//! Trigger hooks for parity with Java `CostPartWithTrigger`.
use crate::ids::CardId;
use crate::spellability::SpellAbility;
#[derive(Debug, Clone, Default)]
pub struct CostPartTriggerState {
pub paying_trigger_source: Option<CardId>,
}
pub fn set_trigger(state: &mut CostPartTriggerState, paying_trigger_source: Option<CardId>) {
state.paying_trigger_source = paying_trigger_source;
}
pub fn handle_before_payment(
_state: &CostPartTriggerState,
_ability: Option<&SpellAbility>,
_targets: &[CardId],
) {
// Java builds and registers an immediate delayed trigger before payment.
// Rust trigger synthesis for paying triggers is handled by the game loop path.
}