pub struct RenderPassConfig {
pub name: String,
pub enabled: bool,
pub resolution_x: u32,
pub resolution_y: u32,
pub frame_rate: f32,
pub start_frame: u64,
pub end_frame: u64,
pub output_format: String,
pub color_space: String,
pub motion_blur_samples: u32,
}Fields§
§name: String§enabled: bool§resolution_x: u32§resolution_y: u32§frame_rate: f32§start_frame: u64§end_frame: u64§output_format: String§color_space: String§motion_blur_samples: u32Implementations§
Source§impl RenderPassConfig
impl RenderPassConfig
pub fn new(name: &str, width: u32, height: u32, fps: f32) -> Self
pub fn total_frames(&self) -> u64
pub fn pixel_count(&self) -> u64
pub fn total_pixels(&self) -> u64
pub fn estimated_disk_gb(&self, bytes_per_pixel: f32) -> f32
Trait Implementations§
Source§impl Clone for RenderPassConfig
impl Clone for RenderPassConfig
Auto Trait Implementations§
impl Freeze for RenderPassConfig
impl RefUnwindSafe for RenderPassConfig
impl Send for RenderPassConfig
impl Sync for RenderPassConfig
impl Unpin for RenderPassConfig
impl UnsafeUnpin for RenderPassConfig
impl UnwindSafe for RenderPassConfig
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