paramdex-rs 0.1.0+build.2

Utilities for handling and deserializing a Paramdex / individual Paramdef XMLs for modifying Souls games
Documentation
<?xml version="1.0" encoding="utf-8"?>
<PARAMDEF XmlVersion="1">
  <ParamType>POINT_LIGHT_BANK</ParamType>
  <DataVersion>1</DataVersion>
  <BigEndian>False</BigEndian>
  <Unicode>False</Unicode>
  <FormatVersion>104</FormatVersion>
  <Fields>
    <Field Def="f32 dwindleBegin = 0.5">
      <DisplayName>減衰開始距離[m]</DisplayName>
      <Description>点光源</Description>
      <DisplayFormat>%0.3f</DisplayFormat>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>9999</Maximum>
      <Increment>0.1</Increment>
      <SortID>1</SortID>
    </Field>
    <Field Def="f32 dwindleEnd = 2">
      <DisplayName>減衰終了距離[m]</DisplayName>
      <Description>点光源</Description>
      <DisplayFormat>%0.3f</DisplayFormat>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>9999</Maximum>
      <Increment>0.1</Increment>
      <SortID>2</SortID>
    </Field>
    <Field Def="s16 colR = 255">
      <DisplayName></DisplayName>
      <Description>点光源</Description>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>255</Maximum>
      <SortID>3</SortID>
    </Field>
    <Field Def="s16 colG = 255">
      <DisplayName></DisplayName>
      <Description>点光源</Description>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>255</Maximum>
      <SortID>4</SortID>
    </Field>
    <Field Def="s16 colB = 255">
      <DisplayName></DisplayName>
      <Description>点光源</Description>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>255</Maximum>
      <SortID>5</SortID>
    </Field>
    <Field Def="s16 colA = 100">
      <DisplayName>RGB倍率[%]</DisplayName>
      <Description>点光源</Description>
      <EditFlags>None</EditFlags>
      <Minimum>0</Minimum>
      <Maximum>1000</Maximum>
      <SortID>6</SortID>
    </Field>
  </Fields>
</PARAMDEF>