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use serde::{
Deserialize,
Serialize,
};
use crate::{
image::*,
};
/// Equivalent for start.gg Character.
///
/// Each element in the structure is optional, allowing a user to only query values they want.
/// Given each is an option and not a requirement, a method is included for each element with the same name.
/// These methods will unwrap and return the proper value without any unwrapping or references needed.
#[derive(Clone, Default, Serialize, Deserialize)]
pub struct GGCharacter {
pub id: Option<i64>,
pub images: Option<Vec<GGImage>>,
pub name: Option<String>,
}
impl GGCharacter {
/// Returns the id of the character.
///
/// Returns zero if not set or wasn't queried.
pub fn id(&self) -> i64 {
let mut result: i64 = 0;
if self.id.is_some() {
result = self.id.unwrap().clone();
}
return result;
}
/// Returns the images for the character.
///
/// Returns an empty vector if not set or wasn't queried.
pub fn images(&self) -> Vec<GGImage> {
let mut result: Vec<GGImage> = Vec::new();
if self.images.is_some() {
for image in self.images.as_ref().unwrap() {
result.push(image.clone());
}
}
return result;
}
/// Returns the name of the character.
///
/// Returns an empty string if not set or wasn't queried.
pub fn name(&self) -> String {
let mut result: String = "".to_string();
if self.name.is_some() {
result = self.name.clone().unwrap().clone();
}
return result;
}
}