsigned int count);
class CallbackStore {
public:
CallbackStore(int32_t i, NotifyCallback cb, CancelCallbackNoIndexFunc ccf);
CallbackStore(int32_t i, int32_t u, NotifyCallback cb,
CancelCallbackFunc ccf);
CallbackStore(int32_t i, int32_t c, int32_t u, NotifyCallback cb,
CancelCallbackChannelFunc ccf);
CallbackStore(int32_t i, ConstBufferCallback cb,
CancelCallbackNoIndexFunc ccf);
CallbackStore(int32_t i, int32_t u, ConstBufferCallback cb,
CancelCallbackFunc ccf);
CallbackStore(int32_t i, int32_t c, int32_t u, ConstBufferCallback cb,
CancelCallbackChannelFunc ccf);
CallbackStore(const CallbackStore&) = delete;
CallbackStore& operator=(const CallbackStore&) = delete;
~CallbackStore();
void SetUid(int32_t uid);
friend void CallbackStoreThunk(const char* name, void* param,
const HAL_Value* value);
friend void ConstBufferCallbackStoreThunk(const char* name, void* param,
const unsigned char* buffer,
unsigned int count);
private:
int32_t index;
int32_t channel;
int32_t uid;
NotifyCallback callback;
ConstBufferCallback constBufferCallback;
union {
CancelCallbackFunc ccf;
CancelCallbackChannelFunc cccf;
CancelCallbackNoIndexFunc ccnif;
};
enum CancelType { Normal, Channel, NoIndex };
CancelType cancelType;
};
}