#include "SDL_config.h"
#include "SDL.h"
static int total_channels;
static int active_channel;
#define SAMPLE_RATE_HZ 48000
#define QUICK_TEST_TIME_MSEC 100
#define CHANNEL_TEST_TIME_SEC 5
#define MAX_AMPLITUDE SDL_MAX_SINT16
#define SINE_FREQ_HZ 500
#define LFE_SINE_FREQ_HZ 50
const char*
get_channel_name(int channel_index, int channel_count)
{
switch (channel_index) {
case 0:
return "Front Left";
case 1:
return "Front Right";
case 2:
switch (channel_count) {
case 3:
return "Low Frequency Effects";
case 4:
return "Back Left";
default:
return "Front Center";
}
case 3:
switch (channel_count) {
case 4:
return "Back Right";
case 5:
return "Back Left";
default:
return "Low Frequency Effects";
}
case 4:
switch (channel_count) {
case 5:
return "Back Right";
case 7:
return "Back Center";
case 6:
case 8:
return "Back Left";
}
case 5:
switch (channel_count) {
case 7:
return "Back Left";
case 6:
case 8:
return "Back Right";
}
case 6:
switch (channel_count) {
case 7:
return "Back Right";
case 8:
return "Side Left";
}
case 7:
return "Side Right";
}
return NULL;
}
SDL_bool
is_lfe_channel(int channel_index, int channel_count)
{
return (channel_count == 3 && channel_index == 2) || (channel_count >= 6 && channel_index == 3);
}
void SDLCALL
fill_buffer(void* unused, Uint8* stream, int len)
{
Sint16* buffer = (Sint16*)stream;
int samples = len / sizeof(Sint16);
static int total_samples = 0;
int i;
SDL_memset(stream, 0, len);
if (active_channel == total_channels) {
return;
}
for (i = active_channel; i < samples; i += total_channels) {
float time = (float)total_samples++ / SAMPLE_RATE_HZ;
int sine_freq = is_lfe_channel(active_channel, total_channels) ? LFE_SINE_FREQ_HZ : SINE_FREQ_HZ;
int amplitude;
if (total_samples < SAMPLE_RATE_HZ) {
amplitude = total_samples * MAX_AMPLITUDE / SAMPLE_RATE_HZ;
} else if (total_samples > (CHANNEL_TEST_TIME_SEC - 1) * SAMPLE_RATE_HZ) {
amplitude = (CHANNEL_TEST_TIME_SEC * SAMPLE_RATE_HZ - total_samples) * MAX_AMPLITUDE / SAMPLE_RATE_HZ;
} else {
amplitude = MAX_AMPLITUDE;
}
buffer[i] = (Sint16)(SDL_sin(6.283185f * sine_freq * time) * amplitude);
if (total_samples == CHANNEL_TEST_TIME_SEC * SAMPLE_RATE_HZ) {
total_samples = 0;
active_channel++;
break;
}
}
}
int
main(int argc, char *argv[])
{
int i;
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_Log("Available audio drivers:");
for (i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
SDL_Log("%i: %s", i, SDL_GetAudioDriver(i));
}
SDL_Log("Using audio driver: %s\n", SDL_GetCurrentAudioDriver());
for (i = 0; i < SDL_GetNumAudioDevices(0); i++) {
const char *devname = SDL_GetAudioDeviceName(i, 0);
int j;
SDL_AudioSpec spec;
SDL_AudioDeviceID dev;
if (SDL_GetAudioDeviceSpec(i, 0, &spec) != 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GetAudioSpec() failed: %s\n", SDL_GetError());
continue;
}
spec.freq = SAMPLE_RATE_HZ;
spec.format = AUDIO_S16SYS;
spec.samples = 4096;
spec.callback = fill_buffer;
dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL, 0);
if (dev == 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_OpenAudioDevice() failed: %s\n", SDL_GetError());
continue;
}
SDL_Log("Testing audio device: %s (%d channels)\n", devname, spec.channels);
total_channels = spec.channels;
active_channel = 0;
SDL_PauseAudioDevice(dev, 0);
for (j = 0; j < total_channels; j++) {
int sine_freq = is_lfe_channel(j, total_channels) ? LFE_SINE_FREQ_HZ : SINE_FREQ_HZ;
SDL_Log("Playing %d Hz test tone on channel: %s\n", sine_freq, get_channel_name(j, total_channels));
if (SDL_getenv("SDL_TESTS_QUICK") != NULL) {
SDL_Delay(QUICK_TEST_TIME_MSEC);
} else {
SDL_Delay(CHANNEL_TEST_TIME_SEC * 1000);
}
}
SDL_CloseAudioDevice(dev);
}
SDL_Quit();
return 0;
}