<?xml version="1.0" encoding="utf-8"?>
<PARAMDEF XmlVersion="1">
<ParamType>EQUIP_PARAM_PROTECTOR_ST</ParamType>
<DataVersion>2</DataVersion>
<BigEndian>False</BigEndian>
<Unicode>False</Unicode>
<FormatVersion>104</FormatVersion>
<Fields>
<Field Def="s32 sortId">
<DisplayName>ソートID</DisplayName>
<Description>ソートID</Description>
<Minimum>-1</Minimum>
<Maximum>999999</Maximum>
<SortID>1300</SortID>
</Field>
<Field Def="u32 wanderingEquipId">
<DisplayName>徘徊装備ID</DisplayName>
<Description>徘徊ゴースト用の差し替え装備ID.</Description>
<Maximum>999999</Maximum>
<SortID>1400</SortID>
</Field>
<Field Def="s32 vagrantItemLotId">
<DisplayName>ベイグラント時アイテム抽選ID</DisplayName>
<Description>-1:ベイグラントなし 0:抽選なし 1~:抽選あり</Description>
<EditFlags>None</EditFlags>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>1500</SortID>
</Field>
<Field Def="s32 vagrantBonusEneDropItemLotId">
<DisplayName>ベイグラントボーナス敵ドロップアイテム抽選ID</DisplayName>
<Description>-1:ドロップなし 0:抽選なし 1~:抽選あり</Description>
<EditFlags>None</EditFlags>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>1600</SortID>
</Field>
<Field Def="s32 vagrantItemEneDropItemLotId">
<DisplayName>ベイグラントアイテム敵ドロップアイテム抽選ID</DisplayName>
<Description>-1:ドロップなし 0:抽選なし 1~:抽選あり</Description>
<EditFlags>None</EditFlags>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>1700</SortID>
</Field>
<Field Def="s32 fixPrice">
<DisplayName>修理価格</DisplayName>
<Description>修理基本価格</Description>
<Minimum>0</Minimum>
<Maximum>1E+08</Maximum>
<SortID>2500</SortID>
</Field>
<Field Def="s32 basicPrice">
<DisplayName>基本価格</DisplayName>
<Description>基本価格</Description>
<Minimum>0</Minimum>
<Maximum>1E+08</Maximum>
<SortID>2600</SortID>
</Field>
<Field Def="s32 sellValue">
<DisplayName>販売価格</DisplayName>
<Description>販売価格</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>2610</SortID>
</Field>
<Field Def="f32 weight = 1">
<DisplayName>重量[kg]</DisplayName>
<Description>重量[kg].</Description>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>0</Minimum>
<Maximum>1000</Maximum>
<Increment>0.1</Increment>
<SortID>2700</SortID>
</Field>
<Field Def="s32 residentSpEffectId">
<DisplayName>常駐特殊効果ID1</DisplayName>
<Description>常駐特殊効果ID1</Description>
<Minimum>-1</Minimum>
<Maximum>999999</Maximum>
<SortID>4500</SortID>
</Field>
<Field Def="s32 residentSpEffectId2">
<DisplayName>常駐特殊効果ID2</DisplayName>
<Description>常駐特殊効果ID2</Description>
<Minimum>-1</Minimum>
<Maximum>999999</Maximum>
<SortID>4600</SortID>
</Field>
<Field Def="s32 residentSpEffectId3">
<DisplayName>常駐特殊効果ID3</DisplayName>
<Description>常駐特殊効果ID3</Description>
<Minimum>-1</Minimum>
<Maximum>999999</Maximum>
<SortID>4700</SortID>
</Field>
<Field Def="s32 materialSetId = -1">
<DisplayName>素材ID</DisplayName>
<Description>武器強化に必要な素材パラメータID</Description>
<Minimum>-1</Minimum>
<Maximum>999999</Maximum>
<SortID>4800</SortID>
</Field>
<Field Def="f32 partsDamageRate = 1">
<DisplayName>部位ダメージ率</DisplayName>
<Description>部位ダメージ率</Description>
<DisplayFormat>%.2f</DisplayFormat>
<Minimum>0</Minimum>
<Maximum>99</Maximum>
<SortID>1900</SortID>
</Field>
<Field Def="f32 corectSARecover">
<DisplayName>SA回復時間補正値</DisplayName>
