use forge_foundation::mana::ManaAtom;
use crate::ids::{CardId, PlayerId};
use crate::mana::{Mana, ManaPool};
pub fn pay_as_decided(
pool: &mut ManaPool,
source: CardId,
_player: PlayerId,
amount: i32,
mana_type: &str,
) -> bool {
let atom = match mana_type.to_uppercase().as_str() {
"W" | "WHITE" => ManaAtom::WHITE,
"U" | "BLUE" => ManaAtom::BLUE,
"B" | "BLACK" => ManaAtom::BLACK,
"R" | "RED" => ManaAtom::RED,
"G" | "GREEN" => ManaAtom::GREEN,
"C" | "COLORLESS" => ManaAtom::COLORLESS,
_ => ManaAtom::COLORLESS,
};
for _ in 0..amount {
let mut m = Mana::simple(atom);
m.source_card = Some(source);
pool.add_mana(m);
}
true
}
pub fn payment_order(part: &super::CostPart) -> i32 {
part.payment_order()
}
pub fn can_pay(
_game: &crate::game::GameState,
_available_mana: &crate::mana::ManaPool,
_source: crate::ids::CardId,
_player: crate::ids::PlayerId,
_ability: Option<&crate::spellability::SpellAbility>,
_part: &super::CostPart,
) -> bool {
true
}
pub fn pay_with_decision(
_game: &mut crate::game::GameState,
_player: PlayerId,
_source: CardId,
_part: &super::CostPart,
_decision: &crate::cost::payment_decision::PaymentDecision,
) -> bool {
true
}