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use serde::{
Deserialize,
Serialize,
};
use crate::{
image::*,
page_info::*,
};
/// Equivalent for start.gg ShopLevelConnection.
#[derive(Clone, Default, Serialize, Deserialize)]
pub struct GGShopLevelConnection {
pub nodes: Vec<GGShopLevel>,
pub page_info: Option<Box<GGPageInfo>>,
}
impl GGShopLevelConnection {
/// Returns the page info of the connection.
///
/// Returns empty page info if not set or wasn't queried.
pub fn page_info(&self) -> GGPageInfo {
let mut result: GGPageInfo = Default::default();
if self.page_info.is_some() {
result = *self.page_info.as_ref().unwrap().clone();
}
return result;
}
}
/// Equivalent for start.gg ShopLevel.
///
/// Each element in the structure is optional, allowing a user to only query values they want.
/// Given each is an option and not a requirement, a method is included for each element with the same name.
/// These methods will unwrap and return the proper value without any unwrapping or references needed.
/// Certain methods (see images()) will return a vector of the data type instead of a connection to a vector, done to simplify the API and make the start.gg api easier to work with.
#[derive(Clone, Default, Serialize, Deserialize)]
pub struct GGShopLevel {
#[serde(rename(serialize = "currAmount", deserialize = "currAmount"))]
pub curr_amount: Option<f64>,
pub description: Option<String>,
#[serde(rename(serialize = "goalAmount", deserialize = "goalAmount"))]
pub goal_amount: Option<f64>,
pub id: Option<i64>,
pub images: Option<Vec<GGImage>>,
pub name: Option<String>,
}
impl GGShopLevel {
/// Returns the current amount of the shop level.
///
/// Returns zero if not set or wasn't queried.
pub fn curr_amount(&self) -> f64 {
let mut result: f64 = 0.0;
if self.curr_amount.is_some() {
result = self.curr_amount.unwrap().clone();
}
return result;
}
/// Returns the description of the shop level.
///
/// Returns an empty string if not set or wasn't queried.
pub fn description(&self) -> String {
let mut result: String = "".to_string();
if self.description.is_some() {
result = self.description.clone().unwrap().clone();
}
return result;
}
/// Returns the goal amount of the shop level.
///
/// Returns zero if not set or wasn't queried.
pub fn goal_amount(&self) -> f64 {
let mut result: f64 = 0.0;
if self.goal_amount.is_some() {
result = self.goal_amount.unwrap().clone();
}
return result;
}
/// Returns the id of the shop level.
///
/// Returns zero if not set or wasn't queried.
pub fn id(&self) -> i64 {
let mut result: i64 = 0;
if self.id.is_some() {
result = self.id.unwrap().clone();
}
return result;
}
/// Returns the images of the shop level.
///
/// Returns an empty vector if not set or wasn't queried.
pub fn images(&self) -> Vec<GGImage> {
let mut result: Vec<GGImage> = Vec::new();
if self.images.is_some() {
for image in self.images.as_ref().unwrap() {
result.push(image.clone());
}
}
return result;
}
/// Returns the name of the shop level.
///
/// Returns an empty string if not set or wasn't queried.
pub fn name(&self) -> String {
let mut result: String = "".to_string();
if self.name.is_some() {
result = self.name.clone().unwrap().clone();
}
return result;
}
}