<Description>スーパーアーマー回復時間の補正値</Description>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>-1</Minimum>
<Maximum>99.99</Maximum>
<SortID>3100</SortID>
</Field>
<Field Def="s32 originEquipPro = -1">
<DisplayName>派生元</DisplayName>
<Description>この防具の強化元防具ID</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5000</SortID>
</Field>
<Field Def="s32 originEquipPro1 = -1">
<DisplayName>派生元 強化+1</DisplayName>
<Description>この防具の強化元防具ID1</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5100</SortID>
</Field>
<Field Def="s32 originEquipPro2 = -1">
<DisplayName>派生元 強化+2</DisplayName>
<Description>この防具の強化元防具ID2</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5200</SortID>
</Field>
<Field Def="s32 originEquipPro3 = -1">
<DisplayName>派生元 強化+3</DisplayName>
<Description>この防具の強化元防具ID3</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5300</SortID>
</Field>
<Field Def="s32 originEquipPro4 = -1">
<DisplayName>派生元 強化+4</DisplayName>
<Description>この防具の強化元防具ID4</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5400</SortID>
</Field>
<Field Def="s32 originEquipPro5 = -1">
<DisplayName>派生元 強化+5</DisplayName>
<Description>この防具の強化元防具ID5</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5500</SortID>
</Field>
<Field Def="s32 originEquipPro6 = -1">
<DisplayName>派生元 強化+6</DisplayName>
<Description>この防具の強化元防具ID6</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5600</SortID>
</Field>
<Field Def="s32 originEquipPro7 = -1">
<DisplayName>派生元 強化+7</DisplayName>
<Description>この防具の強化元防具ID7</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5700</SortID>
</Field>
<Field Def="s32 originEquipPro8 = -1">
<DisplayName>派生元 強化+8</DisplayName>
<Description>この防具の強化元防具ID8</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5800</SortID>
</Field>
<Field Def="s32 originEquipPro9 = -1">
<DisplayName>派生元 強化+9</DisplayName>
<Description>この防具の強化元防具ID9</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>5900</SortID>
</Field>
<Field Def="s32 originEquipPro10 = -1">
<DisplayName>派生元 強化+10</DisplayName>
<Description>この防具の強化元防具ID10</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>6000</SortID>
</Field>
<Field Def="s32 originEquipPro11 = -1">
<DisplayName>派生元 強化+11</DisplayName>
<Description>この防具の強化元防具ID11</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>6100</SortID>
</Field>
<Field Def="s32 originEquipPro12 = -1">
<DisplayName>派生元 強化+12</DisplayName>
<Description>この防具の強化元防具ID12</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>6200</SortID>
</Field>
<Field Def="s32 originEquipPro13 = -1">
<DisplayName>派生元 強化+13</DisplayName>
<Description>この防具の強化元防具ID13</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>6300</SortID>
</Field>
<Field Def="s32 originEquipPro14 = -1">
<DisplayName>派生元 強化+14</DisplayName>
<Description>この防具の強化元防具ID14</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>6400</SortID>
</Field>
<Field Def="s32 originEquipPro15 = -1">
<DisplayName>派生元 強化+15</DisplayName>
<Description>この防具の強化元防具ID15</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>6500</SortID>
</Field>
<Field Def="f32 faceScaleM_ScaleX = 1">
<DisplayName>男横顔拡大スケール</DisplayName>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>0</Minimum>
<Maximum>5</Maximum>
