pub struct InputAction {
pub name: String,
pub value_type: ActionValueType,
pub bindings: Vec<ActionBinding>,
pub consume_input: bool,
pub consume_lower_priority: bool,
pub description: String,
pub category: String,
pub icon: String,
}Fields§
§name: String§value_type: ActionValueType§bindings: Vec<ActionBinding>§consume_input: bool§consume_lower_priority: bool§description: String§category: String§icon: StringImplementations§
Source§impl InputAction
impl InputAction
pub fn new(name: &str, value_type: ActionValueType) -> Self
pub fn with_binding(self, binding: ActionBinding) -> Self
pub fn with_description(self, desc: &str) -> Self
pub fn with_category(self, cat: &str) -> Self
Trait Implementations§
Source§impl Clone for InputAction
impl Clone for InputAction
Auto Trait Implementations§
impl Freeze for InputAction
impl RefUnwindSafe for InputAction
impl Send for InputAction
impl Sync for InputAction
impl Unpin for InputAction
impl UnsafeUnpin for InputAction
impl UnwindSafe for InputAction
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