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use serde::{
Deserialize,
Serialize,
};
/// Equivalent for start.gg Score.
///
/// Each element in the structure is optional, allowing a user to only query values they want.
/// Given each is an option and not a requirement, a method is included for each element with the same name.
/// These methods will unwrap and return the proper value without any unwrapping or references needed.
#[derive(Clone, Default, Serialize, Deserialize)]
pub struct GGScore {
#[serde(rename(serialize = "displayValue", deserialize = "displayValue"))]
pub display_value: Option<String>,
pub label: Option<String>,
pub value: Option<f64>,
}
impl GGScore {
/// Returns the display value of the score.
///
/// Returns an empty string if not set or wasn't queried.
pub fn display_value(&self) -> String {
let mut result: String = "".to_string();
if self.display_value.is_some() {
result = self.display_value.clone().unwrap().clone();
}
return result;
}
/// Returns the label of the score.
///
/// Returns an empty string if not set or wasn't queried.
pub fn label(&self) -> String {
let mut result: String = "".to_string();
if self.label.is_some() {
result = self.label.clone().unwrap().clone();
}
return result;
}
/// Returns the value of the score.
///
/// Returns zero if not set or wasn't queried.
pub fn value(&self) -> f64 {
let mut result: f64 = 0.0;
if self.value.is_some() {
result = self.value.unwrap().clone();
}
return result;
}
}