<SortID>9900</SortID>
</Field>
<Field Def="f32 faceScaleM_ScaleZ = 1">
<DisplayName>男前顔拡大スケール</DisplayName>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>0</Minimum>
<Maximum>5</Maximum>
<SortID>10000</SortID>
</Field>
<Field Def="f32 faceScaleM_MaxX = 1">
<DisplayName>男横顔拡大最大倍率</DisplayName>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>1</Minimum>
<Maximum>2</Maximum>
<SortID>10100</SortID>
</Field>
<Field Def="f32 faceScaleM_MaxZ = 1">
<DisplayName>男前顔拡大最大倍率</DisplayName>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>1</Minimum>
<Maximum>2</Maximum>
<SortID>10200</SortID>
</Field>
<Field Def="f32 faceScaleF_ScaleX = 1">
<DisplayName>女横顔拡大スケール</DisplayName>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>0</Minimum>
<Maximum>5</Maximum>
<SortID>10300</SortID>
</Field>
<Field Def="f32 faceScaleF_ScaleZ = 1">
<DisplayName>女前顔拡大スケール</DisplayName>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>0</Minimum>
<Maximum>5</Maximum>
<SortID>10400</SortID>
</Field>
<Field Def="f32 faceScaleF_MaxX = 1">
<DisplayName>女横顔拡大最大倍率</DisplayName>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>1</Minimum>
<Maximum>2</Maximum>
<SortID>10500</SortID>
</Field>
<Field Def="f32 faceScaleF_MaxZ = 1">
<DisplayName>女前顔拡大最大倍率</DisplayName>
<DisplayFormat>%0.3f</DisplayFormat>
<Minimum>1</Minimum>
<Maximum>2</Maximum>
<SortID>10600</SortID>
</Field>
<Field Def="s32 qwcId = -1">
<DisplayName>QWCID</DisplayName>
<Description>QWCのパラメタID</Description>
<Minimum>-1</Minimum>
<Maximum>1E+08</Maximum>
<SortID>10800</SortID>
</Field>
<Field Def="u16 equipModelId">
<DisplayName>装備モデル番号</DisplayName>
<Description>装備モデルの番号.</Description>
<Maximum>9999</Maximum>
<SortID>300</SortID>
</Field>
<Field Def="u16 iconIdM">
<DisplayName>男用アイコンID</DisplayName>
<Description>男用メニューアイコンID.</Description>
<Maximum>9999</Maximum>
<SortID>1100</SortID>
</Field>
<Field Def="u16 iconIdF">
<DisplayName>女用アイコンID</DisplayName>
<Description>女用メニューアイコンID.</Description>
<Maximum>9999</Maximum>
<SortID>1200</SortID>
</Field>
<Field Def="u16 knockBack">
<DisplayName>ノックバックカット率</DisplayName>
<Description>ノックバックの減少値.</Description>
<Maximum>100</Maximum>
<SortID>2200</SortID>
</Field>
<Field Def="u16 knockbackBounceRate">
<DisplayName>ノックバック反発率</DisplayName>
<Description>ノックバックの反発率.</Description>
<Maximum>100</Maximum>
<SortID>2300</SortID>
</Field>
<Field Def="u16 durability = 100">
<DisplayName>耐久度</DisplayName>
<Description>初期耐久度.</Description>
<Maximum>999</Maximum>
<SortID>2800</SortID>
</Field>
<Field Def="u16 durabilityMax = 100">
<DisplayName>耐久度最大値</DisplayName>
<Description>新品耐久度.</Description>
<Maximum>999</Maximum>
<SortID>2900</SortID>
</Field>
<Field Def="s16 saDurability">
<DisplayName>SA耐久値</DisplayName>
<Description>スーパーアーマー耐久力</Description>
<Minimum>-1</Minimum>
<Maximum>9999</Maximum>
<SortID>3000</SortID>
</Field>
<Field Def="u16 defFlickPower">
<DisplayName>はじき防御力</DisplayName>
<Description>敵の攻撃のはじき返し判定に利用.</Description>
<Maximum>99</Maximum>
<SortID>3200</SortID>
</Field>
<Field Def="u16 defensePhysics = 100">
<DisplayName>物理防御力</DisplayName>
<Description>物理攻撃のダメージ防御.</Description>
<Maximum>9999</Maximum>
<SortID>3400</SortID>
