pub struct InputMacro {
pub name: String,
pub description: String,
pub steps: Vec<InputMacroStep>,
pub loop_count: u32,
pub allow_during_gameplay: bool,
pub trigger_binding: Option<InputBinding>,
pub recording: bool,
pub playback_speed: f32,
}Fields§
§name: String§description: String§steps: Vec<InputMacroStep>§loop_count: u32§allow_during_gameplay: bool§trigger_binding: Option<InputBinding>§recording: bool§playback_speed: f32Implementations§
Trait Implementations§
Source§impl Clone for InputMacro
impl Clone for InputMacro
Auto Trait Implementations§
impl Freeze for InputMacro
impl RefUnwindSafe for InputMacro
impl Send for InputMacro
impl Sync for InputMacro
impl Unpin for InputMacro
impl UnsafeUnpin for InputMacro
impl UnwindSafe for InputMacro
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