use core::ffi::*;
use core::ptr::NonNull;
use objc2::__framework_prelude::*;
#[cfg(feature = "objc2-core-foundation")]
use objc2_core_foundation::*;
use objc2_foundation::*;
#[cfg(feature = "objc2-quartz-core")]
#[cfg(not(target_os = "watchos"))]
use objc2_quartz_core::*;
#[cfg(feature = "objc2-symbols")]
use objc2_symbols::*;
use crate::*;
extern_class!(
#[unsafe(super(UIView, UIResponder, NSObject))]
#[thread_kind = MainThreadOnly]
#[derive(Debug, PartialEq, Eq, Hash)]
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
pub struct UIImageView;
);
#[cfg(all(
feature = "UIResponder",
feature = "UIView",
feature = "objc2-quartz-core"
))]
#[cfg(not(target_os = "watchos"))]
extern_conformance!(
unsafe impl CALayerDelegate for UIImageView {}
);
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl NSCoding for UIImageView {}
);
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl NSObjectProtocol for UIImageView {}
);
#[cfg(all(feature = "UIAppearance", feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl UIAppearance for UIImageView {}
);
#[cfg(all(feature = "UIAppearance", feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl UIAppearanceContainer for UIImageView {}
);
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl UICoordinateSpace for UIImageView {}
);
#[cfg(all(
feature = "UIDynamicBehavior",
feature = "UIResponder",
feature = "UIView"
))]
extern_conformance!(
unsafe impl UIDynamicItem for UIImageView {}
);
#[cfg(all(feature = "UIFocus", feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl UIFocusEnvironment for UIImageView {}
);
#[cfg(all(feature = "UIFocus", feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl UIFocusItem for UIImageView {}
);
#[cfg(all(feature = "UIFocus", feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl UIFocusItemContainer for UIImageView {}
);
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
extern_conformance!(
unsafe impl UIResponderStandardEditActions for UIImageView {}
);
#[cfg(all(
feature = "UIResponder",
feature = "UITraitCollection",
feature = "UIView"
))]
extern_conformance!(
unsafe impl UITraitEnvironment for UIImageView {}
);
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
impl UIImageView {
extern_methods!(
#[cfg(feature = "UIImage")]
#[unsafe(method(initWithImage:))]
#[unsafe(method_family = init)]
pub fn initWithImage(this: Allocated<Self>, image: Option<&UIImage>) -> Retained<Self>;
#[cfg(feature = "UIImage")]
#[unsafe(method(initWithImage:highlightedImage:))]
#[unsafe(method_family = init)]
pub fn initWithImage_highlightedImage(
this: Allocated<Self>,
image: Option<&UIImage>,
highlighted_image: Option<&UIImage>,
) -> Retained<Self>;
#[cfg(feature = "UIImage")]
#[unsafe(method(image))]
#[unsafe(method_family = none)]
pub fn image(&self) -> Option<Retained<UIImage>>;
#[cfg(feature = "UIImage")]
#[unsafe(method(setImage:))]
#[unsafe(method_family = none)]
pub fn setImage(&self, image: Option<&UIImage>);
#[cfg(feature = "UIImage")]
#[unsafe(method(highlightedImage))]
#[unsafe(method_family = none)]
pub fn highlightedImage(&self) -> Option<Retained<UIImage>>;
#[cfg(feature = "UIImage")]
#[unsafe(method(setHighlightedImage:))]
#[unsafe(method_family = none)]
pub fn setHighlightedImage(&self, highlighted_image: Option<&UIImage>);
#[cfg(all(
feature = "UIImageConfiguration",
feature = "UIImageSymbolConfiguration"
))]
#[unsafe(method(preferredSymbolConfiguration))]
#[unsafe(method_family = none)]
pub fn preferredSymbolConfiguration(&self) -> Option<Retained<UIImageSymbolConfiguration>>;
#[cfg(all(
feature = "UIImageConfiguration",
feature = "UIImageSymbolConfiguration"
))]
#[unsafe(method(setPreferredSymbolConfiguration:))]
#[unsafe(method_family = none)]
pub fn setPreferredSymbolConfiguration(
&self,
preferred_symbol_configuration: Option<&UIImageSymbolConfiguration>,
);
#[unsafe(method(isUserInteractionEnabled))]
#[unsafe(method_family = none)]
pub fn isUserInteractionEnabled(&self) -> bool;
#[unsafe(method(setUserInteractionEnabled:))]
#[unsafe(method_family = none)]
pub fn setUserInteractionEnabled(&self, user_interaction_enabled: bool);