</Field>
<Field Def="u16 defenseMagic = 100">
<DisplayName>魔法防御力</DisplayName>
<Description>魔法攻撃のダメージ防御.</Description>
<Maximum>9999</Maximum>
<SortID>3500</SortID>
</Field>
<Field Def="u16 defenseFire = 100">
<DisplayName>炎防御力</DisplayName>
<Description>炎攻撃のダメージ防御.</Description>
<Maximum>9999</Maximum>
<SortID>3600</SortID>
</Field>
<Field Def="u16 defenseThunder = 100">
<DisplayName>電撃防御力</DisplayName>
<Description>電撃攻撃のダメージ防御.</Description>
<Maximum>9999</Maximum>
<SortID>3700</SortID>
</Field>
<Field Def="s16 defenseSlash">
<DisplayName>斬撃防御力</DisplayName>
<Description>攻撃タイプを見て、斬撃属性のときは、防御力を減少させる</Description>
<Minimum>-100</Minimum>
<Maximum>9999</Maximum>
<SortID>3800</SortID>
</Field>
<Field Def="s16 defenseBlow">
<DisplayName>打撃防御力</DisplayName>
<Description>攻撃属性を見て、打撃属性のときは、防御力を減少させる.</Description>
<Minimum>-100</Minimum>
<Maximum>9999</Maximum>
<SortID>3900</SortID>
</Field>
<Field Def="s16 defenseThrust">
<DisplayName>刺突防御力</DisplayName>
<Description>攻撃属性を見て、打撃属性のときは、防御力を減少させる.</Description>
<Minimum>-100</Minimum>
<Maximum>9999</Maximum>
<SortID>4000</SortID>
</Field>
<Field Def="u16 resistPoison = 100">
<DisplayName>毒耐性</DisplayName>
<Description>毒状態異常へのかかりにくさ</Description>
<Maximum>999</Maximum>
<SortID>4100</SortID>
</Field>
<Field Def="u16 resistDisease = 100">
<DisplayName>疫病耐性</DisplayName>
<Description>疫病状態異常へのかかりにくさ</Description>
<Maximum>999</Maximum>
<SortID>4200</SortID>
</Field>
<Field Def="u16 resistBlood = 100">
<DisplayName>出血耐性</DisplayName>
<Description>出血状態異常へのかかりにくさ</Description>
<Maximum>999</Maximum>
<SortID>4300</SortID>
</Field>
<Field Def="u16 resistCurse = 100">
<DisplayName>呪耐性</DisplayName>
<Description>呪い状態異常へのかかりにくさ</Description>
<Maximum>999</Maximum>
<SortID>4400</SortID>
</Field>
<Field Def="s16 reinforceTypeId">
<DisplayName>強化タイプID</DisplayName>
<Description>強化タイプID</Description>
<Minimum>0</Minimum>
<Maximum>9999</Maximum>
<SortID>4900</SortID>
</Field>
<Field Def="s16 trophySGradeId = -1">
<DisplayName>トロフィー</DisplayName>
<Description>トロフィーシステムに関係あるか?</Description>
<Minimum>-1</Minimum>
<Maximum>9999</Maximum>
<SortID>4750</SortID>
</Field>
<Field Def="s16 shopLv">
<DisplayName>ショップレベル</DisplayName>
<Description>お店で販売できるレベル</Description>
<Minimum>-1</Minimum>
<Maximum>9999</Maximum>
<SortID>10900</SortID>
</Field>
<Field Def="u8 knockbackParamId">
<DisplayName>ノックバックパラメータID</DisplayName>
<Description>ノックバックで使用するパラメータのID</Description>
<SortID>2400</SortID>
</Field>
<Field Def="u8 flickDamageCutRate">
<DisplayName>はじき時ダメージ減衰率[%]</DisplayName>
<Description>はじき時のダメージ減衰率に使用</Description>
<Maximum>100</Maximum>
<SortID>3300</SortID>
</Field>
<Field Def="u8 equipModelCategory = 1">
<DisplayName>装備モデル種別</DisplayName>
<Enum>EQUIP_MODEL_CATEGORY</Enum>
<Description>装備モデルの種別.</Description>
<Maximum>99</Maximum>
<SortID>100</SortID>
</Field>
<Field Def="u8 equipModelGender">
<DisplayName>装備モデル性別</DisplayName>
<Enum>EQUIP_MODEL_GENDER</Enum>
<Description>装備モデルの性別.</Description>
<Maximum>99</Maximum>
<SortID>200</SortID>
</Field>
<Field Def="u8 protectorCategory">
<DisplayName>防具カテゴリ</DisplayName>
<Enum>PROTECTOR_CATEGORY</Enum>
<Description>防具のカテゴリ.</Description>
