use crate::wrappers::{*, structs::*, unreal::*};
use super::*;
pub struct InputBufferGraphWrapper(pub usize);
impl_object!(InputBufferGraphWrapper);
impl InputBufferGraph for InputBufferGraphWrapper {}
impl StatGraph for InputBufferGraphWrapper {}
pub trait InputBufferGraph : StatGraph {
fn get_buffer(&self) -> Option<SampleHistoryWrapper> {
unsafe {
SampleHistoryWrapper::try_new(InputBufferGraph_TA_Get_Buffer(self.addr()))
}
}
fn get_buffer_target(&self) -> Option<SampleHistoryWrapper> {
unsafe {
SampleHistoryWrapper::try_new(InputBufferGraph_TA_Get_BufferTarget(self.addr()))
}
}
fn get_over_under_frames(&self) -> Option<SampleHistoryWrapper> {
unsafe {
SampleHistoryWrapper::try_new(InputBufferGraph_TA_Get_OverUnderFrames(self.addr()))
}
}
fn get_physics_rate(&self) -> Option<SampleHistoryWrapper> {
unsafe {
SampleHistoryWrapper::try_new(InputBufferGraph_TA_Get_PhysicsRate(self.addr()))
}
}
fn get_max_physics_rate(&self) -> f32 {
unsafe {
InputBufferGraph_TA_Get_MaxPhysicsRate(self.addr())
}
}
fn get_min_physics_rate(&self) -> f32 {
unsafe {
InputBufferGraph_TA_Get_MinPhysicsRate(self.addr())
}
}
fn create_buffer_history(&self, title: RLString) -> Option<SampleHistoryWrapper> {
unsafe {
let mut title = title;
let title: *mut RLString = &mut title as *mut RLString;
SampleHistoryWrapper::try_new(InputBufferGraph_TA_CreateBufferHistory(self.addr(), title))
}
}
}
extern "C" {
fn InputBufferGraph_TA_Get_Buffer(obj: usize) -> usize;
fn InputBufferGraphWrapper_SetBuffer(obj: usize, new_val: usize);
fn InputBufferGraph_TA_Get_BufferTarget(obj: usize) -> usize;
fn InputBufferGraphWrapper_SetBufferTarget(obj: usize, new_val: usize);
fn InputBufferGraph_TA_Get_OverUnderFrames(obj: usize) -> usize;
fn InputBufferGraphWrapper_SetOverUnderFrames(obj: usize, new_val: usize);
fn InputBufferGraph_TA_Get_PhysicsRate(obj: usize) -> usize;
fn InputBufferGraphWrapper_SetPhysicsRate(obj: usize, new_val: usize);
fn InputBufferGraph_TA_Get_MaxPhysicsRate(obj: usize) -> f32;
fn InputBufferGraphWrapper_SetMaxPhysicsRate(obj: usize, new_val: f32);
fn InputBufferGraph_TA_Get_MinPhysicsRate(obj: usize) -> f32;
fn InputBufferGraphWrapper_SetMinPhysicsRate(obj: usize, new_val: f32);
fn InputBufferGraph_TA_CreateBufferHistory(obj: usize, Title: *mut RLString) -> usize;
}