pub struct AudioTrack {
pub base: TrackBase,
pub clips: Vec<AudioKeyframe>,
pub beat_markers: Vec<BeatMarker>,
pub master_volume_curve: FloatCurve,
pub reverb_wet: f32,
pub eq_low: f32,
pub eq_mid: f32,
pub eq_high: f32,
}Fields§
§base: TrackBase§clips: Vec<AudioKeyframe>§beat_markers: Vec<BeatMarker>§master_volume_curve: FloatCurve§reverb_wet: f32§eq_low: f32§eq_mid: f32§eq_high: f32Implementations§
Source§impl AudioTrack
impl AudioTrack
pub fn new(id: u64, name: &str) -> Self
pub fn add_clip(&mut self, kf: AudioKeyframe)
pub fn volume_at(&self, time: f64) -> f32
Sourcepub fn generate_beat_markers(
&mut self,
bpm: f32,
start_time: f64,
duration: f64,
time_sig: u32,
)
pub fn generate_beat_markers( &mut self, bpm: f32, start_time: f64, duration: f64, time_sig: u32, )
Beat detection: generate markers from BPM
pub fn nearest_beat(&self, time: f64) -> Option<&BeatMarker>
Sourcepub fn snap_to_beat(&self, time: f64) -> f64
pub fn snap_to_beat(&self, time: f64) -> f64
Snap time to nearest beat
Sourcepub fn sidechain_duck_factor_at(&self, time: f64) -> f32
pub fn sidechain_duck_factor_at(&self, time: f64) -> f32
Compute sidechain duck factor at given time
Trait Implementations§
Source§impl Clone for AudioTrack
impl Clone for AudioTrack
Auto Trait Implementations§
impl Freeze for AudioTrack
impl RefUnwindSafe for AudioTrack
impl Send for AudioTrack
impl Sync for AudioTrack
impl Unpin for AudioTrack
impl UnsafeUnpin for AudioTrack
impl UnwindSafe for AudioTrack
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