<Maximum>99</Maximum>
<SortID>400</SortID>
</Field>
<Field Def="u8 defenseMaterial = 50">
<DisplayName>防御材質【SE】</DisplayName>
<Enum>WEP_MATERIAL_DEF</Enum>
<Description>移動/防御時のSE用.</Description>
<Maximum>99</Maximum>
<SortID>900</SortID>
</Field>
<Field Def="u8 defenseMaterialSfx = 50">
<DisplayName>防御材質【SFX】</DisplayName>
<Enum>WEP_MATERIAL_DEF_SFX</Enum>
<Description>移動/防御時のSFX用.</Description>
<Maximum>99</Maximum>
<SortID>1000</SortID>
</Field>
<Field Def="u8 partsDmgType">
<DisplayName>部位ダメージ適用攻撃</DisplayName>
<Enum>ATK_PARAM_PARTSDMGTYPE</Enum>
<Description>部位ダメージ判定を行う攻撃タイプを設定</Description>
<Maximum>2</Maximum>
<SortID>1800</SortID>
</Field>
<Field Def="u8 defenseMaterial_Weak = 50">
<DisplayName>弱点防御材質【SE】</DisplayName>
<Enum>WEP_MATERIAL_DEF</Enum>
<Description>弱点部位ダメージ時のSE用</Description>
<Maximum>99</Maximum>
<SortID>2000</SortID>
</Field>
<Field Def="u8 defenseMaterialSfx_Weak = 50">
<DisplayName>弱点防御材質【SFX】</DisplayName>
<Enum>WEP_MATERIAL_DEF_SFX</Enum>
<Description>弱点部位ダメージ時のSFX用</Description>
<Maximum>99</Maximum>
<SortID>2100</SortID>
</Field>
<Field Def="u8 isDeposit:1 = 1">
<DisplayName>預けれるか</DisplayName>
<Enum>EQUIP_BOOL</Enum>
<Description>倉庫に預けれるか</Description>
<Maximum>1</Maximum>
<SortID>4775</SortID>
</Field>
<Field Def="u8 headEquip:1 = 1">
<DisplayName>頭装備</DisplayName>
<Enum>EQUIP_BOOL</Enum>
<Description>頭装備か.</Description>
<Maximum>1</Maximum>
<SortID>500</SortID>
</Field>
<Field Def="u8 bodyEquip:1">
<DisplayName>胴装備</DisplayName>
<Enum>EQUIP_BOOL</Enum>
<Description>胴装備か.</Description>
<Maximum>1</Maximum>
<SortID>600</SortID>
</Field>
<Field Def="u8 armEquip:1">
<DisplayName>腕装備</DisplayName>
<Enum>EQUIP_BOOL</Enum>
<Description>腕装備か.</Description>
<Maximum>1</Maximum>
<SortID>700</SortID>
</Field>
<Field Def="u8 legEquip:1">
<DisplayName>脚装備</DisplayName>
<Enum>EQUIP_BOOL</Enum>
<Description>脚装備か.</Description>
<Maximum>1</Maximum>
<SortID>800</SortID>
</Field>
<Field Def="u8 useFaceScale:1">
<DisplayName>顔スケールを使用するか</DisplayName>
<Enum>EQUIP_BOOL</Enum>
<Description>顔スケールを使用するか</Description>
<Maximum>1</Maximum>
<SortID>6600</SortID>
</Field>
<Field Def="u8 invisibleFlag00:1">
<DisplayName>#00#非表示</DisplayName>
<Description>前髪の先</Description>
<Maximum>1</Maximum>
<SortID>8000</SortID>
</Field>
<Field Def="u8 invisibleFlag01:1">
<DisplayName>#01#非表示</DisplayName>
<Description>前髪の根元</Description>
<Maximum>1</Maximum>
<SortID>8010</SortID>
</Field>
<Field Def="u8 invisibleFlag02:1">
<DisplayName>#02#非表示</DisplayName>
<Description>もみあげ</Description>
<Maximum>1</Maximum>
<SortID>8020</SortID>
</Field>
<Field Def="u8 invisibleFlag03:1">
<DisplayName>#03#非表示</DisplayName>
<Description>頭頂部</Description>
<Maximum>1</Maximum>
<SortID>8030</SortID>
</Field>
<Field Def="u8 invisibleFlag04:1">
<DisplayName>#04#非表示</DisplayName>
<Description>頭頂部</Description>
<Maximum>1</Maximum>
<SortID>8040</SortID>
</Field>
<Field Def="u8 invisibleFlag05:1">
<DisplayName>#05#非表示</DisplayName>
<Description>後ろ髪</Description>
<Maximum>1</Maximum>
<SortID>8050</SortID>
</Field>
<Field Def="u8 invisibleFlag06:1">
<DisplayName>#06#非表示</DisplayName>
<Description>後ろ髪の先</Description>
<Maximum>1</Maximum>
<SortID>8060</SortID>
