Expand description
Input editor — action maps, binding remapper, gamepad configurator, dead zone tuning, macro recorder, combo system, haptic editor, input replay.
Structs§
- Accessibility
Settings - Action
Binding - Action
MapContext - Binding
Conflict - Combo
Definition - Combo
Input - Dead
Zone Config - Gamepad
State - Gesture
Binding - Haptic
Effect - Input
Action - Input
Asset - Input
Editor - Input
Event - Input
Macro - Input
Macro Step - Input
Replay - Keyboard
State - Mouse
State - Sensitivity
Profile - Virtual
Cursor