#[unsafe(method(isHighlighted))]
#[unsafe(method_family = none)]
pub fn isHighlighted(&self) -> bool;
#[unsafe(method(setHighlighted:))]
#[unsafe(method_family = none)]
pub fn setHighlighted(&self, highlighted: bool);
#[cfg(feature = "UIImage")]
#[unsafe(method(animationImages))]
#[unsafe(method_family = none)]
pub fn animationImages(&self) -> Option<Retained<NSArray<UIImage>>>;
#[cfg(feature = "UIImage")]
#[unsafe(method(setAnimationImages:))]
#[unsafe(method_family = none)]
pub fn setAnimationImages(&self, animation_images: Option<&NSArray<UIImage>>);
#[cfg(feature = "UIImage")]
#[unsafe(method(highlightedAnimationImages))]
#[unsafe(method_family = none)]
pub fn highlightedAnimationImages(&self) -> Option<Retained<NSArray<UIImage>>>;
#[cfg(feature = "UIImage")]
#[unsafe(method(setHighlightedAnimationImages:))]
#[unsafe(method_family = none)]
pub fn setHighlightedAnimationImages(
&self,
highlighted_animation_images: Option<&NSArray<UIImage>>,
);
#[unsafe(method(animationDuration))]
#[unsafe(method_family = none)]
pub fn animationDuration(&self) -> NSTimeInterval;
#[unsafe(method(setAnimationDuration:))]
#[unsafe(method_family = none)]
pub fn setAnimationDuration(&self, animation_duration: NSTimeInterval);
#[unsafe(method(animationRepeatCount))]
#[unsafe(method_family = none)]
pub fn animationRepeatCount(&self) -> NSInteger;
#[unsafe(method(setAnimationRepeatCount:))]
#[unsafe(method_family = none)]
pub fn setAnimationRepeatCount(&self, animation_repeat_count: NSInteger);
#[cfg(feature = "UIColor")]
#[unsafe(method(tintColor))]
#[unsafe(method_family = none)]
pub fn tintColor(&self) -> Option<Retained<UIColor>>;
#[cfg(feature = "UIColor")]
#[unsafe(method(setTintColor:))]
#[unsafe(method_family = none)]
pub unsafe fn setTintColor(&self, tint_color: Option<&UIColor>);
#[unsafe(method(startAnimating))]
#[unsafe(method_family = none)]
pub fn startAnimating(&self);
#[unsafe(method(stopAnimating))]
#[unsafe(method_family = none)]
pub fn stopAnimating(&self);
#[unsafe(method(isAnimating))]
#[unsafe(method_family = none)]
pub fn isAnimating(&self) -> bool;
#[cfg(feature = "UIInterface")]
#[unsafe(method(preferredImageDynamicRange))]
#[unsafe(method_family = none)]
pub fn preferredImageDynamicRange(&self) -> UIImageDynamicRange;
#[cfg(feature = "UIInterface")]
#[unsafe(method(setPreferredImageDynamicRange:))]
#[unsafe(method_family = none)]
pub fn setPreferredImageDynamicRange(
&self,
preferred_image_dynamic_range: UIImageDynamicRange,
);
#[cfg(feature = "UIInterface")]
#[unsafe(method(imageDynamicRange))]
#[unsafe(method_family = none)]
pub fn imageDynamicRange(&self) -> UIImageDynamicRange;
#[unsafe(method(adjustsImageWhenAncestorFocused))]
#[unsafe(method_family = none)]
pub fn adjustsImageWhenAncestorFocused(&self) -> bool;
#[unsafe(method(setAdjustsImageWhenAncestorFocused:))]
#[unsafe(method_family = none)]
pub fn setAdjustsImageWhenAncestorFocused(&self, adjusts_image_when_ancestor_focused: bool);
#[cfg(feature = "UILayoutGuide")]
#[unsafe(method(focusedFrameGuide))]
#[unsafe(method_family = none)]
pub fn focusedFrameGuide(&self) -> Retained<UILayoutGuide>;
#[unsafe(method(overlayContentView))]
#[unsafe(method_family = none)]
pub fn overlayContentView(&self) -> Retained<UIView>;
#[unsafe(method(masksFocusEffectToContents))]
#[unsafe(method_family = none)]
pub fn masksFocusEffectToContents(&self) -> bool;
#[unsafe(method(setMasksFocusEffectToContents:))]
#[unsafe(method_family = none)]
pub fn setMasksFocusEffectToContents(&self, masks_focus_effect_to_contents: bool);
);
}
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
impl UIImageView {
extern_methods!(
#[cfg(feature = "objc2-core-foundation")]
#[unsafe(method(initWithFrame:))]
#[unsafe(method_family = init)]
pub fn initWithFrame(this: Allocated<Self>, frame: CGRect) -> Retained<Self>;
#[unsafe(method(initWithCoder:))]
#[unsafe(method_family = init)]
pub unsafe fn initWithCoder(
this: Allocated<Self>,
coder: &NSCoder,
) -> Option<Retained<Self>>;
#[unsafe(method(init))]
#[unsafe(method_family = init)]