</Field>
<Field Def="u8 invisibleFlag07:1">
<DisplayName>#07#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8070</SortID>
</Field>
<Field Def="u8 invisibleFlag08:1">
<DisplayName>#08#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8080</SortID>
</Field>
<Field Def="u8 invisibleFlag09:1">
<DisplayName>#09#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8090</SortID>
</Field>
<Field Def="u8 invisibleFlag10:1">
<DisplayName>#10#非表示</DisplayName>
<Description>襟</Description>
<Maximum>1</Maximum>
<SortID>8100</SortID>
</Field>
<Field Def="u8 invisibleFlag11:1">
<DisplayName>#11#非表示</DisplayName>
<Description>襟回り</Description>
<Maximum>1</Maximum>
<SortID>8110</SortID>
</Field>
<Field Def="u8 invisibleFlag12:1">
<DisplayName>#12#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8120</SortID>
</Field>
<Field Def="u8 invisibleFlag13:1">
<DisplayName>#13#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8130</SortID>
</Field>
<Field Def="u8 invisibleFlag14:1">
<DisplayName>#14#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8140</SortID>
</Field>
<Field Def="u8 invisibleFlag15:1">
<DisplayName>#15#非表示</DisplayName>
<Description>頭巾の裾</Description>
<Maximum>1</Maximum>
<SortID>8150</SortID>
</Field>
<Field Def="u8 invisibleFlag16:1">
<DisplayName>#16#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8160</SortID>
</Field>
<Field Def="u8 invisibleFlag17:1">
<DisplayName>#17#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8170</SortID>
</Field>
<Field Def="u8 invisibleFlag18:1">
<DisplayName>#18#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8180</SortID>
</Field>
<Field Def="u8 invisibleFlag19:1">
<DisplayName>#19#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8190</SortID>
</Field>
<Field Def="u8 invisibleFlag20:1">
<DisplayName>#20#非表示</DisplayName>
<Description>袖A</Description>
<Maximum>1</Maximum>
<SortID>8200</SortID>
</Field>
<Field Def="u8 invisibleFlag21:1">
<DisplayName>#21#非表示</DisplayName>
<Description>袖B</Description>
<Maximum>1</Maximum>
<SortID>8210</SortID>
</Field>
<Field Def="u8 invisibleFlag22:1">
<DisplayName>#22#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8220</SortID>
</Field>
<Field Def="u8 invisibleFlag23:1">
<DisplayName>#23#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8230</SortID>
</Field>
<Field Def="u8 invisibleFlag24:1">
<DisplayName>#24#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8240</SortID>
</Field>
<Field Def="u8 invisibleFlag25:1">
<DisplayName>#25#非表示</DisplayName>
<Description>腕</Description>
<Maximum>1</Maximum>
<SortID>8250</SortID>
</Field>
<Field Def="u8 invisibleFlag26:1">
<DisplayName>#26#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8260</SortID>
</Field>
<Field Def="u8 invisibleFlag27:1">
<DisplayName>#27#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8270</SortID>
</Field>
<Field Def="u8 invisibleFlag28:1">
<DisplayName>#28#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8280</SortID>
</Field>
<Field Def="u8 invisibleFlag29:1">
<DisplayName>#29#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8290</SortID>
</Field>
<Field Def="u8 invisibleFlag30:1">
<DisplayName>#30#非表示</DisplayName>
