neser 0.1.1

NESER - NES Emulator in Rust - is a NES emulator written in Rust. It aims to be a high-quality, hardware-accurate emulator that is also easy to use and extend. It supports a wide range of NES games and features, including various mappers, audio processing, and input handling. NESER is designed to be modular and extensible, allowing developers to easily add new features or support for additional hardware. It can be run using one of two frontends: a native desktop application using SDL2, or a web application using WebAssembly. The desktop application provides a high-performance, feature-rich experience with support for various input devices and display options, while the web application allows users to play NES games directly in their browsers without needing to install any software in a BYOR manner (Bring Your Own Roms).
Documentation

Builds

neser's sandbox limits

All the builds on docs.rs are executed inside a sandbox with limited resources. The limits for this crate are the following:

Available RAM 6.44 GB
Maximum rustdoc execution time 15m
Maximum size of a build log 102.4 kB
Network access blocked
Maximum number of build targets 10

If a build fails because it hit one of those limits please open an issue to get them increased.