neser 0.1.1

NESER - NES Emulator in Rust - is a NES emulator written in Rust. It aims to be a high-quality, hardware-accurate emulator that is also easy to use and extend. It supports a wide range of NES games and features, including various mappers, audio processing, and input handling. NESER is designed to be modular and extensible, allowing developers to easily add new features or support for additional hardware. It can be run using one of two frontends: a native desktop application using SDL2, or a web application using WebAssembly. The desktop application provides a high-performance, feature-rich experience with support for various input devices and display options, while the web application allows users to play NES games directly in their browsers without needing to install any software in a BYOR manner (Bring Your Own Roms).
Documentation
#[derive(Debug, Clone)]
pub struct VrcIrq {
    latch: u8,
    counter: u8,
    enabled: bool,
    mode_cycle: bool,
    enable_after_ack: bool,
    asserted: bool,
    prescaler: i32,
    prescaler_init: i32,
    prescaler_step: i32,
}

impl Default for VrcIrq {
    fn default() -> Self {
        Self {
            latch: 0,
            counter: 0,
            enabled: false,
            mode_cycle: false,
            enable_after_ack: false,
            asserted: false,
            prescaler: 0,
            prescaler_init: 341,
            prescaler_step: 3,
        }
    }
}

impl VrcIrq {
    pub fn new(prescaler_init: i32, prescaler_step: i32) -> Self {
        Self {
            prescaler_init,
            prescaler_step,
            ..Self::default()
        }
    }

    pub fn write_latch(&mut self, value: u8) {
        self.latch = value;
    }

    pub fn write_latch_low_nibble(&mut self, value: u8) {
        self.latch = (self.latch & 0xF0) | (value & 0x0F);
    }

    pub fn write_latch_high_nibble(&mut self, value: u8) {
        self.latch = (self.latch & 0x0F) | ((value & 0x0F) << 4);
    }

    pub fn write_control(&mut self, value: u8) {
        self.asserted = false;
        self.prescaler = self.prescaler_init;

        self.mode_cycle = (value & 0b0000_0100) != 0;
        let enable = (value & 0b0000_0010) != 0;
        self.enable_after_ack = (value & 0b0000_0001) != 0;

        if enable {
            self.enabled = true;
            self.counter = self.latch;
        } else {
            self.enabled = false;
        }
    }

    pub fn write_acknowledge(&mut self) {
        self.asserted = false;
        self.enabled = self.enable_after_ack;
    }

    pub fn tick(&mut self) {
        if !self.enabled {
            return;
        }

        if self.mode_cycle {
            self.clock_counter();
            return;
        }

        self.prescaler -= self.prescaler_step;
        if self.prescaler <= 0 {
            self.prescaler += self.prescaler_init;
            self.clock_counter();
        }
    }

    pub fn pending(&self) -> bool {
        self.asserted
    }

    pub fn latch(&self) -> u8 {
        self.latch
    }

    pub fn counter(&self) -> u8 {
        self.counter
    }

    pub fn enabled(&self) -> bool {
        self.enabled
    }

    pub fn mode_cycle(&self) -> bool {
        self.mode_cycle
    }

    pub fn enable_after_ack(&self) -> bool {
        self.enable_after_ack
    }

    pub fn prescaler(&self) -> i32 {
        self.prescaler
    }

    pub fn set_counter(&mut self, counter: u8) {
        self.counter = counter;
    }

    pub fn set_asserted(&mut self, asserted: bool) {
        self.asserted = asserted;
    }

    pub fn set_enabled(&mut self, enabled: bool) {
        self.enabled = enabled;
    }

    pub fn set_mode_cycle(&mut self, mode_cycle: bool) {
        self.mode_cycle = mode_cycle;
    }

    pub fn set_enable_after_ack(&mut self, enable_after_ack: bool) {
        self.enable_after_ack = enable_after_ack;
    }

    pub fn set_prescaler(&mut self, prescaler: i32) {
        self.prescaler = prescaler;
    }

    fn clock_counter(&mut self) {
        if self.counter == 0xFF {
            self.counter = self.latch;
            self.asserted = true;
        } else {
            self.counter = self.counter.wrapping_add(1);
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn write_control_in_cycle_mode_reloads_counter_and_asserts_after_overflow() {
        let mut irq = VrcIrq::new(341, 3);

        irq.write_latch(0xFE);
        irq.write_control(0b0000_0110); // M=1, E=1, A=0

        irq.tick();
        assert!(!irq.pending());
        irq.tick();
        assert!(irq.pending());
    }

    #[test]
    fn write_control_in_scanline_mode_asserts_after_114_ticks_from_ff() {
        let mut irq = VrcIrq::new(341, 3);

        irq.write_latch(0xFF);
        irq.write_control(0b0000_0010); // M=0, E=1, A=0

        for _ in 0..113 {
            irq.tick();
        }
        assert!(!irq.pending());

        irq.tick();
        assert!(irq.pending());
    }

    #[test]
    fn acknowledge_clears_pending_and_copies_enable_after_ack() {
        let mut irq = VrcIrq::new(341, 3);

        irq.write_latch(0xFE);
        irq.write_control(0b0000_0111); // M=1, E=1, A=1
        irq.tick();
        irq.tick();
        assert!(irq.pending());

        irq.write_acknowledge();

        assert!(!irq.pending());
        assert!(irq.enabled());
    }

    #[test]
    fn split_latch_writes_build_full_byte() {
        let mut irq = VrcIrq::new(341, 3);

        irq.write_latch_low_nibble(0x0E);
        irq.write_latch_high_nibble(0x0F);

        assert_eq!(irq.latch(), 0xFE);
    }
}