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Module cinematic_sequencer

Module cinematic_sequencer 

Source

Structs§

ActorKeyframe
ActorTrack
AnimationBaker
AnimationClip
AnimationKeyframe
AnimationTrack
AudioClipData
AudioKeyframe
AudioSpectrumAnalyser
Simple FFT-free spectrum analyser using bank of IIR band-pass filters.
AudioTrack
BeatGrid
A musical beat grid for aligning cuts to music.
BeatMarker
BezierHandle
BlendShapeKeyframe
BlendShapeTrack
BlendTree
BlendTreeNode
BranchingTrigger
CameraKeyframe
CameraSensor
CameraShakeState
CameraTrack
Chapter
ChapterList
ChapterMarker
CinematicDirector
CinematicSequencer
ColorGradingKeyframe
ColorGradingTrack
CraneKeyframe
Describes a camera crane’s arm pose at a given time.
CraneTrack
CrowdKeyframe
CrowdTrack
CurveBlender
CurveEditorState
CurveEditorViewState
CurveNoiseLayer
Additive noise layer on top of a FloatCurve.
CurveSampler
DepthOfFieldKeyframe
DirectorRule
DollyZoomKeyframe
Vertigo / Dolly-zoom: camera moves along rail while FOV compensates.
DollyZoomTrack
EdlDocument
EdlEntry
EventKeyframe
EventTrack
ExportManager
ExportPreset
FloatCurve
FogKeyframe
FogTrack
FrameEvalResult
FramePacingReport
FrameRangeSelection
InterpBenchResult
InterpolationQualityMetrics
Keyframe
KeyframeClipboard
LayerBlendState
LensDistortion
LensFlareKeyframe
LensFlareTrack
LetterboxEvent
LightKeyframe
LightTrack
LookAtKeyframe
LookAtTrack
MarkerTrack
MotionBlurSettings
MuteSoloManager
ParticleSystemKeyframe
ParticleTrack
PlaybackController
PostFxKeyframe
PostFxTrack
RackFocusKeyframe
RackFocusTrack
RenderPassConfig
RenderQueue
RenderQueueEntry
RumbleEvent
ScreenFlashEvent
Sequence
SequenceEdge
SequenceGraph
SequenceLocator
SequenceLock
SequenceMarker
SequenceMetadata
SequenceNode
SequenceQuery
SequenceStats
SequenceThumbnail
SequenceValidator
SequencerSelection
SequencerStats
SequencerUndoHistory
ShakePreset
ShakePresetLibrary
Shot
ShotList
SlowMotionEvent
StereoKeyframe
StereoTrack
Storyboard
StoryboardPanel
SubSequence
SubtitleEntry
SubtitleKeyframe
SubtitleStyle
SubtitleTrack
Take
TimeDilationKeyframe
TimeDilationTrack
TimeRemapTrack
A time-remap track maps sequence time → media time (for slow-mo / fast-forward).
Timecode
TimelineViewState
ToneMappingKeyframe
TrackBase
TrackCollection
TrackGroup
TransformKeyframe
TransformTrack
TransitionKeyframe
TransitionTrack
ValidationError
VfxKeyframe
VfxTrack
VisibilityKeyframe
VisibilityTrack

Enums§

AutoKeyMode
BlendMode
BlendNodeKind
CutType
EdlTransition
FrameRate
InfinityMode
InterpType
LightType
MarkerKind
PlaybackState
RenderStatus
SequencerCommand
SnapMode
ToneMappingMethod
TrackKind
WipeStyle

Functions§

actor_acceleration_from_velocity
Compute the acceleration (second derivative) from velocity samples.
actor_velocity_at_keys
Compute the velocity (first derivative) of an actor’s position FloatCurve at each keyframe.
adsr_envelope
ADSR envelope: returns gain in [0,1] at time t given ADSR params.
align_keyframe_times
analyze_frame_pacing
apply_easing_to_range
Apply an easing to a FloatCurve time range [t0, t1].
apply_handheld_noise
Generate a handheld-shake rig by adding trauma noise to a base track’s positions.
bake_curve_to_frames
Bake a FloatCurve to a fixed-FPS float array.
camera_angular_velocity
Compute the angular velocity (rad/s) between consecutive camera keyframes.
camera_track_mse
Compute the mean-squared difference between two camera tracks (positional).
clamp_curve_values
compute_waveform_preview
copy_camera_keyframes_to_transform
curve_derivative
Derivative of a float curve at t (numerical)
delta_decode
Decode a delta-encoded array.
delta_encode
Delta-encode a baked array (for compression).
ease_in_circ
ease_in_cubic
ease_in_expo
ease_in_out_cubic
ease_in_out_quad
ease_in_out_quart
ease_in_out_sine
ease_in_quad
ease_in_quart
ease_in_sine
ease_out_back
Back easing (overshoot)
ease_out_bounce
Bounce easing
ease_out_circ
ease_out_cubic
ease_out_expo
ease_out_quad
ease_out_quart
ease_out_sine
elastic_out
Elastic bounce-back curve
export_sequence_timing_json
Export sequence timing to a simple JSON-like text format.
export_subtitles_vtt
Export all subtitle entries to a VTT (WebVTT) string.
extract_motion_path
find_extrema
Find local minima/maxima of a float curve
find_zero_crossings
Find roots of a float curve (zero crossings)
focal_to_vfov
Convert focal length (mm) and sensor height (mm) to vertical FOV in radians.
focus_pull_speed
Compute the focus pull distance change rate (m/s) given consecutive DOF keyframes.
generate_orbit_rig
Named camera rig behaviour: generates a sequence of keyframes procedurally.
integrate_curve
Area under a float curve (definite integral)
merge_curves
mirror_curve_time
mirror_keyframes_time
offset_curve_times
offset_keyframe_times
peak_g_force
Estimate the peak G-force experienced by an actor along a path.
quat_smooth_lerp
Smoothstep interpolation between two quaternion rotations.
reduce_keyframes
reverse_curve
reverse_keyframes
scale_curve_values
scale_keyframe_values
score_shot_transition
Score an edit between two shots based on visual continuity rules.
signed_angle_deg
Signed angle (degrees) between two vectors projected on a plane defined by normal.
smooth_motion_path
snap_curve_times
spring_curve
Oscillating spring curve: x(t) = A * e^(-ζωt) * cos(ωd*t + φ)
to_drop_frame
Drop-frame timecode correction for 29.97fps
unbake_curve_from_frames
Reconstruct a FloatCurve from baked frames (linear interpolation).
vfov_to_focal
Convert vertical FOV (radians) and sensor height (mm) to focal length in mm.