pub struct MouseState {
pub position: Vec2,
pub delta: Vec2,
pub scroll: Vec2,
pub left: bool,
pub right: bool,
pub middle: bool,
pub x1: bool,
pub x2: bool,
pub just_pressed: HashSet<u32>,
pub just_released: HashSet<u32>,
pub captured: bool,
pub dpi: u32,
}Fields§
§position: Vec2§delta: Vec2§scroll: Vec2§left: bool§right: bool§middle: bool§x1: bool§x2: bool§just_pressed: HashSet<u32>§just_released: HashSet<u32>§captured: bool§dpi: u32Trait Implementations§
Source§impl Clone for MouseState
impl Clone for MouseState
Source§impl Debug for MouseState
impl Debug for MouseState
Auto Trait Implementations§
impl Freeze for MouseState
impl RefUnwindSafe for MouseState
impl Send for MouseState
impl Sync for MouseState
impl Unpin for MouseState
impl UnsafeUnpin for MouseState
impl UnwindSafe for MouseState
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