pub struct CameraTrack {
pub base: TrackBase,
pub keyframes: Vec<CameraKeyframe>,
pub dof_keyframes: Vec<DepthOfFieldKeyframe>,
pub shake_state: CameraShakeState,
pub lens_distortion: LensDistortion,
pub target_entity: Option<u64>,
pub look_at_blend: f32,
pub fov_curve: FloatCurve,
}Fields§
§base: TrackBase§keyframes: Vec<CameraKeyframe>§dof_keyframes: Vec<DepthOfFieldKeyframe>§shake_state: CameraShakeState§lens_distortion: LensDistortion§target_entity: Option<u64>§look_at_blend: f32§fov_curve: FloatCurveImplementations§
Source§impl CameraTrack
impl CameraTrack
pub fn new(id: u64, name: &str) -> Self
pub fn add_keyframe(&mut self, kf: CameraKeyframe)
pub fn evaluate_position(&self, time: f64) -> Vec3
pub fn evaluate_rotation(&self, time: f64) -> Quat
pub fn evaluate_fov(&self, time: f64) -> f32
pub fn evaluate_dof(&self, time: f64) -> DepthOfFieldKeyframe
pub fn update_shake(&mut self, dt: f32)
pub fn camera_matrix(&self, time: f64) -> Mat4
Trait Implementations§
Source§impl Clone for CameraTrack
impl Clone for CameraTrack
Auto Trait Implementations§
impl Freeze for CameraTrack
impl RefUnwindSafe for CameraTrack
impl Send for CameraTrack
impl Sync for CameraTrack
impl Unpin for CameraTrack
impl UnsafeUnpin for CameraTrack
impl UnwindSafe for CameraTrack
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