<Description>ベルト</Description>
<Maximum>1</Maximum>
<SortID>8300</SortID>
</Field>
<Field Def="u8 invisibleFlag31:1">
<DisplayName>#31#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8310</SortID>
</Field>
<Field Def="u8 invisibleFlag32:1">
<DisplayName>#32#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8320</SortID>
</Field>
<Field Def="u8 invisibleFlag33:1">
<DisplayName>#33#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8330</SortID>
</Field>
<Field Def="u8 invisibleFlag34:1">
<DisplayName>#34#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8340</SortID>
</Field>
<Field Def="u8 invisibleFlag35:1">
<DisplayName>#35#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8350</SortID>
</Field>
<Field Def="u8 invisibleFlag36:1">
<DisplayName>#36#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8360</SortID>
</Field>
<Field Def="u8 invisibleFlag37:1">
<DisplayName>#37#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8370</SortID>
</Field>
<Field Def="u8 invisibleFlag38:1">
<DisplayName>#38#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8380</SortID>
</Field>
<Field Def="u8 invisibleFlag39:1">
<DisplayName>#39#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8390</SortID>
</Field>
<Field Def="u8 invisibleFlag40:1">
<DisplayName>#40#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8400</SortID>
</Field>
<Field Def="u8 invisibleFlag41:1">
<DisplayName>#41#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8410</SortID>
</Field>
<Field Def="u8 invisibleFlag42:1">
<DisplayName>#42#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8420</SortID>
</Field>
<Field Def="u8 invisibleFlag43:1">
<DisplayName>#43#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8430</SortID>
</Field>
<Field Def="u8 invisibleFlag44:1">
<DisplayName>#44#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8440</SortID>
</Field>
<Field Def="u8 invisibleFlag45:1">
<DisplayName>#45#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8450</SortID>
</Field>
<Field Def="u8 invisibleFlag46:1">
<DisplayName>#46#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8460</SortID>
</Field>
<Field Def="u8 invisibleFlag47:1">
<DisplayName>#47#非表示</DisplayName>
<Maximum>1</Maximum>
<SortID>8470</SortID>
</Field>
<Field Def="u8 disableMultiDropShare:1">
<DisplayName>マルチドロップ共有禁止か</DisplayName>
<Enum>EQUIP_BOOL</Enum>
<Description>マルチドロップ共有禁止か</Description>
<Maximum>1</Maximum>
<SortID>4780</SortID>
</Field>
<Field Def="u8 simpleModelForDlc:1">
<DisplayName>DLC用シンプルモデルありか</DisplayName>
<Enum>EQUIP_BOOL</Enum>
<Description>DLC用シンプルモデルが存在しているか</Description>
<Maximum>1</Maximum>
<SortID>4785</SortID>
</Field>
<Field Def="dummy8 pad_0[1]">
<DisplayName>パディング</DisplayName>
<SortID>10901</SortID>
</Field>
<Field Def="s16 oldSortId">
<DisplayName>旧ソートID</DisplayName>
<Description>旧ソートID(-1:集めない)</Description>
<Minimum>-1</Minimum>
<Maximum>9999</Maximum>
<SortID>1300</SortID>
</Field>
<Field Def="dummy8 pad_1[6] = 1">
<DisplayName>パディング</DisplayName>
<DisplayFormat>%d</DisplayFormat>
<EditFlags>Wrap</EditFlags>
<Maximum>1</Maximum>
<Increment>1</Increment>
<SortID>10902</SortID>
</Field>
</Fields>
</PARAMDEF>