objc2-ui-kit 0.3.2

Bindings to the UIKit framework
Documentation
//! This file has been automatically generated by `objc2`'s `header-translator`.
//! DO NOT EDIT
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
use objc2_foundation::*;

use crate::*;

extern_class!(
    /// The default placement scene placement provided by the system.
    ///
    /// See also [Apple's documentation](https://developer.apple.com/documentation/uikit/uiwindowscenestandardplacement?language=objc)
    #[unsafe(super(UIWindowScenePlacement, NSObject))]
    #[derive(Debug, PartialEq, Eq, Hash)]
    #[cfg(feature = "UIWindowScenePlacement")]
    pub struct UIWindowSceneStandardPlacement;
);

#[cfg(feature = "UIWindowScenePlacement")]
extern_conformance!(
    unsafe impl NSCopying for UIWindowSceneStandardPlacement {}
);

#[cfg(feature = "UIWindowScenePlacement")]
unsafe impl CopyingHelper for UIWindowSceneStandardPlacement {
    type Result = Self;
}

#[cfg(feature = "UIWindowScenePlacement")]
extern_conformance!(
    unsafe impl NSObjectProtocol for UIWindowSceneStandardPlacement {}
);

#[cfg(feature = "UIWindowScenePlacement")]
impl UIWindowSceneStandardPlacement {
    extern_methods!(
        /// Creates a standard placement.
        #[unsafe(method(standardPlacement))]
        #[unsafe(method_family = none)]
        pub fn standardPlacement() -> Retained<Self>;
    );
}

/// Methods declared on superclass `UIWindowScenePlacement`.
#[cfg(feature = "UIWindowScenePlacement")]
impl UIWindowSceneStandardPlacement {
    extern_methods!(
        #[unsafe(method(init))]
        #[unsafe(method_family = init)]
        pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>;

        #[unsafe(method(new))]
        #[unsafe(method_family = new)]
        pub unsafe fn new() -> Retained<Self>;
    );
}