webots-bindings 0.8.0

Webots bindings for Rust
Documentation
// Copyright 1996-2023 Cyberbotics Ltd.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "Mesh.hpp"

#include "GlState.hpp"
#include "Scene.hpp"

namespace wren {

  void Mesh::deleteMesh(Mesh *mesh) {
    if (!mesh)
      return;

    if (glstate::isContextActive()) {
      mesh->cleanupGl();
      delete mesh;
    } else
      mesh->setRequireAction(GlUser::GL_ACTION_DELETE);
  }

  void Mesh::setup() {
    if (glstate::isContextActive())
      prepareGl();
    else
      setRequireAction(GlUser::GL_ACTION_PREPARE);
  }

}  // namespace wren