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use serde::{
Deserialize,
Serialize,
};
/// Equivalent for start.gg TeamRosterSize.
///
/// Each element in the structure is optional, allowing a user to only query values they want.
/// Given each is an option and not a requirement, a method is included for each element with the same name.
/// These methods will unwrap and return the proper value without any unwrapping or references needed.
#[derive(Clone, Default, Serialize, Deserialize)]
pub struct GGTeamRosterSize {
#[serde(rename(serialize = "maxAlternates", deserialize = "maxAlternates"))]
pub max_alternates: Option<i64>,
#[serde(rename(serialize = "maxPlayers", deserialize = "maxPlayers"))]
pub max_players: Option<i64>,
#[serde(rename(serialize = "minAlternates", deserialize = "minAlternates"))]
pub min_alternates: Option<i64>,
#[serde(rename(serialize = "minPlayers", deserialize = "minPlayers"))]
pub min_players: Option<i64>,
}
impl GGTeamRosterSize {
/// Returns the max alternates of the team roster size.
///
/// Returns zero if not set or wasn't queried.
pub fn max_alternates(&self) -> i64 {
let mut result: i64 = 0;
if self.max_alternates.is_some() {
result = self.max_alternates.unwrap().clone();
}
return result;
}
/// Returns the max players of the team roster size.
///
/// Returns zero if not set or wasn't queried.
pub fn max_players(&self) -> i64 {
let mut result: i64 = 0;
if self.max_players.is_some() {
result = self.max_players.unwrap().clone();
}
return result;
}
/// Returns the min alternates of the team roster size.
///
/// Returns zero if not set or wasn't queried.
pub fn min_alternates(&self) -> i64 {
let mut result: i64 = 0;
if self.min_alternates.is_some() {
result = self.min_alternates.unwrap().clone();
}
return result;
}
/// Returns the min players of the team roster size.
///
/// Returns zero if not set or wasn't queried.
pub fn min_players(&self) -> i64 {
let mut result: i64 = 0;
if self.min_players.is_some() {
result = self.min_players.unwrap().clone();
}
return result;
}
}