pub struct VirtualCursor {
pub position: Vec2,
pub velocity: Vec2,
pub acceleration: f32,
pub max_speed: f32,
pub friction: f32,
pub deadzone: f32,
pub screen_size: Vec2,
pub enabled: bool,
pub stick_axis: (GamepadAxis, GamepadAxis),
}Fields§
§position: Vec2§velocity: Vec2§acceleration: f32§max_speed: f32§friction: f32§deadzone: f32§screen_size: Vec2§enabled: bool§stick_axis: (GamepadAxis, GamepadAxis)Implementations§
Trait Implementations§
Source§impl Clone for VirtualCursor
impl Clone for VirtualCursor
Source§impl Debug for VirtualCursor
impl Debug for VirtualCursor
Auto Trait Implementations§
impl Freeze for VirtualCursor
impl RefUnwindSafe for VirtualCursor
impl Send for VirtualCursor
impl Sync for VirtualCursor
impl Unpin for VirtualCursor
impl UnsafeUnpin for VirtualCursor
impl UnwindSafe for VirtualCursor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.