pub fn init(this: Allocated<Self>) -> Retained<Self>;
);
}
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
impl UIImageView {
extern_methods!(
#[unsafe(method(new))]
#[unsafe(method_family = new)]
pub fn new(mtm: MainThreadMarker) -> Retained<Self>;
);
}
#[cfg(all(feature = "UIResponder", feature = "UIView"))]
impl UIImageView {
extern_methods!(
#[cfg(feature = "objc2-symbols")]
#[unsafe(method(addSymbolEffect:))]
#[unsafe(method_family = none)]
pub fn addSymbolEffect(&self, symbol_effect: &NSSymbolEffect);
#[cfg(feature = "objc2-symbols")]
#[unsafe(method(addSymbolEffect:options:))]
#[unsafe(method_family = none)]
pub fn addSymbolEffect_options(
&self,
symbol_effect: &NSSymbolEffect,
options: &NSSymbolEffectOptions,
);
#[cfg(feature = "objc2-symbols")]
#[unsafe(method(addSymbolEffect:options:animated:))]
#[unsafe(method_family = none)]
pub fn addSymbolEffect_options_animated(
&self,
symbol_effect: &NSSymbolEffect,
options: &NSSymbolEffectOptions,
animated: bool,
);
#[cfg(all(
feature = "UISymbolEffectCompletion",
feature = "block2",
feature = "objc2-symbols"
))]
#[unsafe(method(addSymbolEffect:options:animated:completion:))]
#[unsafe(method_family = none)]
pub unsafe fn addSymbolEffect_options_animated_completion(
&self,
symbol_effect: &NSSymbolEffect,
options: &NSSymbolEffectOptions,
animated: bool,
completion_handler: UISymbolEffectCompletion,
);
#[cfg(feature = "objc2-symbols")]
#[unsafe(method(removeSymbolEffectOfType:))]
#[unsafe(method_family = none)]
pub fn removeSymbolEffectOfType(&self, symbol_effect: &NSSymbolEffect);
#[cfg(feature = "objc2-symbols")]
#[unsafe(method(removeSymbolEffectOfType:options:))]
#[unsafe(method_family = none)]
pub fn removeSymbolEffectOfType_options(
&self,
symbol_effect: &NSSymbolEffect,
options: &NSSymbolEffectOptions,
);
#[cfg(feature = "objc2-symbols")]
#[unsafe(method(removeSymbolEffectOfType:options:animated:))]
#[unsafe(method_family = none)]
pub fn removeSymbolEffectOfType_options_animated(
&self,
symbol_effect: &NSSymbolEffect,
options: &NSSymbolEffectOptions,
animated: bool,
);
#[cfg(all(
feature = "UISymbolEffectCompletion",
feature = "block2",
feature = "objc2-symbols"
))]
#[unsafe(method(removeSymbolEffectOfType:options:animated:completion:))]
#[unsafe(method_family = none)]
pub unsafe fn removeSymbolEffectOfType_options_animated_completion(
&self,
symbol_effect: &NSSymbolEffect,
options: &NSSymbolEffectOptions,
animated: bool,
completion_handler: UISymbolEffectCompletion,
);
#[unsafe(method(removeAllSymbolEffects))]
#[unsafe(method_family = none)]
pub fn removeAllSymbolEffects(&self);
#[cfg(feature = "objc2-symbols")]
#[unsafe(method(removeAllSymbolEffectsWithOptions:))]
#[unsafe(method_family = none)]
pub fn removeAllSymbolEffectsWithOptions(&self, options: &NSSymbolEffectOptions);
#[cfg(feature = "objc2-symbols")]
#[unsafe(method(removeAllSymbolEffectsWithOptions:animated:))]
#[unsafe(method_family = none)]
pub fn removeAllSymbolEffectsWithOptions_animated(
&self,
options: &NSSymbolEffectOptions,
animated: bool,
);
#[cfg(all(feature = "UIImage", feature = "objc2-symbols"))]
#[unsafe(method(setSymbolImage:withContentTransition:))]
#[unsafe(method_family = none)]
pub fn setSymbolImage_withContentTransition(
&self,
symbol_image: &UIImage,
transition: &NSSymbolContentTransition,
);
#[cfg(all(feature = "UIImage", feature = "objc2-symbols"))]
#[unsafe(method(setSymbolImage:withContentTransition:options:))]
#[unsafe(method_family = none)]
pub fn setSymbolImage_withContentTransition_options(
&self,
symbol_image: &UIImage,
transition: &NSSymbolContentTransition,
options: &NSSymbolEffectOptions,
);
#[cfg(all(
feature = "UIImage",
feature = "UISymbolEffectCompletion",
feature = "block2",
feature = "objc2-symbols"
))]
#[unsafe(method(setSymbolImage:withContentTransition:options:completion:))]
#[unsafe(method_family = none)]
pub unsafe fn setSymbolImage_withContentTransition_options_completion(
&self,
symbol_image: &UIImage,
transition: &NSSymbolContentTransition,
options: &NSSymbolEffectOptions,
completion_handler: UISymbolEffectCompletion,
);
);
}