pub struct RumbleEvent {
pub time: f64,
pub duration: f64,
pub intensity: f32,
pub frequency: f32,
pub decay: f32,
}Fields§
§time: f64§duration: f64§intensity: f32§frequency: f32§decay: f32Implementations§
Source§impl RumbleEvent
impl RumbleEvent
pub fn intensity_at(&self, time: f64) -> f32
Trait Implementations§
Source§impl Clone for RumbleEvent
impl Clone for RumbleEvent
Auto Trait Implementations§
impl Freeze for RumbleEvent
impl RefUnwindSafe for RumbleEvent
impl Send for RumbleEvent
impl Sync for RumbleEvent
impl Unpin for RumbleEvent
impl UnsafeUnpin for RumbleEvent
impl UnwindSafe for RumbleEvent
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